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gore
10-16-2002, 11:04 AM
After today's patch, a 300 mana spell in my primary specialization with SCM3 costs exactly 237 mana. This is opposed to 267 with specialization alone (what I got when the skill was broken)..

This seems to be the way it was working before, though I never recorded it and can't be certain.

My guess is the ability works like this:

Max specialization takes a raw 11% off of the initial cost of a spell. SCM3 adds 10% to this reduction - meaning, with SCM3 in primary spec, you end up with a total of 21% reduction in mana cost from the actual value of the spell.

The effective gain granted by SCM3 in one's primary specialization is more pragmatically expressed as a ~11% reduction of specialized mana cost. Seems to be "working as intended" - for real.

-gore

Oid
10-17-2002, 01:22 AM
casting cost of Ch with SCM 2 is identical now as it was prior to having been broken.

monster69
10-17-2002, 12:23 PM
CH maybe a bad example to test with. If I remember correctly, CH is not affected by mana saving or time saving enhancements in any way. Extend range does work on it though.

Monster

landaile
10-17-2002, 03:18 PM
That was my understanding too Monster.

S.H.E
10-17-2002, 08:01 PM
SCM works on CH, focus items other then Extend Range do not work on CH.

Oid
10-19-2002, 04:10 AM
SCM works with Ch, saw the difference (in #'s) while it was broken.