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Thread: 12/12/12 Changes

  1. #61
    Did you SEQ today? BlueAdept's Avatar
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    Dec 2001
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    2,031

    Re: 12/12/12 Changes

    Thank you ieatacid for helping. It is really appreciated.
    Filters for ShowEQ can now be found here. filters-5xx-06-20-05.tar.gz

    ShowEQ file section is here. https://sourceforge.net/project/show...roup_id=10131#

    Famous Quotes:

    Ratt: WTF you talkin' about BA? (Ok.. that sounds like a bad combo of Diffrent Strokes and A-Team)

    Razzle: I showeq my wife

  2. #62
    Developer
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    Re: 12/12/12 Changes

    Are NPCs not moving around on the map?

    This is the correct opcode for that
    Code:
        <opcode id="5BD9" name="OP_NpcMoveUpdate" updated="12/12/12">
            <comment>Position updates</comment>
            <payload dir="server" typename="uint8_t" sizechecktype="none"/>
        </opcode>

  3. #63
    Administrator
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    Re: 12/12/12 Changes

    I'll have time later today to work on some opcodes as it looks like many changed during the last emergency patch.

    Merry Christmas!

  4. #64
    Developer
    Join Date
    Sep 2005
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    155

    Re: 12/12/12 Changes

    I'm pretty sure ground spawns aren't despawning. I won't have a chance to look at it today but will try to help hunting down some of these things tomorrow.

  5. #65
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    Re: 12/12/12 Changes

    I got a bunch done yesterday that I'll post later when done with presents and what not.

  6. #66
    Administrator
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    357

    Re: 12/12/12 Changes

    Here's a very fast update of the critical opcodes that should get most of the good stuff working again.

    Acid, what's the syntax of the diff command you use? My diffs and subsequent patches have been hit or miss for people when applying.

    Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <!DOCTYPE seqopcodes SYSTEM "seqopcodes.dtd">
    <seqopcodes>
    
