structs and opcodes...
structs and opcodes...
Thanks, Newby!
Thanks Newby and cn187. I knew there was something I was supposed to do yesterday but it slipped my mind until I saw the commit today.
Filters for ShowEQ can now be found here. filters-5xx-06-20-05.tar.gz
ShowEQ file section is here. https://sourceforge.net/project/show...roup_id=10131#
Famous Quotes:
Ratt: WTF you talkin' about BA? (Ok.. that sounds like a bad combo of Diffrent Strokes and A-Team)
Razzle: I showeq my wife
Thanks for sharing .
Not sure if i should post on the patch thread, or create post a new thread. After the 5/15 patch, if you have a character with an aura, only the aura moves correctly. The map shows the character at its spawn point, but it never moves.
Can anyone else confirm this?
Filters for ShowEQ can now be found here. filters-5xx-06-20-05.tar.gz
ShowEQ file section is here. https://sourceforge.net/project/show...roup_id=10131#
Famous Quotes:
Ratt: WTF you talkin' about BA? (Ok.. that sounds like a bad combo of Diffrent Strokes and A-Team)
Razzle: I showeq my wife
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