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View Full Version : Howto get the correct SEQ for Kael Drakkal and Old Sebilis



LordCrush
07-11-2003, 01:34 AM
A little howto for you on the non-english Euro-Servers Kael Drakkal and Old Sebilis.

I seems that we normally one patch behind the US/English servers (Looking on SEQ not everytime bad :p ). That means sometimes the Version of the CVS can bring you a working SEQ for the US-Servers, but not for the localized that are one patch backwards.
Here the Version/Date of SEQ-CVS that gives you a working SEQ for your eqgame.exe-version.

To get the correct SEQ-Version out of CVS use this:


cvs -z3 -d:pserver:[email protected]:/cvsroot/seq co -D MM/TT/YYYY showeq


To identify the EQGame.exe i use a MD5 Checksum.
(For a MD5-Proggy for Win32 look here : http://www.etree.org/md5com.html )


md5sum eqgame.exe


Perhaps you have to apply some patches =)
copy patch.diff into the showeq-src directory and use


patch < patch.diff


For correct Map loading open map.cpp
Find this lines and comment out the 2 Lines (i will make a diff for this)



// load the map if it's not already loaded
// if (fileName != m_mapData.fileName())
// loadFileMap(fileName);


http://seq.sourceforge.net/forums/showthread.php?s=&threadid=3548German:




Euro-Patch 9.7.2003
===============


MD5 Sum Works with SEQ from Date
e7659b5a06b91148cf5957552b8b43c2 *eqgame.exe 07/09/2003



and you need to apply this patch

http://seq.sourceforge.net/forums/showthread.php?s=&threadid=3695

================== MAPS ========================
New Maps not in CVS:
(Download and copy them into the Showeq-Directory after make install ;) )

Veksar Map (http://seq.sourceforge.net/forums/showthread.php?s=&threadid=3597)

================== BUGS =======================

Known Bugs atm:

- SSra map not loading automatic (need to load it with Load Map command)

- The spawnlist shows garbage for the german ÄÜÖ äüö ß ...
(in the tooltips on the map the letters show fine)

- The filters dont work


==============================================

/Wave

-- LC

edit:
07/15/03 - Maps and Bugs Section

BlueAdept
07-11-2003, 09:40 AM
Great post. Im sure that will help a lot of people, not just those on the non-english servers. :)

LordCrush
07-11-2003, 10:42 AM
Thank you Blue :D

LordCrush
08-26-2003, 02:07 PM
SEQ Condition *** RED ***



SEQ busted on Euro servers with patch from 26.8.2003


I will post more infos when i have some :(

LordCrush
08-27-2003, 11:45 PM
With Patch from the 08/26/2003 the Euro-Servers have the same patchlevel as the US-Servers

MD5 of EQGAME.EXE from Kael Drakkal : 6f7d17cafd91ca115c557f67e09313ea

So no special treatment is necessary atm :)

Down load the tarball here :
http://prdownloads.sourceforge.net/seq/ShowEQ-4.3.9.tar.bz2?download

To extract use the following




bzip2 -d ShowEQ-4.3.9.tar.bz2
tar -xf ShowEQ-4.3.9.tar


For correct Map loading open map.cpp
Find this lines and comment out the 2 Lines



// load the map if it's not already loaded
// if (fileName != m_mapData.fileName())
// loadFileMap(fileName);


http://seq.sourceforge.net/forums/showthread.php?s=&threadid=3548German:


================== MAPS ========================
New Maps not in CVS:
(Download and copy them into the Showeq-Directory after make install ;) )

Veksar Map (http://seq.sourceforge.net/forums/showthread.php?s=&threadid=3597)

LordCrush
09-12-2003, 02:31 AM
LODN Patch 9/9/03

SEQ works in the actual Version.