        <!-- Critical opcodes used directly by ShowEQ -->
        <opcode id="5bd9" name="OP_NpcMoveUpdate" updated="12/12/12">
            <comment>Position updates</comment>
            <payload dir="server" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="7a19" name="OP_MovementHistory" updated="12/12/12">
            <comment>Movement data... rewind info?</comment>
            <payload dir="client" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="3c8e" name="OP_DeleteSpawn" updated="12/12/12">
            <comment>DeleteSpawnCode</comment>
            <payload dir="both" typename="deleteSpawnStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="1665" name="OP_ZoneEntry" updated="12/12/12">
            <comment>ZoneEntryCode</comment>
            <payload dir="client" typename="ClientZoneEntryStruct" sizechecktype="match"/>
        <payload dir="server" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="0561" name="OP_GuildMOTD" updated="12/12/12">
            <comment>GuildMOTD</comment>
            <payload dir="server" typename="guildMOTDStruct" sizechecktype="none"/>
        </opcode>
        <opcode id="5794" name="OP_InspectAnswer" updated="12/12/12">
            <comment>InspectDataCode</comment>
            <payload dir="both" typename="inspectDataStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="0e25" name="OP_TargetMouse" updated="12/12/12">
            <comment>Targeting a person - old ClientTargetCode</comment>
            <payload dir="both" typename="clientTargetStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="3eb2" name="OP_Shroud" updated="10/23/12">
            <comment>Server putting players into shroud form</comment>
            <payload dir="server" typename="spawnShroudSelf" sizechecktype="none"/>
        </opcode>
        <opcode id="718f" name="OP_GroupInvite" updated="11/28/12">
            <payload dir="both" typename="groupInviteStruct" sizechecktype="none"/>
            <comment>You invite someone while ungrouped or get invited by someone ungrouped </comment>
        </opcode>
        <opcode id="13ec" name="OP_GroupInvite2" updated="11/28/12">
            <payload dir="client" typename="groupInviteStruct" sizechecktype="none"/>
            <comment>You're inviting someone and you are grouped or get invited by a group</comment>
        </opcode>
        <opcode id="3389" name="OP_GroupFollow" updated="11/28/12">
            <payload dir="server" typename="groupFollowStruct" sizechecktype="match"/>
            <comment>You join a group or player joins group</comment>
        </opcode>
        <opcode id="0000" name="OP_GroupFollow2" updated="11/28/12">
            <payload dir="server" typename="groupFollowStruct" sizechecktype="match"/>
            <comment>Player joins your group</comment>
        </opcode>
        <opcode id="7693" name="OP_GroupDisband" updated="11/28/12">
            <comment>You disband from group</comment>
            <payload dir="server" typename="groupDisbandStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="12ef" name="OP_GroupDisband2" updated="11/28/12">
            <comment>Other disbands from group</comment>
            <payload dir="server" typename="groupDisbandStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="4bf0" name="OP_GroupLeader" updated="11/28/12">
            <comment>Group leader change</comment>
            <payload dir="server" typename="groupLeaderChangeStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="202b" name="OP_GroupCancelInvite" updated="11/28/12">
            <payload dir="both" typename="groupDeclineStruct" sizechecktype="match"/>
            <comment>Declining to join a group</comment>
        </opcode>
        <opcode id="0e01" name="OP_DzSwitchInfo" updated="12/12/12">
            <comment>Expedition compass etc</comment>
            <payload dir="server" typename="dzSwitchInfo" sizechecktype="none"/>
        </opcode>
        <opcode id="4676" name="OP_DzInfo" updated="11/28/12">
            <comment>Expedition Information</comment>
            <payload dir="server" typename="dzInfo" sizechecktype="match"/>
        </opcode>
        <opcode id="6afe" name="OP_FormattedMessage" updated="12/12/12">
            <comment>FormattedMessageCode i.e. pet dismissed etc</comment>
            <payload dir="server" typename="formattedMessageStruct" sizechecktype="none"/>
        </opcode>
        <opcode id="7b6c" name="OP_SpawnDoor" updated="12/12/12">
            <comment>DoorSpawnsCode</comment>
            <payload dir="server" typename="doorStruct" sizechecktype="modulus"/>
        </opcode>
        <opcode id="25c5" name="OP_AAExpUpdate" updated="12/12/12">
          <comment>Receiving AA experience. Also when percent to AA changes.</comment>
          <payload dir="server" typename="altExpUpdateStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="07b8" name="OP_HPUpdate" updated="12/12/12">
            <comment>NpcHpUpdateCode Update HP % of a PC or NPC</comment>
            <payload dir="both" typename="hpNpcUpdateStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="0954" name="OP_GuildMemberUpdate" updated="11/28/12">
            <comment>Info regarding guild members</comment>
            <payload dir="server" typename="GuildMemberUpdate" sizechecktype="match"/>
        </opcode>
        <opcode id="7daa" name="OP_SpawnRename" updated="11/28/12">
            <comment>Spawns getting renamed after initial NewSpawn</comment>
            <payload dir="server" typename="spawnRenameStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="5128" name="OP_SwapSpell" updated="11/28/12">
            <comment>TradeSpellBookSlotsCode</comment>
            <payload dir="both" typename="tradeSpellBookSlotsStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="02a5" name="OP_SimpleMessage" updated="12/12/12">
            <comment>SimpleMessageCode</comment>
            <payload dir="server" typename="simpleMessageStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="362c" name="OP_SpecialMesg" updated="12/12/12">
            <comment>Communicate textual info to client including hail responses etc</comment>
            <payload dir="server" typename="specialMessageStruct" sizechecktype="none"/>
        </opcode>
        <opcode id="2af0" name="OP_RandomReq" updated="11/28/12">
            <comment>RandomReqCode</comment>
            <payload dir="client" typename="randomReqStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="4717" name="OP_RandomReply" updated="11/28/12">
            <comment>RandomCode</comment>
            <payload dir="server" typename="randomStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="2a1f" name="OP_ConsentResponse" updated="11/28/12">
            <comment>Server replying with consent information after /consent</comment>
            <payload dir="server" typename="consentResponseStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="760d" name="OP_DenyResponse" updated="11/28/12">
            <comment>Server replying with deny information after /deny</comment>
            <payload dir="server" typename="consentResponseStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="3116" name="OP_BazaarSearch" updated="11/28/12">
            <payload dir="client" typename="bazaarSearchQueryStruct" sizechecktype="none"/>
            <payload dir="server" typename="bazaarSearchResponseStruct" sizechecktype="modulus"/>
            <payload dir="server" typename="uint8_t" sizechecktype="none"/>
            <comment>Bazaar search tool - struct changed and separated query from response with RoF launch.  Needs work </comment>
        </opcode>
        <opcode id="1ad3" name="OP_SpawnUpdate" updated="12/12/12">
            <comment>SpawnUpdateCode</comment>
            <payload dir="both" typename="SpawnUpdateStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="2e7e" name="OP_Stamina" updated="11/28/12">
            <comment>Server updating on hunger/thirst</comment>
