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Thread: UF Client from Steam and MySEQ 1.27.2.0 on EQEmu

  1. #16
    Registered User
    Join Date
    Apr 2011
    Posts
    15

    Re: UF Client from Steam and MySEQ 1.27.2.0 on EQEmu

    Well i had them all appearing but as soon as i zoned out then back in they didn't show again so that wasn't the right address.
    Still alive and looking for more Developers


    EverQuest 2 Emulator
    Vanguard SoH Emulator

  2. #17
    Developer
    Join Date
    Nov 2007
    Posts
    539

    Re: UF Client from Steam and MySEQ 1.27.2.0 on EQEmu

    Quote Originally Posted by whiteone View Post
    Well i had them all appearing but as soon as i zoned out then back in they didn't show again so that wasn't the right address.
    The offset finding tools need refined a bit. That is what i will work on this week. I am checking if i purchased UF on steam when i was playing with emu stuff. I would like the offset finder stuff to be quick and easy. Especially since i am looking at playing on test more. Not that i have actually used myseq or seq in months.

    Razzle

  3. #18
    Registered User
    Join Date
    Feb 2002
    Posts
    50

    Re: UF Client from Steam and MySEQ 1.27.2.0 on EQEmu

    ItemsAddr=0xa95730 works

  4. #19
    Developer
    Join Date
    Nov 2007
    Posts
    539

    Re: UF Client from Steam and MySEQ 1.27.2.0 on EQEmu

    Quote Originally Posted by iluvseq View Post
    ItemsAddr=0xa95730 works
    Cool

  5. #20
    Registered User
    Join Date
    Aug 2009
    Posts
    8

    Re: UF Client from Steam and MySEQ 1.27.2.0 on EQEmu

    Still not able to get ground spawns to work on any version of 1.27.X.

    The offsets I have are

    [Port]
    port=5555

    [Memory Offsets]
    ZoneAddr=0xb15638
    ZoneInfoAddr=0x0
    SpawnHeaderAddr=0xa9843c
    CharInfo=0xa9843c
    TargetAddr=0xa98454
    ItemsAddr=0xa95730
    WorldAddr=0xa9840c

    [WorldInfo Offsets]
    WorldHourOffset=4
    WorldMinuteOffset=5
    WorldDayOffset=6
    WorldMonthOffset=7
    WorldYearOffset=8

    [SpawnInfo Offsets]
    NextOffset=0x4
    PrevOffset=0x8
    LastnameOffset=0x38
    XOffset=0x64
    YOffset=0x68
    ZOffset=0x6c
    SpeedOffset=0x7c
    HeadingOffset=0x80
    NameOffset=0xa4
    TypeOffset=0x125
    SpawnIDOffset=0x148
    HideOffset=0x3b4
    LevelOffset=0x325
    RaceOffset=0xe78
    ClassOffset=0xe7c
    PrimaryOffset=0xf48
    OffhandOffset=0xf54

    [GroundItem Offsets]
    PrevOffset=0x00
    NextOffset=0x04
    IdOffset=0x08
    DropIdOffset=0x0c
    XOffset=0x34
    YOffset=0x30
    ZOffset=0x2c
    NameOffset=0x38

  6. #21
    Registered User
    Join Date
    Jan 2011
    Posts
    11

    Re: UF Client from Steam and MySEQ 1.27.2.0 on EQEmu

    I use the current release of MySEQ at the moment with the UF client and I do see the ground spawns. I could not imagine doing server development without MySEQ.



    Code:
    [File Info]
    Patchdate=3/10/2010
    
    
    [Port]
    port=5555
    
    
    [Memory Offsets]
    ZoneAddr=0xb15638
    ZoneInfoAddr=0x0
    SpawnHeaderAddr=0xa98450
    CharInfo=0xa9843c
    TargetAddr=0xa98454
    ItemsAddr=0xa95730
    WorldAddr=0xa9840c
    
    
    [WorldInfo Offsets]
    WorldHourOffset=4
    WorldMinuteOffset=5
    WorldDayOffset=6
    WorldMonthOffset=7
    WorldYearOffset=8
    
    
    [SpawnInfo Offsets]
    NextOffset=0x4
    PrevOffset=0x8
    LastnameOffset=0x38
    XOffset=0x64
    YOffset=0x68
    ZOffset=0x6c
    SpeedOffset=0x7c
    HeadingOffset=0x80
    NameOffset=0xa4
    TypeOffset=0x125
    SpawnIDOffset=0x148
    HideOffset=0x3b4
    LevelOffset=0x325
    RaceOffset=0xe78
    ClassOffset=0xe7c
    PrimaryOffset=0xf48
    OffhandOffset=0xf54
    
    
    [GroundItem Offsets]
    PrevOffset=0x00
    NextOffset=0x04
    IdOffset=0x08
    DropIdOffset=0x0c
    XOffset=0x50
    YOffset=0x54
    ZOffset=0x58
    NameOffset=0x1c

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