Results 1 to 10 of 10

Thread: 12/12 Patch

  1. #1
    Registered User
    Join Date
    Jun 2002
    Posts
    85

    12/12 Patch

    Not working. I tried the offest finder, but alot came back 0x0. Just an update.

  2. #2
    Registered User
    Join Date
    Jun 2002
    Posts
    85

    Re: 12/12 Patch

    ZoneAddr=0xd61e10
    ItemsAddr=0xd51400

    only 2 I can figure out so far

  3. #3
    Registered User
    Join Date
    Apr 2007
    Posts
    49

    Re: 12/12 Patch

    We need the ItemAddr value, which the offset finder does not return currently. Razzle knows this. We must wait for Fire or someone else to find the value by the traditional means.

    With everything but ItemAddr updated, MySeq shows the map and me, but nothing else. So at least you will be able to use it to get around.

    O

    <Edit>
    This is what the server search function returned for me. Note I had already run it and updated the ini file before posting here; thuse the "matches" value you see.

    eqgame.exe Modified=12/11/2012
    ZoneAddr Matches.
    SpawnHeaderAddr Matches.
    CharInfo Matches.
    ItemsAddr Offset Not Identified.
    TargetAddr Matches.
    WorldAddr Matches.

    [Memory Offsets]
    ZoneAddr=0xd61e10
    SpawnHeaderAddr=0xde6248
    CharInfo=0xd54898
    ItemsAddr=0x0
    TargetAddr=0xd548b0
    WorldAddr=0xd54868


    These values, along with gaingreen's reported ItemsAddr=0xd51400 result in the client showing the map, me and groundspawns but nothing else. Before using the 0xd51400 value it showed me and map only. Hopefully someone can make sense of all this.

    O
    Last edited by Oggre; 12-12-2012 at 01:02 PM.

  4. #4
    Registered User
    Join Date
    Jun 2002
    Posts
    85

    Re: 12/12 Patch

    I suck at IDAPro, cant find anything.. hehe It's still running tho so once it finishes Ill see what I find.
    Last edited by gaingreen; 12-12-2012 at 01:11 PM.

  5. #5
    Registered User
    Join Date
    Jun 2002
    Posts
    85

    Re: 12/12 Patch

    I see all the corpses hehe

  6. #6
    Registered User
    Join Date
    Apr 2007
    Posts
    49

    Re: 12/12 Patch

    It may actually have shown the corpses. I was in guild hall so there were none. Perhaps I should have zones and tested a bit, but it doesn't matter now as the servers have been locked again.

    O

  7. #7
    Registered User
    Join Date
    Jun 2002
    Posts
    85

    Re: 12/12 Patch

    They have fix the patch so that they can patch the fixed patch that they recently fixed with a patch from the previous time they fixed the patch.

  8. #8
    Registered User
    Join Date
    Apr 2011
    Posts
    15

    Re: 12/12 Patch

    This appears to be the version that is currently on steam that the emu is going to support. Does anyone happen to have the secondary offsets for it?
    Still alive and looking for more Developers


    EverQuest 2 Emulator
    Vanguard SoH Emulator

  9. #9
    Registered User
    Join Date
    Jan 2006
    Posts
    363

    Re: 12/12 Patch

    The full offsets from the December 12th, 2012 patch day are listed here http://www.showeq.net/forums/showthr...2-2012-Offsets

  10. #10
    Developer
    Join Date
    Nov 2007
    Posts
    539

    Re: 12/12 Patch

    Glad to see steam having the RoF expansion. Will have to watch for the price to drop so I can pick up a copy.

    Razzle

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

You may post new threads
You may post replies
You may post attachments
You may edit your posts
HTML code is Off
vB code is On
Smilies are On
[IMG] code is On