            <payload dir="server" typename="staminaStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="4d8d" name="OP_Consider" updated="12/12/12">
            <comment>ConsiderCode</comment>
            <payload dir="both" typename="considerStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="7fff" name="OP_NewZone" updated="12/12/12">
            <comment>NewZoneCode</comment>
            <payload dir="server" typename="newZoneStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="4286" name="OP_GroundSpawn" updated="12/12/12">
            <comment>MakeDropCode</comment>
            <payload dir="server" typename="makeDropStruct" sizechecktype="none"/>
            <payload dir="client" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="3b06" name="OP_RemoveSpawn" updated="12/12/12">
            <comment>Remove spawn from zone</comment>
        <payload dir="both" typename="removeSpawnStruct" sizechecktype="none"/>
        </opcode>
        <opcode id="3a65" name="OP_Death" updated="12/12/12">
            <comment>old NewCorpseCode</comment>
            <payload dir="server" typename="newCorpseStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="7992" name="OP_ClickObject" updated="12/12/12">
            <comment>Items dropped on the ground</comment>
            <payload dir="both" typename="remDropStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="0ea7" name="OP_Action" updated="12/12/12">
            <comment>Spells cast etc</comment>
            <payload dir="both" typename="actionStruct" sizechecktype="match"/>
            <payload dir="both" typename="actionAltStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="5428" name="OP_Action2" updated="12/12/12">
            <comment>Combat actions i.e. bash, kick etc</comment>
            <payload dir="both" typename="action2Struct" sizechecktype="match"/>
        </opcode>
        <opcode id="79ee" name="OP_Illusion" updated="11/28/12">
            <comment>Spawn being illusioned (changing forms)</comment>
            <payload dir="both" typename="spawnIllusionStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="41cb" name="OP_BuffFadeMsg" updated="12/12/12">
            <comment>SpellFadeCode</comment>
            <payload dir="both" typename="spellFadedStruct" sizechecktype="none"/>
        </opcode>
        <opcode id="1cb5" name="OP_CastSpell" updated="12/12/12">
            <comment>StartCastCode</comment>
            <payload dir="both" typename="startCastStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="4e39" name="OP_MemorizeSpell" updated="11/28/12">
            <comment>MemSpellCode</comment>
            <payload dir="both" typename="memSpellStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="212b" name="OP_Emote" updated="11/28/12">
            <comment>EmoteTextCode</comment>
            <payload dir="both" typename="emoteTextStruct" sizechecktype="none"/>
        </opcode>
        <opcode id="6399" name="OP_ManaChange" updated="11/28/12">
            <comment>Mana change. Bards send this up with no size. Casters receive this for mana updates.</comment>
            <payload dir="server" typename="manaDecrementStruct" sizechecktype="match"/>
            <payload dir="client" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="06f8" name="OP_MoneyOnCorpse" updated="11/28/12">
            <comment>MoneyOnCorpseCode</comment>
            <payload dir="server" typename="moneyOnCorpseStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="46bb" name="OP_PlayerProfile" updated="12/12/12">
            <comment>CharProfileCode</comment>
            <payload dir="server" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="3be2" name="OP_TimeOfDay" updated="12/12/12">
            <comment>TimeOfDayCode</comment>
            <payload dir="server" typename="timeOfDayStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="455d" name="OP_ClientUpdate" updated="12/12/12">
            <comment>Position updates - looks to be 455d and 42 bytes as of 12/12/12</comment>
            <payload dir="server" typename="playerSpawnPosStruct" sizechecktype="match"/>
            <payload dir="both" typename="playerSelfPosStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="17ff" name="OP_BeginCast" updated="12/12/12">
            <comment>BeginCastCode</comment>
            <payload dir="both" typename="beginCastStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="33bc" name="OP_CommonMessage" updated="12/12/12">
            <comment>ChannelMessageCode i.e. /tell /ooc /shout etc</comment>
            <payload dir="both" typename="channelMessageStruct" sizechecktype="none"/>
        </opcode>
        <opcode id="4f2b" name="OP_SkillUpdate" updated="11/28/12">
            <comment>Skill up code</comment>
            <payload dir="server" typename="skillIncStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="7360" name="OP_SpawnAppearance" updated="12/12/12">
            <comment>SpawnAppearanceCode</comment>
            <payload dir="both" typename="spawnAppearanceStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="0000" name="OP_ExpUpdate" updated="11/28/12">
            <comment>ExpUpdateCode - opcode looks to be 67d1 as of 11/28/12 but that value causes seg faults for some reason</comment>
            <payload dir="server" typename="expUpdateStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="0000" name="OP_LevelUpdate" updated="11/28/12">
            <comment>LevelUpUpdateCode - causing crashes as of 12/08/12  Investigating</comment>
            <payload dir="server" typename="levelUpUpdateStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="3798" name="OP_LeaderExpUpdate" updated="11/28/12">
            <comment>Leadership AA Exp Update</comment>
            <payload dir="server" typename="leadExpUpdateStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="6b5a" name="OP_MobUpdate" updated="12/12/12">
            <comment>MobUpdateCode</comment>
            <payload dir="both" typename="spawnPositionUpdate" sizechecktype="match"/>
        </opcode>
        <opcode id="5c45" name="OP_Trader" updated="11/28/12">
            <comment>PC's turning trader on and off</comment>
            <payload dir="server" typename="bazaarTraderRequest" sizechecktype="match"/>
        </opcode>
        <opcode id="071e" name="OP_Consent" updated="11/28/12">
            <comment>/consent someone</comment>
            <payload dir="client" typename="consentRequestStruct" sizechecktype="none"/>
        </opcode>
        <opcode id="2860" name="OP_ConsentDeny" updated="11/28/12">
            <comment>/deny someone</comment>
            <payload dir="client" typename="consentRequestStruct" sizechecktype="none"/>
        </opcode>
        <opcode id="1d6d" name="OP_ItemPacket" updated="11/28/12">
            <comment>ItemCode</comment>
            <payload dir="server" typename="itemPacketStruct" sizechecktype="none"/>
        </opcode>
        <opcode id="361c" name="OP_ItemLinkResponse" updated="11/28/12">
            <comment>ItemInfoCode</comment>
            <payload dir="server" typename="itemInfoStruct" sizechecktype="none"/>
            <payload dir="client" typename="itemInfoReqStruct" sizechecktype="none"/>
        </opcode>
        <opcode id="28a9" name="OP_EnvDamage" updated="11/28/12">
            <comment>Environmental Damage</comment>
            <payload dir="client" typename="environmentDamageStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="402d" name="OP_SetRunMode" updated="11/28/12">
            <comment>old cRunToggleCode</comment>
            <payload dir="client" typename="cRunToggleStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="0000" name="OP_WearChange" updated="03/23/12">
            <comment>Armor changes or give a pet a weapon (model changes)  This seems to be an artifact from a past patch.  Need to fix</comment>
            <payload dir="both" typename="SpawnUpdateStruct" sizechecktype="match"/>
        </opcode>
    
