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sequser01111
02-11-2009, 12:18 PM
I managed to pull these:


[File Info]
PatchDate=2/11/2009

[Port]
port=5555

[Memory Offsets]
ZoneAddr=0xa63864
SpawnHeaderAddr=0xa45618
CharInfo=0xa45618
TargetAddr=0xa45630
ItemsAddr=0xa455e8

But seeing as they don't entirely work, I'm thinking some secondary offsets have changed. Or I just suck.

Javaq
02-11-2009, 05:57 PM
Secondary's changed yes.

sequser01111
02-11-2009, 07:50 PM
i've spent a couple hours trying to figure out how to calculate the secondaries. but i'm just gonna have to wait for one of you smart guys to do it.

Javaq
02-12-2009, 06:33 AM
Here's my attempt. I'm not 100% sure about the "HideOffset" as I have no idea what it is, but level, class, race are now correct again.

Enjoy.


[File Info]
PatchDate=2/11/2009

[Port]
port=5555

[Memory Offsets]
ZoneAddr=0xa63864
SpawnHeaderAddr=0xa45618
CharInfo=0xa45618
TargetAddr=0xa45630
ItemsAddr=0xa455e8

[SpawnInfo Offsets]
NextOffset=0x4
PrevOffset=0x8
LastnameOffset=0x38
XOffset=0x64
YOffset=0x68
ZOffset=0x6c
SpeedOffset=0x7c
HeadingOffset=0x80
NameOffset=0xA4
TypeOffset=0x125
SpawnIDOffset=0x148
HideOffset=0x2a8
LevelOffset=0x3a8
RaceOffset=0xe5c
ClassOffset=0xe60

[GroundItem Offsets]
PrevOffset=0x00
NextOffset=0x04
IdOffset=0x08
DropIdOffset=0x0c
XOffset=0x34
YOffset=0x30
ZOffset=0x2c
NameOffset=0x38

Razzle
02-12-2009, 06:32 PM
Hide value is 0 normally. It will be 1 when invisible. It will be 2 for like rogues Stealth.

Razzle
02-12-2009, 07:12 PM
Everything seems to work. If you have the hide offset correct, you can see it showing something hidden or not in the target info box. If that is not set right, it will not show that someone is invisible or stealth, it will always say they are visible.

Good job on the offsets.

Razzle

Carpathian
02-13-2009, 01:04 PM
That hide offset is right, fyi =).