Some known Bugs about unknown spawns

LordCrush
10-01-2003, 04:17 AM
LDoN Patch:

MD5 of EQGAME.EXE from Kael Drakkal : 0016923a12f4a8ad817ca6d427ebf0a9

No special treatment is necessary atm - Works fine with of Version 4.3.13 :) /cheer Zaphod :D

Download the tarball here :
http://prdownloads.sourceforge.net/seq/ShowEQ-4.3.13a.tar.bz2?download

To extract use the following



tar xjvf ShowEQ-4.3.13a.tar.bz2


For correct Map loading open map.cpp
Find this lines and comment out the 2 Lines



// load the map if it's not already loaded
// if (fileName != m_mapData.fileName())
// loadFileMap(fileName);


http://seq.sourceforge.net/forums/showthread.php?s=&threadid=3548German:

You need to place the spells_en.txt from your everquest-directory to your showeq-directory usualy at /usr/local/share/showeq.
Make sure that you convert the file to the Unix-Ascii format (LF not LFCR)

You can get converter Utils here:

http://www.bastet.com/software/UDDU.ZIP




DOS2UNIX c:\temp\spells_en.txt


Hint: Don´t do that in your Everquest directory... it overrides the file :D

How to get this on your Linux box you can find some information in this thread :)
http://seq.sourceforge.net/forums/showthread.php?s=&threadid=4051

LordCrush
10-08-2003, 01:09 AM
MD5 of EQGAME.EXE from Kael Drakkal : 0016923a12f4a8ad817ca6d427ebf0a9

No special treatment is necessary atm - Works fine with of Version 4.3.15 :) /cheer Zaphod :D

Download the tarball here :
http://prdownloads.sourceforge.net/seq/ShowEQ-4.3.15.tar.bz2?download

To extract use the following



tar xjvf ShowEQ-4.3.15.tar.bz2


For correct Map loading:

Nothing to do --- Wooot thank you Zaphod :D


You need to place the spells_en.txt from your everquest-directory to your showeq-directory usualy at /usr/local/share/showeq.
Make sure that you convert the file to the Unix-Ascii format (LF not LFCR)

You can get converter Utils here:

http://www.bastet.com/software/UDDU.ZIP




DOS2UNIX c:\temp\spells_en.txt


Hint: Don´t do that in your Everquest directory... it overrides the file :D

How to get this on your Linux box you can find some information in this thread :)
http://seq.sourceforge.net/forums/showthread.php?s=&threadid=4051

Zaphod
10-08-2003, 04:41 AM
Just an FYI, in 4.3.14 and later you no longer needed to do the DOS2UNIX thing (see CHANGES). I made the spells_en.txt and eqstr_en.txt loading much more line termination tolerant (heck, it'll even handle Mac style line termination... ;)).

Enjoy,
Zaphod (dohpaZ)

LordCrush
10-08-2003, 05:13 AM
Hehe ... Thank You

Ok ... then nothing special to do =)

FYI :

It seems that the Patch that is scheduled on 10/9/03 will not come to Kael and Sebilis the same time. On the german Ubi-Board a GM posted that Kael will not be patched.

LordCrush
10-09-2003, 03:21 PM
FYI:

10/10/03 ... Patch was not on Kael, I dont know about Sebilis, but don't think so ...

Use Tarball 4.3.15 and you are just fine.

MD5 of EQGAME.EXE from Kael Drakkal still : 0016923a12f4a8ad817ca6d427ebf0a9

suseuser7341
10-16-2003, 12:15 PM
For 4.3.15 & 16 you may want to apply the patch for spawn names containing special character:

utf8 spawn names (http://sourceforge.net/tracker/index.php?func=detail&aid=824942&group_id=10131&atid=310131)

LordCrush
10-16-2003, 03:22 PM
Originally posted by suseuser7341
For 4.3.15 & 16 you may want to apply the patch for spawn names containing special character


Wow ... i never hoped that we would get this ... i tried myself, but failed (mostly lack of knowledge and lack of time) thank you !

