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Thread: New Race Codes for races.h

  1. #1
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    New Race Codes for races.h

    349 - Froglok Skeleton (maybe Guktan Skeleton?)
    350 - Froglok Ghoul (maybe Guktan Ghoul?)
    370 - Burrower
    371 - Froglok Spirit (maybe Guktan Spirit?)
    375 - Evil Eye (Does anyone else knows what to call these?)

    All are from Deeper Guk.

    Zone numbers seem to be messed up at this time, or I'd have a few of those too.

    Looks like we get a good zone number at the momment of zoning, but then it turns into a large negative number. After zoning is completed, it becomes fine again.

  2. #2
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    367 - Skeleton

  3. #3
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    375 - Evil Eye (Does anyone else knows what to call these?)
    I would be more inclined to call it a beholder myself, that's definately the first thing I thought when I first saw it.

    I also definately prefer the Guktan xxx name rather then Froglok xxx (especially seeing as undead frogs (in LGuk) are definately different models from the undead Guktan (in Deepest Guk)).

    Just mho.


    ][cyman
    Last edited by icyman; 09-11-2003 at 06:05 AM.

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    I agree with Guktan (I thought of that as I was posting it -- my notes still state Froglok that I was writing while I was in the dungeon).

    I like Beholder. I'll change my .h file with that.

    I'll post another patch for the races.h file as soon as I adventure more and can fill in more of the NULL slots to make it worth our time.

  5. #5
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    updated 9/16

    The only annoying part is the treasure chest objects (376-381), which dont seem to be consistent between dungeons. ie: '377l' in Tak shows up as a 'barrel', and in Ruj is shows up as a crate. Im considering just changing them all the type "treasure object".

    Code:
        "Guktan Skeleton",        // 349
        "Guktan Ghoul",           // 350
        "Dark Elf",               // 351
        "Dark Elf",               // 352
        NULL,                     // 353
        NULL,                     // 354
        NULL,                     // 355
        NULL,                     // 356
        NULL,                     // 357
        NULL,                     // 358
        "Elf Vampire",            // 359
        "Progeny",                // 360
        "Ruj Orc",                // 361
        NULL,                     // 362
        NULL,                     // 363
        "Sand Elf",               // 364
        NULL,                     // 365
        "Ruj Orc Boss",           // 366
        "Rawbone",                // 367
        "Mummy",                  // 368
        "Ruj Goblin",             // 369
        "Scarab",                 // 370
        "Guktan Spirit",          // 371
        "Whirlwind",              // 372
        "Wraith",                 // 373
        "Sand Golem",             // 374
        "Beholder"                // 375
        "Crate",                  // 376
        "Barrel",                 // 377
        "Chest",                  // 378
        "Vase",                   // 379
        "Coffin",                 // 380
        "Weapon Rack",            // 381
    in all of the above cases, doing "% r" in game produced the "No Text Set" message, so i felt free to pick whatever seemed appropriate.
    Last edited by curio; 09-16-2003 at 03:40 PM.
    Curio

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    I didn't think of trying to do %r's -- too busy failing my adventures I guess. I'll try to remember to do so.

    Here are more that I found from Mistmoore:

    359 - Elf Zombie
    360 - (no clue what to call that. See attached .GIF and offer suggestions please. There is also a female version in a purple robe that uses the same race number.)
    368 - Mummy
    372 - Tornado (don't know how we should call this either, I have seen it in other zones (everfrost) with different colors depending on the zone, but they all share the same race number. What do we want to call this?)
    373 - Shadow (if someone else has another name they would like used, I'm open to suggestions as well).
    Attached Images Attached Images

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    360 - (no clue what to call that. See attached .GIF and offer suggestions please. There is also a female version in a purple robe that uses the same race number.)
    372 - Tornado (don't know how we should call this either, I have seen it in other zones (everfrost) with different colors depending on the zone, but they all share the same race number. What do we want to call this?)
    373 - Shadow (if someone else has another name they would like used, I'm open to suggestions as well). [/B]
    360 - I dunno either, i called mine "Goth"
    372 - Whirlwind? Tornado? Dustdevil?
    373 - Shadow? Wraith? Darksoul?
    Curio

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    Not sure where this belongs....

    The following ShowEQ log messages consistantly correspond to:

    Formatted: 01d8: House of Fordel
    Formatted: 01d8: Haven Defenders
    Formatted: 01d8: Traders of the Haven
    Formatted:Simple: 008a: 000f


    Your faction standing with House of Fordel got better.
    Your faction standing with Haven Defenders got better.
    Your faction standing with Traders of Haven got better.
    You gain experience!

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    Here is another image from Veksar that I don't know what it should be called in the races.h file -- any one have any suggestions?
    Attached Images Attached Images

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    looks like a Dug to me $$


    -Talorn

  11. #11
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    uRit1u2CBBA=, what was the code on that guy?

    His face looks dragonish, and his body is sort of anthropomorphic lizard, so I'd say "Dracoman" or "Dracoid".

  12. #12
    Registered User pooz's Avatar
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    Code:
    "Guktan Skeleton", //349
    "Guktan Ghoul", //350
    "Vampire", //359
    "Royal Vampire", //360
    "Sand Elf", //364
    "Skeleton", //367
    "Mummy", //368
    "Scarab", //370
    "Guktan Spirit", //371
    "Whirlwind", //372
    "Apparition", //373
    "Sand Golem", //374
    "Beholder", //375
    "Box", //376
    "Barrel", //377
    "Chest", //378
    "Vase", //379
    "Coffin" //382

  13. #13
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    Originally posted by perlmonkey
    uRit1u2CBBA=, what was the code on that guy?

    His face looks dragonish, and his body is sort of anthropomorphic lizard, so I'd say "Dracoman" or "Dracoid".
    I don't remember off hand, I'm at work now, and my notes are at home.

    I think it might be 354 and 355, but I don't know 100% of that.

    I'll verify this when I get home and look at my notes.

  14. #14
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    To me, he looks like a Gnoll with a lizard texture applied
    MF

  15. #15
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    Originally posted by uRit1u2CBBA=
    Here is another image from Veksar that I don't know what it should be called in the races.h file -- any one have any suggestions?
    The only thing I could think of was Veksar Citizen. I've added that into my races.h file under 354 and 355 unless someone else can think of something better.

    The description probably belongs with a few other adjacent values, but I've not been very far into the zone to verify.

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