Ok, anyone have it working and want to share?
Ok, anyone have it working and want to share?
[File Info]
PatchDate=12/08/2020
[Port]
port=5555
[Memory Offsets]
# pinstZoneAddr_x
ZoneAddr=0xea5ef8
# pinstSpawnManager_x
SpawnHeaderAddr=0xf47910
# pinstLocalPlayer_x
CharInfo=0xe9e824
# pinstTarget_x
TargetAddr=0xe9ec88
# pinstEQItemList_x
ItemsAddr=0xe9ce98
# pinstWorldData_x
WorldAddr=0xe9e3a8
[WorldInfo Offsets]
WorldHourOffset=4
WorldMinuteOffset=5
WorldDayOffset=6
WorldMonthOffset=7
WorldYearOffset=8
[SpawnInfo Offsets]
NextOffset=0x4
PrevOffset=0x8
LastnameOffset=0x38
XOffset=0x64
YOffset=0x68
ZOffset=0x6c
SpeedOffset=0x7c
HeadingOffset=0x80
NameOffset=0xa4
TypeOffset=0x125
SpawnIDOffset=0x150
# DWORD pets has this merc dont MasterID
OwnerIDOffset=0x478
# dword HideMode
HideOffset=0x51c
# BYTE Level
LevelOffset=0x57c
# BYTE Class
ClassOffset=0xfac
# dword Race = Class-8
RaceOffset=0xfa4
# ActorEquipment + 0x94
PrimaryOffset=0x10bc
# Offhand Offset + 0xa8
OffhandOffset=0x10d0
[GroundItem Offsets]
PrevOffset=0x00
NextOffset=0x04
IdOffset=0x08
DropIdOffset=0x0c
XOffset=0x70
YOffset=0x74
ZOffset=0x78
NameOffset=0x1c
Looks like weapon offsets aren't working with this again.
Yup, that rounded off the offsets so it seem to be all working now.
Anyone else having an issue with this patch messing with height filters and map-lines?
I swear I didn't change a thing and suddenly NPC's react to height filter changes but the map remains.
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