LordCrush
10-17-2003, 05:24 PM
Short info .. latest SEQ .16 works fine with the latest patch and suseuser7341 patch works great with it too =)

Thank you suseuser7341 =) it makes the Spawntable much more readable :)

Patch 17.10.03
1e1be3eeb38bf23cb0e6b425bdb9fab8 *eqgame.exe

Use Tarball 4.3.16

Download the tarball here :
http://prdownloads.sourceforge.net/seq/ShowEQ-4.3.16.tar.bz2?download

To extract use the following



tar xjvf ShowEQ-4.3.16.tar.bz2


Download this patch

UTF8 Patch (http://sourceforge.net/tracker/index.php?func=detail&aid=824942&group_id=10131&atid=310131)

Copy the file into your src dir and apply it with



patch < utf8.patch


Then you need to get the eqstr_us.txt and spells_us.txt . This files are not avalible when you patch from german / french server. The simplest way to get them is to make another directory with a minimal EQ-Installation and patch it with the US-Life-Servers... (I have seen a thread around how to get the files with wget ... )

Copy both files to your mapdirectory /usr/local/share/showeq

Btw renaming the eqstr_de.txt to eqstr_us.txt etc. does not work :p


Have Fun

LordCrush
10-23-2003, 12:26 AM
@Suseuser7341:

Did you test the spawnfilter ? I think the filtering on names that include umlauts does not work any longer.

LordCrush
11-06-2003, 02:35 AM
EQ was not patched on 11/5/03 on Kael and Sebilis

4.3.17.1 works just fine

suseuser7341
11-10-2003, 08:04 AM
Nope, I did not tested the filtering. I rarely use filters at all. I will try and have a look at it this week.

suseuser7341
11-15-2003, 06:31 PM
Filters seem to work for me. I have used "Add to Filter" from spawnlists contextmenu and saved it. zoned and it worked.

Note: Special characters are supposed to be UTF8 encoded in the filters conf files. You can use "iconv -f latin1 -t utf8 filename >newfilename" to convert hand edited filters.

Zaphod
11-15-2003, 08:02 PM
Originally posted by suseuser7341
Filters seem to work for me. I have used "Add to Filter" from spawnlists contextmenu and saved it. zoned and it worked.

Note: Special characters are supposed to be UTF8 encoded in the filters conf files. You can use "iconv -f latin1 -t utf8 filename >newfilename" to convert hand edited filters.

In 4.3.17 I added support for utf8 encoded strings to filtering, see CHANGES:

+ Fixed filter, spell and eqstr loading to deal with Unicode strings UTF8 or
UCS2 as necessary.


Prior to that filters loaded from a file were indeed not working properly for UTF8 encoded filters.

Enjoy,
Zaphod (dohpaZ)

LordCrush
11-19-2003, 11:19 AM
Patch from 19/Nov/03

c5d85571613767d8b62591b9742b34da *eqgame.exe

works great with 4.3.18

uRit1u2CBBA=
11-19-2003, 04:50 PM
I've not been home yet to check this, but if the 2 servers are no longer LOCKED, then they are running the same version that we've been running for 2 weeks, which explains why .18 works.

LordCrush
11-21-2003, 07:42 AM
Originally posted by uRit1u2CBBA=
I've not been home yet to check this, but if the 2 servers are no longer LOCKED, then they are running the same version that we've been running for 2 weeks, which explains why .18 works.

Yep right ;)
but plz read the initial posting .. this thread is made to tell people on Kael and Sebils which SEQ Version works with the actual eqgame.exe on Kael and Sebilis. So i did post it beside its obvious to the people who read the forum regulary.

:D

LordCrush
12-22-2003, 03:41 AM
No Patch on Kael and Sebilis in December ... 4.3.18 works fine.

Over the XMas Holidays i will give 5.x a try :)

Happy XMAS all 8)

LordCrush
12-29-2003, 04:45 PM
Woot .. SEQ 5.02 up and running )

For all on Kael and Sebilis just download the SEQ 5.0.2 Tar-Ball.
Compile and get the eqstr_de.txt/eqstr_fr.txt and the spells_de.txt/spells_fr.txt, rename it to eqstr_en.txt / spells_en.txt and place them in the showeq-directory :D

Works great .. Thank you Zaphod

A Happy new Year to all


-- LC