        <!-- Not necessary for SEQ to run but here to name packets in logs. -->
        <opcode id="238d" name="OP_GroupUpdate" updated="11/28/12">
            <comment>Group member names - Variable length</comment>
            <payload dir="both" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="71f5" name="OP_UIUpdate" updated="12/12/12">
            <comment>Seems to be sent to handle a variety of UI updates - Variable length</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="1aae" name="OP_GroupMemberList" updated="08/17/12">
            <comment>List of group members -  Variable length</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="4053" name="OP_GuildMemberList" updated="12/12/12">
            <comment>List of guild members - Variable length</comment>
            <payload dir="server" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="6675" name="OP_ManaUpdate" updated="12/12/12">
        <comment>Mana Update opcode - 10 bytes</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="71fb" name="OP_EndUpdate" updated="12/12/12">
        <comment>Endurance Update opcode - 10 bytes</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="3929" name="OP_Marketplace" updated="11/28/12">
            <comment>Marketplace data - Guessing variable length 11444 bytes as of 11/28/12</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="2de6" name="OP_MarketplaceSelect" updated="11/28/12">
            <comment>Sent when highlighting an item in Marketplace - 80 bytes</comment>
            <payload dir="both" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="4e34" name="OP_DzMembers" updated="11/28/12">
            <comment>Expedition Members - Variable length</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="6562" name="OP_Campfire" updated="11/28/12">
            <comment>Fellowship campfire information - 1076 bytes</comment>
            <payload dir="client" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="7abb" name="OP_SelectCampfire" updated="12/12/12">
            <comment>Fellowship campfire Choices - Guessing variable length</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="02d7" name="OP_Claims" updated="11/28/12">
            <comment>Contents of claims window. /claim then refresh to capture packet - Guessing variable length</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="3bcc" name="OP_VoiceChat" updated="12/12/12">
            <comment>Voice chat server info - Variable length (Data sent when joining group,raid etc)</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="6e6c" name="OP_PollQuestions" updated="12/12/12">
            <comment>SOE in-game player poll questions - Variable length</comment>
            <payload dir="both" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="17ee" name="OP_PollResponses" updated="12/12/12">
            <comment>Poll response choices - Variable length</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="7251" name="OP_ShroudProgression" updated="12/12/12">
            <comment>Unlocked shrouds - 244 bytes</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="ba18" name="OP_ShroudTemplates" updated="10/23/12">
            <comment>Shroud templates to choose from on shroud NPC - 18983 bytes</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="40fd" name="OP_Fellowship" updated="12/12/12">
            <comment>Fellowship information - 2564 bytes</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="7851" name="OP_ExpandedGuildInfo" updated="12/12/12">
            <comment>Guild ranks and other misc guild data - Variable length</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="1cbf" name="OP_GuildBank" updated="12/12/12">
            <comment>Guild bank contents - Guessing variable length</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="2db9" name="OP_OpenTradeskillContainer" updated="11/28/12">
            <comment>Opens forge, kiln etc - 92 Bytes</comment>
            <payload dir="both" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="18c4" name="OP_TradeskillRecipes" updated="11/28/12">
            <comment>Learned recipes - 84 Bytes</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="0397" name="OP_TradeSkillCombine" updated="11/28/12">
            <comment>Tradeskill combine using new tradeskill window - 40 Bytes</comment>
            <payload dir="both" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="360d" name="OP_TradeSkillResult" updated="11/28/12">
            <comment>Packets sent when tradeskill combine successful equals # of ingredients used in combine?- 12 Bytes</comment>
            <payload dir="both" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="0b69" name="OP_TradeSkillCombineOld" updated="11/28/12">
            <comment>Tradeskill combine using old tradeskill window - 24 Bytes</comment>
            <payload dir="both" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="786e" name="OP_ItemPlayerPacket" updated="12/12/12">
            <comment>Inventory/bank items coming over during zone - Variable length</comment>
            <payload dir="both" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="2294" name="OP_TaskDescription" updated="12/12/12">
            <comment>Task descriptions coming down for task window - Variable length</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="7181" name="OP_TaskActivity" updated="12/12/12">
            <comment>Task activity descriptions coming down for task window - Variable length</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="9495" name="OP_CompletedTasks" updated="12/12/12">
            <comment>Task history for task window - Variable length</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="471a" name="OP_CustomTitles" updated="12/12/12">
            <comment>List of available titles - 1520 bytes</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="3df3" name="OP_Animation" updated="11/28/12">
            <comment>Combat animation, emote animations etc - 4 bytes</comment>
            <payload dir="both" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="2bdd" name="OP_WhoAllRequest" updated="11/28/12">
            <comment>WhoAllReqCode - 156 bytes</comment>
            <payload dir="client" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="51a4" name="OP_WhoAllResponse" updated="11/28/12">
            <comment>WhoAllOutputCode - Variable length</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="3d3c" name="OP_InspectRequest" updated="11/28/12">
            <comment>InspectRequestCode - 8 bytes</comment>
            <payload dir="client" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="40ca" name="OP_GetGuildMOTD" updated="11/28/12">
            <comment>Request guildMOTD - 648 Bytes</comment>
            <payload dir="client" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="38e9" name="OP_TradeRequest" updated="11/28/12">
            <comment>You request trade session - 8 bytes</comment>
            <payload dir="client" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="0ccc" name="OP_TradeDeny" updated="11/28/12">
            <comment>Target not ready to trade - 12 bytes</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="1439" name="OP_TradeRequestAck" updated="11/28/12">
            <comment>Trade request recipient is acknowledging they are able to trade - 8 bytes</comment>
            <payload dir="both" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="66f3" name="OP_CancelTrade" updated="11/28/12">
            <comment>Cancel a trade window - 8 bytes</comment>
            <payload dir="both" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="0dd6" name="OP_FinishTrade" updated="11/28/12">
            <comment>Trade is over - 12 bytes</comment>
            <payload dir="both" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="2320" name="OP_TradeCoins" updated="11/28/12">
            <comment>You put coins put in a trade window - 20 bytes</comment>
            <payload dir="client" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="428e" name="OP_TradeCoins2" updated="11/28/12">
            <comment>Someone else puts coins put in your trade window - 12 bytes</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="4cf9" name="OP_TradeAcceptClick" updated="11/28/12">
            <comment>One side clicks Accept on the trade 8 bytes</comment>
            <payload dir="both" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="6f69" name="OP_ItemLinkClick" updated="11/28/12">
            <comment>Click on itemlinks - 52 bytes</comment>
            <payload dir="client" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="6635" name="OP_LootRequest" updated="11/28/12">
            <comment>LootCorpseCode - 4 bytes</comment>
            <payload dir="client" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="0233" name="OP_LootItem" updated="11/28/12">
            <comment>Loot item from corpse - 20 bytes</comment>
            <payload dir="both" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="11bc" name="OP_EndLootRequest" updated="11/28/12">
            <comment>DoneLootingCode - 4 bytes</comment>
            <payload dir="client" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="3c94" name="OP_Track" updated="11/28/12">
            <comment>Tracking data - Variable length</comment>
            <payload dir="both" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="5401" name="OP_AutoAttack" updated="11/28/12">
            <comment>Attack on/off - 4 bytes</comment>
            <payload dir="client" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="3fad" name="OP_AutoAttack2" updated="11/28/12">
            <comment>Attack on/off appears to be same as OP_AutoAttack - 4 bytes</comment>
            <payload dir="client" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="7488" name="OP_ClickDoor" updated="11/28/12">
            <comment>DoorOpenCode click request from client - 16 bytes</comment>
            <payload dir="client" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="38ab" name="OP_MoveDoor" updated="11/28/12">
            <comment>DoorClickCode response from server - 2 bytes</comment>
            <payload dir="server" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="29fa" name="OP_MoveItem" updated="11/28/12">
            <comment>Client moving an item from one slot to another - 28 bytes</comment>
            <payload dir="both" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="5751" name="OP_Jump" updated="11/28/12">
            <comment>JumpCode - 0 bytes</comment>
            <payload dir="client" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="339c" name="OP_TGB" updated="11/28/12">
            <comment>Client telling server to set targetgroupbuff - 4 bytes</comment>
            <payload dir="client" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="1d6a" name="OP_Lockouts" updated="11/28/12">
            <comment>Client requesting lockouts - 0 bytes</comment>
            <payload dir="client" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="4ee5" name="OP_RaidInvite" updated="11/28/12">
            <comment>Client side raid invite requests 140 bytes</comment>
            <payload dir="client" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="5dcf" name="OP_RaidJoin" updated="11/28/12">
            <comment>Server side raid information - Variable length</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="24c5" name="OP_Feedback" updated="07/18/12">
            <comment>Client sending feedback to server - 1148 bytes</comment>
            <payload dir="client" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="34f7" name="OP_GuildsList" updated="11/28/12">
            <comment>Listing of all guilds. Can be triggered by /lfg search?</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="284e" name="OP_LFGGetMatchesRequest" updated="11/28/12">
            <comment>LFG/LFP client request - 16 bytes</comment>
            <payload dir="client" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="11c8" name="OP_LFGGetMatchesResponse" updated="11/28/12">
            <comment>LFG/LFP server response - Variable length</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="5a7c" name="OP_MercenaryList" updated="12/12/12">
            <comment>Listing of hired mercenaries - 429 bytes
            <payload dir="server" typename="unknown" sizechecktype="none"/></comment>
        </opcode>
        <opcode id="6e0e" name="OP_ClickInventory" updated="11/28/12">
            <comment>Click items from inventory or armor - 16 bytes 5th byte is Slot ID</comment>
            <payload dir="client" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="3459" name="OP_ClickInventoryAck" updated="11/28/12">
            <comment>Server acknowledges click from inventory or armor - 20 bytes</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="60e2" name="OP_BuffWindow" updated="11/28/12">
            <comment>Changes to buff window or song window - 100 bytes</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="40d5" name="OP_ClickBuffOff" updated="11/28/12">
            <comment>Client clicks off buff - 8 bytes</comment>
            <payload dir="client" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="589c" name="OP_HouseAddress" updated="12/12/12">
            <comment>House and guildhall address information - Variable length</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="1078" name="OP_HouseContents" updated="12/12/12">
            <comment>Server sending house information and contents - variable length</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="54df" name="OP_FriendsList" updated="11/28/12">
            <comment>Server sending friends list contents - variable length (Sent when choosing "Welcome" from EQ button)</comment>
            <payload dir="both" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="5a4f" name="OP_FriendsOnline" updated="11/28/12">
            <comment>Friends currently online - variable length (Sent when choosing "Welcome" form EQ button)</comment>
            <payload dir="both" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="348e" name="OP_Rewards" updated="11/28/12">
            <comment>Server sending pending rewards - variable length</comment>
            <payload dir="both" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="63ae" name="OP_FTPNags" updated="12/12/12">
            <comment>Free to play nags and other data - 1852 bytes</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="34c3" name="OP_Find" updated="12/12/12">
            <comment>Find window data - 112 bytes</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="10cb" name="OP_ConsiderCorpse" updated="11/28/12">
            <comment>ConCorpseCode - 20 bytes</comment>
            <payload dir="client" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="0000" name="OP_TributeUpdate" updated="11/28/12">
            <comment>Tribute and trophy skills - Variable length</comment>
            <payload dir="both" typename="unknown" sizechecktype="none"/>
        </opcode>
    
