Well i had them all appearing but as soon as i zoned out then back in they didn't show again so that wasn't the right address.
Well i had them all appearing but as soon as i zoned out then back in they didn't show again so that wasn't the right address.
The offset finding tools need refined a bit. That is what i will work on this week. I am checking if i purchased UF on steam when i was playing with emu stuff. I would like the offset finder stuff to be quick and easy. Especially since i am looking at playing on test more. Not that i have actually used myseq or seq in months.
Razzle
ItemsAddr=0xa95730 works
Still not able to get ground spawns to work on any version of 1.27.X.
The offsets I have are
[Port]
port=5555
[Memory Offsets]
ZoneAddr=0xb15638
ZoneInfoAddr=0x0
SpawnHeaderAddr=0xa9843c
CharInfo=0xa9843c
TargetAddr=0xa98454
ItemsAddr=0xa95730
WorldAddr=0xa9840c
[WorldInfo Offsets]
WorldHourOffset=4
WorldMinuteOffset=5
WorldDayOffset=6
WorldMonthOffset=7
WorldYearOffset=8
[SpawnInfo Offsets]
NextOffset=0x4
PrevOffset=0x8
LastnameOffset=0x38
XOffset=0x64
YOffset=0x68
ZOffset=0x6c
SpeedOffset=0x7c
HeadingOffset=0x80
NameOffset=0xa4
TypeOffset=0x125
SpawnIDOffset=0x148
HideOffset=0x3b4
LevelOffset=0x325
RaceOffset=0xe78
ClassOffset=0xe7c
PrimaryOffset=0xf48
OffhandOffset=0xf54
[GroundItem Offsets]
PrevOffset=0x00
NextOffset=0x04
IdOffset=0x08
DropIdOffset=0x0c
XOffset=0x34
YOffset=0x30
ZOffset=0x2c
NameOffset=0x38
I use the current release of MySEQ at the moment with the UF client and I do see the ground spawns. I could not imagine doing server development without MySEQ.
Code:[File Info] Patchdate=3/10/2010 [Port] port=5555 [Memory Offsets] ZoneAddr=0xb15638 ZoneInfoAddr=0x0 SpawnHeaderAddr=0xa98450 CharInfo=0xa9843c TargetAddr=0xa98454 ItemsAddr=0xa95730 WorldAddr=0xa9840c [WorldInfo Offsets] WorldHourOffset=4 WorldMinuteOffset=5 WorldDayOffset=6 WorldMonthOffset=7 WorldYearOffset=8 [SpawnInfo Offsets] NextOffset=0x4 PrevOffset=0x8 LastnameOffset=0x38 XOffset=0x64 YOffset=0x68 ZOffset=0x6c SpeedOffset=0x7c HeadingOffset=0x80 NameOffset=0xa4 TypeOffset=0x125 SpawnIDOffset=0x148 HideOffset=0x3b4 LevelOffset=0x325 RaceOffset=0xe78 ClassOffset=0xe7c PrimaryOffset=0xf48 OffhandOffset=0xf54 [GroundItem Offsets] PrevOffset=0x00 NextOffset=0x04 IdOffset=0x08 DropIdOffset=0x0c XOffset=0x50 YOffset=0x54 ZOffset=0x58 NameOffset=0x1c
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