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Castrated
12-20-2009, 01:31 PM
attempting to get 5.13.9.0 up and running, after getting the green light after running ./configure I am getting this error.

make all-recursive
make[1]: Entering directory `/root/showeq-5.13.9.0'
Making all in src
make[2]: Entering directory `/root/showeq-5.13.9.0/src'
g++ -DHAVE_CONFIG_H -I. -I.. -I/usr/lib/qt-3.3/include -I. -DPKGDATADIR=\"/usr/local/share/showeq/\" -I/usr/include/pcap -D_REENTRANT -O2 -Wall -g -ggdb -DDEBUG -finline-functions -DQT_THREAD_SUPPORT=1 -DDISPLAY_ICONS=false -DICON_DIR=\"/eq-icons/\" -g -O2 -MT spawn.o -MD -MP -MF .deps/spawn.Tpo -c -o spawn.o spawn.cpp
spawn.cpp:104:23: error: weapons2d.h: No such file or directory
make[2]: *** [spawn.o] Error 1
make[2]: Leaving directory `/root/showeq-5.13.9.0/src'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/root/showeq-5.13.9.0'
make: *** [all] Error 2

any help would be appreciated. thanks

rogues
12-20-2009, 01:38 PM
I'm getting the same thing, I have weapons1.h, 27.h, 28.h, 29.h, 2a.h, 2b.h, 2c.h, but not weapons2d.h.

ieatacid
12-20-2009, 01:52 PM
It's in svn: http://seq.svn.sourceforge.net/viewvc/seq/showeq/trunk/src/weapons2d.h?revision=744

I'll see if I can figure out why it didn't get added to the package.

rogues
12-20-2009, 02:20 PM
Thanks, I grabbed the one from there and it works great!

Thank you guys for all your work on this! We really appreciate it.

ieatacid
12-20-2009, 02:35 PM
Well I added the file to the package manually and re-uploaded it. If anyone knows how I can get it to add the file when I do "make dist" please let me know :)

sammie
12-20-2009, 08:46 PM
It needs to be added to src/Makefile.am.



--- Makefile.am 2009-06-21 18:29:50.000000000 -0500
+++ Makefile.am 2009-12-20 20:40:21.000000000 -0600
@@ -111,7 +111,7 @@

EXTRA_DIST = h2info.pl

-noinst_HEADERS = classes.h compass.h everquest.h interface.h main.h map.h filter.h vpacket.h editor.h packet.h packetcapture.h packetcommon.h packetformat.h packetstream.h packetfragment.h packetinfo.h races.h skills.h spells.h util.h experiencelog.h combatlog.h spawn.h spawnshell.h spawnlist.h spellshell.h spelllist.h languages.h weapons.h weapons1.h weapons27.h weapons28.h weapons29.h weapons2a.h weapons2b.h weapons2c.h decode.h cgiconv.h skilllist.h statlist.h deity.h player.h crctab.h filtermgr.h point.h pointarray.h mapcore.h category.h compassframe.h group.h guild.h fixpt.h netdiag.h zones.h logger.h xmlconv.h xmlpreferences.h seqwindow.h seqlistview.h zonemgr.h spawnmonitor.h spawnpointlist.h typenames.h spawnlistcommon.h spawnlist2.h datetimemgr.h spawnlog.h packetlog.h datalocationmgr.h eqstr.h messages.h messagefilter.h messagewindow.h messageshell.h terminal.h filteredspawnlog.h messagefilterdialog.h diagnosticmessages.h mapicon.h mapicondialog.ui mapicondialog.ui.h filternotifications.h netstream.h guildshell.h guildlist.h bazaarlog.h message.h s_everquest.h staticspells.h
+noinst_HEADERS = classes.h compass.h everquest.h interface.h main.h map.h filter.h vpacket.h editor.h packet.h packetcapture.h packetcommon.h packetformat.h packetstream.h packetfragment.h packetinfo.h races.h skills.h spells.h util.h experiencelog.h combatlog.h spawn.h spawnshell.h spawnlist.h spellshell.h spelllist.h languages.h weapons.h weapons1.h weapons27.h weapons28.h weapons29.h weapons2a.h weapons2b.h weapons2c.h weapons2d.h decode.h cgiconv.h skilllist.h statlist.h deity.h player.h crctab.h filtermgr.h point.h pointarray.h mapcore.h category.h compassframe.h group.h guild.h fixpt.h netdiag.h zones.h logger.h xmlconv.h xmlpreferences.h seqwindow.h seqlistview.h zonemgr.h spawnmonitor.h spawnpointlist.h typenames.h spawnlistcommon.h spawnlist2.h datetimemgr.h spawnlog.h packetlog.h datalocationmgr.h eqstr.h messages.h messagefilter.h messagewindow.h messageshell.h terminal.h filteredspawnlog.h messagefilterdialog.h diagnosticmessages.h mapicon.h mapicondialog.ui mapicondialog.ui.h filternotifications.h netstream.h guildshell.h guildlist.h bazaarlog.h message.h s_everquest.h staticspells.h

CLEANFILES = $(nodist_showeq_SOURCES)

purple
12-21-2009, 08:02 PM
Yeah. Have to add it to automake.

ieatacid
12-22-2009, 11:32 PM
Thanks, you two.