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Thom_Merrilin
04-21-2003, 08:16 PM
Ok, I'm finding more and more potentially useful opcodes... However, I am not able to find corresponding listings.

My questions are these:

1: Is it alright to make a couple new listings in opcodes.h to list this new items?

2: If #1 is allowed, is there a way to have ShowEQ filter out these new codes? It's able to filter out most known codes, yet I noticed that it won't filter out xBuffDropCode (0x0160)

3: Shall I simply make new opcode listings in a new section of the file, and leave them for future development, as there is no code that readily uses them?

I'm asking these questions because I found some opcodes that could potentially be useful, including an item consumption code, HP update code, Character Save code, as well as others.

bonkersbobcat
04-21-2003, 11:55 PM
If you have figured out new or changed opcodes, get them updated in opcodes.h Whether there is code to support the opcodes or not, it helps to have as much documented as possible.