It works for me too but seq has crashed twice on me now, whereas before the EQ patch it was rock solid.
I'll run it from a terminal this time and post the details if it crashes again.
Thanks for the patch.
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Okay here's the last screen of messages:
Code:
WARNING: OP_WearChange (0125) (dataLen:0 != sizeof(SpawnUpdateStruct):9)!
error: size > left (size=138, left=74, opcode=0x0024)
error: size > left (size=172, left=154, opcode=0x003b)
error: size > left (size=27399, left=198, opcode=0x0024)
WARNING: OP_WearChange (0125) (dataLen:0 != sizeof(SpawnUpdateStruct):9)!
WARNING: OP_WearChange (0125) (dataLen:0 != sizeof(SpawnUpdateStruct):9)!
error: size > left (size=15111, left=270, opcode=0x0024)
WARNING: OP_WearChange (0125) (dataLen:0 != sizeof(SpawnUpdateStruct):9)!
WARNING: OP_WearChange (0125) (dataLen:0 != sizeof(SpawnUpdateStruct):9)!
error: size > left (size=138, left=92, opcode=0x0024)
error: size > left (size=96, left=84, opcode=0x0024)
error: size > left (size=241, left=46, opcode=0x0024)
error: size > left (size=216, left=83, opcode=0x0024)
error: size > left (size=241, left=77, opcode=0x0024)
error: size > left (size=239, left=62, opcode=0x0024)
error: size > left (size=16650, left=144, opcode=0x0024)
error: size > left (size=239, left=8, opcode=0x5a03)
error: size > left (size=138, left=128, opcode=0x0024)
error: size > left (size=102, left=75, opcode=0x0024)
error: size > left (size=252, left=52, opcode=0x0024)
WARNING: OP_ClientUpdate (0024) (dataLen: 171 != sizeof(playerSpawnPosStruct):18 or sizeof(playerSpawnSelfStruct):30)
Segmentation fault