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Nstalkerga
01-13-2003, 07:34 AM
From the cvs update on 1/12/2003.
I have gotten pretty much everything i wanted back up and running.

Except i have noticed that spell timers are not back up since the last patch?

I have looked over a few posts since the patch that broke everything and didnt see anything about it.

Gonna see if i can pull down the CVS at work and check all the docs there as well.

But figured wouldnt hurt to ask while im toying with our firewalls configs here :)

Dedpoet
01-13-2003, 08:03 AM
From a search on "spell timers" :

http://seq.sourceforge.net/showthread.php?s=&threadid=2724&highlight=spell+timers

Yes, it's still broken currently.

Nstalkerga
01-13-2003, 10:08 AM
*&^%*&$ @#$%^&$YDJHV&D

Thanks

quackrabbit
01-13-2003, 01:32 PM
I just submitted a patch that should correct some issues with spell casting.

http://sourceforge.net/tracker/index.php?func=detail&aid=667342&group_id=10131&atid=310131

Specifically, I think I have corrected issues with the following 3 packet types:

StartCastCode, 0x7e41
MemSpellCode, 0x8241
TimeOfDayCode, 0xf240

Quack

DISCLAIMER: I am NOT an EQ packet guru, your milage may vary, but this patch fixed the issues that *I* was having, and it's provided in the event that it may (or may not) help someone else.