            <!-- Below are used to help make sense of the logs when searching for opcodes
                 Using these marks unknown opcodes in logs for easier reading  -->
        <opcode id="218d" name="OP_Unknown1" updated="12/12/12">
            <comment>3 byte opcode that spam logs seemingly only when you have someone targeted. Marked here to make reading logs easier</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="48b5" name="OP_Unknown2" updated="12/12/12">
            <comment>3 byte opcode that spam logs seemingly only when you have someone targeted. Marked here to make reading logs easier</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="7cb5" name="OP_Unknown3" updated="12/12/12">
            <comment>3 byte opcode that spam logs seemingly only when you have someone targeted. Marked here to make reading logs easier</comment>
            <payload dir="server" typename="unknown" sizechecktype="none"/>
        </opcode>
    
            <!-- Below are unverified -->
        <opcode id="0000" name="OP_Buff" updated="11/15/11">
            <comment>old BuffDropCode</comment>
            <payload dir="both" typename="buffStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="0000" name="OP_ZoneChange" updated="04/18/11">
            <comment>old ZoneChangeCode</comment>
            <payload dir="both" typename="zoneChangeStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="0000" name="OP_CorpseLocResponse" updated="06/12/09">
            <comment>old CorpseLocCode:</comment>
            <payload dir="server" typename="corpseLocStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="0000" name="OP_SendZonePoints" updated="10/15/10">
            <comment>Coords in a zone that will port you to another zone</comment>
            <payload dir="server" typename="zonePointsStruct" sizechecktype="none"/>
        </opcode>
        <opcode id="0000" name="OP_RequestZoneChange" updated="10/20/07">
            <comment>Send by server when a click causes zone. Also, origin</comment>
            <payload dir="server" typename="requestZoneChangeStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="0000" name="OP_Logout" updated="10/21/09">
            <comment></comment>
            <payload dir="server" typename="none" sizechecktype="match"/>
        </opcode>
        <opcode id="0000" name="OP_WelcomeScreenTitle" updated="05/16/11">
        <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_VeteranRewards" update="04/18/11">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_SendAATable" updated="08/12/09">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_SendAAStats" updated="08/12/09">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_AckPacket" updated="03/14/07">
            <comment>Appears to be generic ack at the presentation level</comment>
        </opcode>
        <opcode id="0000" name="OP_Weather" updated="03/14/07">
            <comment>old WeatherCode</comment>
        </opcode>
        <opcode id="0000" name="OP_ReqNewZone" updated="03/14/07">
            <comment>Client requesting NewZone_Struct</comment>
        </opcode>
        <opcode id="0000" name="OP_ReqClientSpawn" updated="03/14/07">
            <comment>Client requesting spawn data</comment>
        </opcode>
        <opcode id="0000" name="OP_SendExpZonein" updated="03/14/07">
            <comment>Both directions. Negotiating sending of exp info.</comment>
        </opcode>
        <opcode id="0000" name="OP_AAAction" updated="03/14/07">
            <comment>Used for changing percent, buying? and activating skills</comment>
        </opcode>
        <opcode id="0000" name="OP_SetServerFilter" updated="03/14/07">
            <comment>Client telling server /filter information</comment>
        </opcode>
        <opcode id="0000" name="OP_ClientReady" updated="03/14/07">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_GuildTributeStatus" updated="03/14/07">
            <comment>Guild tribute stats send on zone</comment>
        </opcode>
        <opcode id="0000" name="OP_GuildTributeInfo" updated="06/13/06">
            <comment>Guild tribute loadout, only if on</comment>
        </opcode>
        <opcode id="0000" name="OP_RespawnWindow" updated="03/14/07">
          <comment>Server telling client enough to populate the respawn window when you die</comment>
        </opcode>
        <opcode id="0000" name="OP_InitialMobHealth" updated="06/27/12">
            <comment>Initial health sent when a player clicks on the mob. Subsequent updated will be OP_MobHealth</comment>
        </opcode>
        <opcode id="0000" name="OP_MobHealth" updated="03/14/07">
            <comment>health sent when a player clicks on the mob</comment>
        </opcode>
        <opcode id="0000" name="OP_DeltaCheck" updated="03/14/07">
            <comment>Client sending server delta information.</comment>
        </opcode>
        <opcode id="0000" name="OP_LoadSpellSet" updated="02/13/07">
            <comment>/mem spellsetname</comment>
        </opcode>
        <opcode id="0000" name="OP_Dye" updated="10/27/05">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_Consume" updated="12/07/05">
            <comment>Client force feeding food/drink</comment>
            <payload dir="client" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="0000" name="OP_Begging" updated="10/27/05">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_LFGCommand" updated="10/27/05">
            <comment>old LFGReqCode</comment>
        </opcode>
        <opcode id="0000" name="OP_Bug" updated="10/27/05">
            <comment>/bug</comment>
        </opcode>
        <opcode id="0000" name="OP_Save" updated="04/19/06">
            <comment>Client asking server to save user state</comment>
        </opcode>
        <opcode id="0000" name="OP_Camp" updated="02/13/07">
            <comment>old cStartCampingCode</comment>
        </opcode>
        <opcode id="0000" name="OP_ShopPlayerSell" updated="10/27/05">
            <comment>old SellItemCode</comment>
        </opcode>
        <opcode id="0000" name="OP_PetCommands" updated="10/27/05">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_SaveOnZoneReq" updated="03/14/07">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_ShopEnd" updated="10/27/05">
            <comment>old CloseVendorCode</comment>
            <payload dir="both" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="0000" name="OP_SenseTraps" updated="10/27/05">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_SenseHeading" updated="10/27/05">
            <comment>old cSenseHeadingCode</comment>
        </opcode> 
        <opcode id="0000" name="OP_LootComplete" updated="12/07/05">
            <comment>old sDoneLootingCode</comment>
        </opcode>
        <opcode id="0000" name="OP_Split" updated="10/27/05">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_Surname" updated="10/27/05">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_ShopRequest" updated="10/27/05">
            <comment>old OpenVendorCode</comment>
            <payload dir="both" typename="unknown" sizechecktype="none"/>
        </opcode>
        <opcode id="0000" name="OP_FaceChange" updated="10/27/05">
            <comment>/face</comment>
        </opcode>
        <opcode id="0000" name="OP_Sneak" updated="06/29/05">
            <comment>Clicked sneak</comment>
        </opcode>
        <opcode id="0000" name="OP_Hide" updated="06/29/05">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_DisarmTraps" updated="05/11/05">
            <comment>Clicked disarm traps</comment>
        </opcode>
        <opcode id="0000" name="OP_Forage" updated="10/27/05">
            <comment>old ForageCode</comment>
        </opcode>
        <opcode id="0000" name="OP_BoardBoat" updated="10/27/05">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_LeaveBoat" updated="10/27/05">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_LFPGetMatchesRequest" updated="10/27/05">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_GMKill" updated="10/27/05">
            <comment>GM /kill - Insta kill mob/pc</comment>
        </opcode>
        <opcode id="0000" name="OP_GuildPublicNote" updated="10/27/05">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_YellForHelp" updated="10/27/05">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_ShopPlayerBuy" updated="05/11/05">
            <comment>old BuyItemCode</comment>
        </opcode>
        <opcode id="0000" name="OP_LFPCommand" updated="10/27/05">
            <comment>looking for players</comment>
        </opcode>
        <opcode id="0000" name="OP_ConfirmDelete" updated="10/27/05">
            <comment>Client sends this to server to confirm op_deletespawn</comment>
        </opcode>
        <opcode id="0000" name="OP_Report" updated="06/29/05">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_TargetCommand" updated="02/13/07">
            <comment>Target user</comment>
        </opcode>
        <opcode id="0000" name="OP_LFPGetMatchesResponse" updated="02/13/07">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_FindPersonRequest" updated="02/13/07">
            <comment>Control-F Find</comment>
        </opcode>
        <opcode id="0000" name="OP_FindResponse" updated="02/13/07">
            <comment>Response to control-F</comment>
        </opcode>
        <opcode id="0000" name="OP_GMLastName" updated="10/27/05">
            <comment>GM /lastname - Change user lastname</comment>
        </opcode>
        <opcode id="0000" name="OP_Mend" updated="10/27/05">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_MendHPUpdate" updated="05/11/05">
            <comment></comment>
        </opcode>
        <opcode id="0000" name="OP_TributeInfo" updated="02/13/07">
            <comment>Tribute information</comment>
        </opcode>
    
