structs and opcodes...
structs and opcodes...
working, thanks Newby!
Just checked: works... awesome job!
Do You have some guide or hints how You do the analysis of the packages?
I mean I work with tshark quite often, but somehow I do not know how to analyze the EQ stuff.
Everquest data is encrypted on the wire. You're not going to have much luck looking at raw packets.
I have showeq itself generate zone.log files and then use a couple of thousand lines of python code to help determine the opcodes and to break down the location/motion structs. Even with the python code, it's still not an automatic process.
I should be able to do the SVN and tarball tonight.
Filters for ShowEQ can now be found here. filters-5xx-06-20-05.tar.gz
ShowEQ file section is here. https://sourceforge.net/project/show...roup_id=10131#
Famous Quotes:
Ratt: WTF you talkin' about BA? (Ok.. that sounds like a bad combo of Diffrent Strokes and A-Team)
Razzle: I showeq my wife
Thanks again Newby.
The SVN and tarball have been updated.
Filters for ShowEQ can now be found here. filters-5xx-06-20-05.tar.gz
ShowEQ file section is here. https://sourceforge.net/project/show...roup_id=10131#
Famous Quotes:
Ratt: WTF you talkin' about BA? (Ok.. that sounds like a bad combo of Diffrent Strokes and A-Team)
Razzle: I showeq my wife
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