    <!-- OLD OPCODES. These haven't been mapped in a post 1/26/2005 world. If you
         can find any of these in the current stream, please update them and let
         us know!
    
        <opcode id="1900" name="OP_ZoneSpawns" updated="05/29/08">
            <comment>old ZoneSpawnsCode</comment>
            <payload dir="server" typename="spawnStruct" sizechecktype="none"/>
        </opcode>
        <opcode id="0020" name="OP_GMServers" updated="05/26/04">
            <comment>GM /servers - ?</comment>
        </opcode>
        <opcode id="790e" name="OP_GMKick" updated="01/26/05">
            <comment>GM /kick - Boot player</comment>
        </opcode>
        <opcode id="0068" name="OP_Petition" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="0074" name="OP_GMBecomeNPC" updated="05/26/04">
            <comment>GM /becomenpc - Become an NPC</comment>
        </opcode>
        <opcode id="0076" name="OP_PetitionCheckout" updated="05/26/04">
            <comment>Petition Checkout</comment>
        </opcode>
        <opcode id="007e" name="OP_PetitionCheckIn" updated="05/26/04">
            <comment>Petition Checkin</comment>
        </opcode>
        <opcode id="688f" name="OP_PetitionResolve" updated="05/11/05">
            <comment>Client Petition Resolve Request</comment>
        </opcode>
        <opcode id="0165" name="OP_DeletePetition" updated="01/26/05">
            <comment>Player /deletepetition</comment>
        </opcode>
        <opcode id="0082" name="OP_PetitionQue" updated="05/26/04">
            <comment>GM looking at petitions</comment>
        </opcode>
        <opcode id="0090" name="OP_PetitionUnCheckout" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="0097" name="OP_GMSearchCorpse" updated="05/26/04">
            <comment>GM /searchcorpse - Search all zones for named corpse</comment>
        </opcode>
        <opcode id="009a" name="OP_GuildPeace" updated="05/26/04">
            <comment>/guildpeace</comment>
        </opcode>
        <opcode id="00a4" name="OP_GuildWar" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="00a7" name="OP_GuildLeader" updated="05/26/04">
            <comment>/guildleader</comment>
        </opcode>
        <opcode id="00b6" name="OP_ApplyPoison" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="00da" name="OP_GMInquire" updated="05/26/04">
            <comment>GM /inquire - Search soulmark data</comment>
        </opcode>
        <opcode id="00dc" name="OP_GMSoulmark" updated="05/26/04">
            <comment>GM /praise /warn - Add soulmark comment to user file</comment>
        </opcode>
        <opcode id="00de" name="OP_GMHideMe" updated="05/26/04">
            <comment>GM /hideme - Remove self from spawn lists and make invis</comment>
        </opcode>
        <opcode id="00ef" name="OP_SafePoint" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="010b" name="OP_GMGoto" updated="05/26/04">
            <comment>GM /goto - Transport to another loc</comment>
        </opcode>
        <opcode id="012d" name="OP_BindWound" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="0132" name="OP_GuildRemove" updated="05/26/04">
            <comment>/guildremove</comment>
        </opcode>
        <opcode id="013b" name="OP_GMTraining" updated="05/26/04">
            <comment>old OpenGMCode</comment>
            <payload dir="both" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="013c" name="OP_GMEndTraining" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="0152" name="OP_MoveCash" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="0160" name="OP_Taunt" updated="05/26/04">
            <comment>old ConsumeCode</comment>
        </opcode>
        <opcode id="016c" name="OP_Stun" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="0175" name="OP_GMTrainSkill" updated="05/26/04">
            <comment>old SkillTrainCode</comment>
        </opcode>
        <opcode id="0178" name="OP_GMEndTrainingResponse" updated="05/26/04">
            <comment>old CloseGMCode</comment>
            <payload dir="both" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="0183" name="OP_GMZoneRequest" updated="05/26/04">
            <comment>/zone</comment>
        </opcode>
        <opcode id="018f" name="OP_BecomePK" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="0197" name="OP_SetDataRate" updated="05/26/04">
            <comment>Client sending datarate.txt value</comment>
        </opcode>
        <opcode id="0198" name="OP_GMDelCorpse" updated="05/26/04">
            <comment>/delcorpse</comment>
        </opcode>
        <opcode id="0199" name="OP_Sacrifice" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="01af" name="OP_GMApproval" updated="05/26/04">
            <comment>GM /approval - Name approval duty?</comment>
        </opcode>
        <opcode id="01b2" name="OP_GMToggle" updated="05/26/04">
            <comment>GM /toggle - Toggle ability to receive tells from other PC's</comment>
        </opcode>
        <opcode id="01bc" name="OP_MoneyUpdate" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="01ba" name="OP_ReqZoneObjects" updated="05/26/04">
            <comment>Client requesting zone objects</comment>
        </opcode>
        <opcode id="01c4" name="OP_Translocate" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="01ea" name="OP_RespondAA" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="01ed" name="OP_IncreaseStats" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="01ef" name="OP_ViewPetition" updated="05/26/04">
            <comment>Player /viewpetition</comment>
        </opcode>
        <opcode id="01ff" name="OP_ExpansionSetting" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="0205" name="OP_GainMoney" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="0225" name="OP_GMZoneRequest2" updated="05/26/04">
            <comment>/zone 2</comment>
        </opcode>
        <opcode id="0245" name="?" implicitlen="6" updated="07/14/04">
            <comment>Unknown, but has implicit length</comment>
        </opcode>
        <opcode id="0261" name="OP_CrashDump" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="0263" name="OP_GuildDemote" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="0264" name="OP_ZoneUnavail" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="028b" name="OP_GMSummon" updated="05/26/04">
            <comment>GM /summon - Summon PC to self</comment>
        </opcode>
        <opcode id="0296" name="OP_ItemTextFile" updated="05/26/04">
            <comment>old BookTextCode</comment>
            <payload dir="server" typename="bookTextStruct" sizechecktype="none"/>
        </opcode>
        <opcode id="029e" name="OP_OpenObject" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="028e" name="OP_GMEmoteZone" updated="05/26/04">
            <comment>GM /emotezone - Send zonewide emote</comment>
        </opcode>
        <opcode id="0296" name="OP_ReadBook" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="02b4" name="OP_SummonCorpse" updated="05/26/04">
            <comment>/summoncorpse</comment>
        </opcode>
        <opcode id="02cc" name="OP_ShopItem" updated="05/26/04">
            <comment>Merchant Item data</comment>
        </opcode>
        <opcode id="02d0" name="OP_AdventureRequest" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="02d1" name="OP_AdventureMerchantResponse" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="02d2" name="OP_AdventureMerchantPurchase" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="02e2" name="OP_AdventurePointsUpdate" updated="05/26/04">
            <comment></comment>
        </opcode>
        <opcode id="02ef" name="OP_Adventure" updated="05/26/04">
            <comment>/adventure</comment>
        </opcode>
        <opcode id="1ee8" name="OP_CombatAbility" updated="02/15/05">
            <comment></comment>
        </opcode>
    -->
    </seqopcodes>

  7. #67
    Developer
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    Posts
    446

    Re: 12/12/12 Changes

    Quote Originally Posted by fransick View Post
    Acid, what's the syntax of the diff command you use? My diffs and subsequent patches have been hit or miss for people when applying.
    Code:
    svn diff | less
    Here's the opcodes I did so far. Some looked like they haven't been updated in a while. I was also going off of this zoneopcodes.xml from October 27 2008, since I think that was the last time I really verified everything. That's why the order is re-arranged -- it's easier to put the updated ones in the same order rather than jumping all over the place and getting confused or misplaced.

    Code:
        <!-- Critical opcodes used directly by ShowEQ -->
        <opcode id="46bb" name="OP_PlayerProfile" updated="12/12/12">
            <comment>CharProfileCode</comment>
            <payload dir="server" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="1665" name="OP_ZoneEntry" updated="12/12/12">
            <comment>ZoneEntryCode</comment>
            <payload dir="client" typename="ClientZoneEntryStruct" sizechecktype="match"/>
        <payload dir="server" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="3be2" name="OP_TimeOfDay" updated="12/12/12">
            <comment>TimeOfDayCode</comment>
            <payload dir="server" typename="timeOfDayStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="7fff" name="OP_NewZone" updated="12/12/12">
            <comment>NewZoneCode</comment>
            <payload dir="server" typename="newZoneStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="7b6c" name="OP_SpawnDoor" updated="12/12/12">
            <comment>DoorSpawnsCode</comment>
            <payload dir="server" typename="doorStruct" sizechecktype="modulus"/>
        </opcode>
        <opcode id="4286" name="OP_GroundSpawn" updated="12/12/12">
            <comment>MakeDropCode</comment>
            <payload dir="server" typename="makeDropStruct" sizechecktype="none"/>
            <payload dir="client" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="7922" name="OP_SendZonePoints" updated="12/12/12">
            <comment>Coords in a zone that will port you to another zone</comment>
            <payload dir="server" typename="zonePointsStruct" sizechecktype="none"/>
        </opcode>
        <opcode id="25C5" name="OP_AAExpUpdate" updated="12/12/12">
          <comment>Receiving AA experience. Also when percent to AA changes.</comment>
          <payload dir="server" typename="altExpUpdateStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="47E3" name="OP_ExpUpdate" updated="12/12/12">
            <comment>ExpUpdateCode</comment>
            <payload dir="server" typename="expUpdateStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="0561" name="OP_GuildMOTD" updated="12/12/12">
            <comment>GuildMOTD</comment>
            <payload dir="server" typename="guildMOTDStruct" sizechecktype="none"/>
        </opcode>
        <opcode id="455d" name="OP_ClientUpdate" updated="12/12/12">
            <comment>Position updates - looks to be 455d and 42 bytes as of 12/12/12</comment>
            <payload dir="server" typename="playerSpawnPosStruct" sizechecktype="match"/>
            <payload dir="both" typename="playerSelfPosStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="5BD9" name="OP_NpcMoveUpdate" updated="12/12/12">
            <comment>Position updates</comment>
            <payload dir="server" typename="uint8_t" sizechecktype="none"/>
        </opcode>
        <opcode id="6b5a" name="OP_MobUpdate" updated="12/12/12">
            <comment>MobUpdateCode</comment>
            <payload dir="both" typename="spawnPositionUpdate" sizechecktype="match"/>
        </opcode>
        <opcode id="3c8e" name="OP_DeleteSpawn" updated="12/12/12">
            <comment>DeleteSpawnCode</comment>
            <payload dir="both" typename="deleteSpawnStruct" sizechecktype="match"/>
        </opcode>
        <opcode id="3B06" name="OP_RemoveSpawn" updated="12/12/12">
            <comment>Remove spawn from zone</comment>
        <payload dir="both" typename="removeSpawnStruct" sizechecktype="none"/>
        </opcode>

  8. #68
    Developer
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    Sep 2005
    Posts
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    Re: 12/12/12 Changes

    FYI, 47E3 (OP_ExpUpdate) seems to be causing a segfault on at least one of my toons. Lower level toon it handled fine but it crashed with a level 100.

  9. #69
    Administrator
    Join Date
    Sep 2005
    Posts
    357

    Re: 12/12/12 Changes

    Quote Originally Posted by rogues View Post
    FYI, 47E3 (OP_ExpUpdate) seems to be causing a segfault on at least one of my toons. Lower level toon it handled fine but it crashed with a level 100.
    I've been having the same issue for months... so I just set it to "0000" until I had time to dig in and see what the problem is. Every time I get around to looking at it, Sony patches and gives me a whole new set of things to do.

  10. #70
    Developer
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    Jun 2003
    Posts
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    Re: 12/12/12 Changes

    Quote Originally Posted by rogues View Post
    FYI, 47E3 (OP_ExpUpdate) seems to be causing a segfault on at least one of my toons. Lower level toon it handled fine but it crashed with a level 100.
    Can you get a crash dump?

  11. #71
    Administrator
    Join Date
    Sep 2005
    Posts
    357

    Re: 12/12/12 Changes

    Quote Originally Posted by ieatacid View Post
    Can you get a crash dump?
    Here's an old one but I believe still relevant:

    Code:
    Program received signal SIGSEGV, Segmentation fault.
    0x0445c52d in QString::QString(QString const&) () from /usr/lib/qt-3.3/lib/libqt-mt.so.3
    Missing separate debuginfos, use: debuginfo-install expat-2.0.1-10.fc13.i686 fontconfig-2.8.0-2.fc14.i686 freetype-2.4.2-7.fc14.i686 glibc-2.13-2.i686 
    lcms-libs-1.19-2.fc14.i686 libICE-1.0.6-2.fc13.i686 libSM-1.1.0-7.fc12.i686 libX11-1.3.4-4.fc14.i686 libXau-1.0.6-1.fc14.i686 libXcursor-1.1.10-5.fc14.i686
    libXext-1.1.2-2.fc14.i686 libXfixes-4.0.5-1.fc14.i686 libXft-2.1.14-1.fc13.i686 libXi-1.3.2-1.fc14.i686 libXinerama-1.1-2.fc13.i686 
    libXrandr-1.3.0-5.fc13.i686 libXrender-0.9.6-1.fc14.i686 libgcc-4.5.1-4.fc14.i686 libjpeg-turbo-1.1.1-1.fc14.i686 libmng-1.0.10-4.fc12.i686
    libpcap-1.1.1-3.fc14.i686 libpng-1.2.46-1.fc14.i686libstdc++-4.5.1-4.fc14.i686 libuuid-2.18-4.8.fc14.i686 libxcb-1.7-1.fc14.i686 qt3-3.3.8b-37.fc14.i686
    zlib-1.2.5-2.fc14.i686
    
    (gdb) bt
    #0  0x0445c52d in QString::QString(QString const&) () from /usr/lib/qt-3.3/lib/libqt-mt.so.3
    #1  0x0447bcfb in QUType_QString::set(QUObject*, QString const&) () from /usr/lib/qt-3.3/lib/libqt-mt.so.3
    #2  0x080fa04a in Player::expGained (this=0x847d118, t0=..., t1=84, t2=0, t3=...) at player.moc:592
    #3  0x080fa340 in Player::updateExp (this=0x847d118, data=0x856d41d "^") at player.cpp:669
    #4  0x080fc99c in Player::qt_invoke (this=0x847d118, _id=15, _o=0xbfffc380) at player.moc:737
    #5  0x04185642 in QObject::activate_signal(QConnectionList*, QUObject*) () from /usr/lib/qt-3.3/lib/libqt-mt.so.3
    #6  0x080906cf in EQPacketDispatch::signal (this=0x841b230, t0=0x856d41d "^", t1=8, t2=2 '\002') at packetinfo.moc:99
    #7  0x08089e19 in EQPacketStream::dispatchPacket (this=0x8307590, data=0x856d41d "^", len=8, opCode=8730, opcodeEntry=0x843e1f0) at packetstream.cpp:435
    #8  0x0808c16a in EQPacketStream::processPacket (this=0x8307590, packet=..., isSubpacket=true) at packetstream.cpp:717
    #9  0x0808c44a in EQPacketStream::processPacket (this=0x8307590, packet=..., isSubpacket=false) at packetstream.cpp:805
    #10 0x0808ccc8 in EQPacketStream::handlePacket (this=0x8307590, packet=...) at packetstream.cpp:570
    #11 0x08093322 in EQPacket::dispatchPacket (this=0x82cfbb0, packet=...) at packet.cpp:659
    #12 0x08095bf5 in dispatchPacket (this=0x82cfbb0) at packet.cpp:583
    #13 EQPacket::processPackets (this=0x82cfbb0) at packet.cpp:400
    #14 0x08095ed0 in EQPacket::qt_invoke (this=0x82cfbb0, _id=2, _o=0xbfffe788) at packet.moc:577
    #15 0x04185642 in QObject::activate_signal(QConnectionList*, QUObject*) () from /usr/lib/qt-3.3/lib/libqt-mt.so.3
    #16 0x04185724 in QObject::activate_signal(int) () from /usr/lib/qt-3.3/lib/libqt-mt.so.3
    #17 0x044ccc5a in QTimer::timeout() () from /usr/lib/qt-3.3/lib/libqt-mt.so.3
    #18 0x041a5e3e in QTimer::event(QEvent*) () from /usr/lib/qt-3.3/lib/libqt-mt.so.3
    #19 0x04123ffd in QApplication::internalNotify(QObject*, QEvent*) () from /usr/lib/qt-3.3/lib/libqt-mt.so.3
    #20 0x0412418b in QApplication::notify(QObject*, QEvent*) () from /usr/lib/qt-3.3/lib/libqt-mt.so.3
    #21 0x0411823c in QEventLoop::activateTimers() () from /usr/lib/qt-3.3/lib/libqt-mt.so.3
    #22 0x040d3182 in QEventLoop::processEvents(unsigned int) () from /usr/lib/qt-3.3/lib/libqt-mt.so.3
    #23 0x04139b50 in QEventLoop::enterLoop() () from /usr/lib/qt-3.3/lib/libqt-mt.so.3
    #24 0x04139ad7 in QEventLoop::exec() () from /usr/lib/qt-3.3/lib/libqt-mt.so.3
    #25 0x04124d20 in QApplication::exec() () from /usr/lib/qt-3.3/lib/libqt-mt.so.3
    #26 0x08067a8b in main (argc=1, argv=0xbffff414) at main.cpp:737

  12. #72
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    Re: 12/12/12 Changes

    I can't get it to crash, but I only have a level 74 to test with and the opcode is right and the struct is right.

  13. #73
    Did you SEQ today? BlueAdept's Avatar
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    2,031

    Re: 12/12/12 Changes

    Quote Originally Posted by purple View Post
    The dude doing the qt4 port put it on github I think if anyone wants to take up the torch. qt3 is very different than qt4.
    Code:
    https://github.com/brainiac/showeq
    Code:
    ShowEQ v6.x
    -----------
    
    This is a work in progress. ShowEQ has been ported from Qt3 to Qt4.6
    and has been proven to be in a workable state on Linux, Mac, and Windows.
    
    Mac and Linux might be currently broken. Most development has taken
    place using windows.
    
    Development for Windows has been using the visual studio 2010 Qt addin.
    It was done by brainiac. I dont think anything has been done to it in about 2 years.
    Filters for ShowEQ can now be found here. filters-5xx-06-20-05.tar.gz

    ShowEQ file section is here. https://sourceforge.net/project/show...roup_id=10131#

    Famous Quotes:

    Ratt: WTF you talkin' about BA? (Ok.. that sounds like a bad combo of Diffrent Strokes and A-Team)

    Razzle: I showeq my wife

  14. #74
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    Re: 12/12/12 Changes

    Quote Originally Posted by BlueAdept View Post
    It was done by brainiac. I dont think anything has been done to it in about 2 years.
    Yeah, I talked to him in IRC last weekend and he said he stopped working on it.

  15. #75
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    Re: 12/12/12 Changes

    Man, this is a mess, lol. Why is playerProfile being processed in zoneMgr? 'zoneMgr' is for zone stuff, 'player' is for player stuff, 'spawn'/'spawnShell' are for spawn stuff, etc, etc.

    Anyway, I fixed the expUpdate crash and updated all the opcodes that can be used by SEQ. I'd like to rearrange that stuff I just mentioned - it just defeats the concept of 'object oriented', since objects are... disoriented - if no one would mind. It would still work the same, but then the playerProfile stuff can be done in player.cpp instead of zoneMgr.cpp and I can get rid of the annoying empty 'Debug: Player::backfill(): Pos (0.000000/0.000000/0.000000) Heading: 0.000000' messages

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