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icetech
01-27-2014, 02:22 PM
This is on my work machine, windows 7 x64.. been using seq for a long time on it. on saturday it worked perfect all day. today i come in and everytime i load i get "Failed to load map C:\blahblah(the maps are in the right path): ojbect reference not set to an instance of an object.

Nothing changed on the machine and i am the only one here or with keys to the place, i have double checked offsets and even copied them from my home machine. which is working fine. And have reinstalled myseq/maps/offsets liek 5 times.. anyone have an idea on this? thanks.. or if there is a log i could post let me know...

P.S. it even does this is i got into the client and try to load a map without connecting to the server.. same exact error

icetech
01-29-2014, 12:50 PM
ahh.. 28 views and nothing:( this makes me sad

icetech
01-29-2014, 04:44 PM
ahh.. 28 views and nothing:( this makes me sad

https://dl.dropboxusercontent.com/u/69697011/myseq.jpg

Here is a pic of showeq trying to run on this machine.. its like it can't draw the window that the maps go in...

icetech
01-31-2014, 12:12 PM
Ok.. figured how to log.. and here is the section pertaining to my issue..

the first error is cause there isn't a guildlobby.txt in the pack. thats not a issue. but the other map files are there and it tries to load them then dies... with that object reference error, does anyone have an idea about this?


[9] 01/31/2014 13:07:09.12 - Entering ClearMapStructures
[9] 01/31/2014 13:07:09.12 - Exiting ClearMapStructures
[1] 01/31/2014 13:07:09.13 - File not found loading C:\Program Files (x86)\MySEQ\maps\guildlobby.map in loadMap()
[9] 01/31/2014 13:07:09.13 - Exiting EQMap.loadMap(), rc=False
[9] 01/31/2014 13:07:09.13 - Entering EQMap.loadLoYMap(filename='C:\Program Files (x86)\MySEQ\maps\guildlobby.txt')
[9] 01/31/2014 13:07:09.13 - Entering OnExitMap
[9] 01/31/2014 13:07:09.13 - Entering MobTimers.ExitMap
[9] 01/31/2014 13:07:09.13 - Exiting MobTimers.ExitMap
[9] 01/31/2014 13:07:09.14 - Exiting OnExitMap
[9] 01/31/2014 13:07:09.14 - Entering EQMap.ClearMap()
[9] 01/31/2014 13:07:09.14 - Exiting EQMap.ClearMap()
[9] 01/31/2014 13:07:09.14 - Entering ClearMapStructures
[9] 01/31/2014 13:07:09.14 - Exiting ClearMapStructures
[1] 01/31/2014 13:07:09.14 - File not found loading C:\Program Files (x86)\MySEQ\maps\guildlobby.txt in loadLoYMap
[9] 01/31/2014 13:07:09.14 - Exiting EQMap.loadLoYMap(), rc=False
[9] 01/31/2014 13:07:09.14 - Entering EQMap.loadLoYMap(filename='C:\Program Files (x86)\MySEQ\maps\guildlobby_1.txt')
[1] 01/31/2014 13:07:09.14 - Loading Zone Map (LoY): C:\Program Files (x86)\MySEQ\maps\guildlobby_1.txt
[4] 01/31/2014 13:07:09.16 - 621 lines processed.
[4] 01/31/2014 13:07:09.16 - Loaded 621 lines
[9] 01/31/2014 13:07:09.17 - Entering OnEnterMap
[1] 01/31/2014 13:07:09.17 - Failed to load map C:\Program Files (x86)\MySEQ\maps\guildlobby_1.txt: Object reference not set to an instance of an object.
[9] 01/31/2014 13:07:10.23 - Entering EQMap.loadLoYMap(filename='C:\Program Files (x86)\MySEQ\maps\guildlobby_2.txt')
[1] 01/31/2014 13:07:10.23 - Loading Zone Map (LoY): C:\Program Files (x86)\MySEQ\maps\guildlobby_2.txt
[4] 01/31/2014 13:07:10.23 - 13 lines processed.
[4] 01/31/2014 13:07:10.23 - Loaded 51 lines
[9] 01/31/2014 13:07:10.23 - Entering OnEnterMap
[1] 01/31/2014 13:07:10.24 - Failed to load map C:\Program Files (x86)\MySEQ\maps\guildlobby_2.txt: Object reference not set to an instance of an object.
[9] 01/31/2014 13:07:10.88 - Entering EQMap.loadLoYMap(filename='C:\Program Files (x86)\MySEQ\maps\guildlobby_3.txt')
[1] 01/31/2014 13:07:10.88 - File not found loading C:\Program Files (x86)\MySEQ\maps\guildlobby_3.txt in loadLoYMap
[9] 01/31/2014 13:07:10.88 - Exiting EQMap.loadLoYMap(), rc=False
[9] 01/31/2014 13:07:10.88 - Entering EQMap.loadDummyMap()
[9] 01/31/2014 13:07:10.88 - Entering OnExitMap
[9] 01/31/2014 13:07:10.88 - Entering MobTimers.ExitMap
[9] 01/31/2014 13:07:10.88 - Exiting MobTimers.ExitMap
[9] 01/31/2014 13:07:10.88 - Exiting OnExitMap
[9] 01/31/2014 13:07:10.88 - Entering EQMap.ClearMap()
[9] 01/31/2014 13:07:10.88 - Exiting EQMap.ClearMap()
[9] 01/31/2014 13:07:10.89 - Entering ClearMapStructures
[9] 01/31/2014 13:07:10.89 - Exiting ClearMapStructures
[9] 01/31/2014 13:07:10.89 - Entering OnEnterMap
[1] 01/31/2014 13:07:10.96 - Error in ProcessMap() Load Map: Object reference not set to an instance of an object.
at myseq.MapCon.MapChanged(EQMap map)
at myseq.EQMap.EnterMapHandler.Invoke(EQMap Map)
at myseq.EQMap.OnEnterMap()
at myseq.EQMap.loadDummyMap(String mapname)
at myseq.frmMain.ProcessMap(SPAWNINFO si)
[9] 01/31/2014 13:07:10.96 - Entering EQMap.loadDummyMap()
[9] 01/31/2014 13:07:10.97 - Entering OnExitMap
[9] 01/31/2014 13:07:10.97 - Entering MobTimers.ExitMap
[9] 01/31/2014 13:07:10.97 - Exiting MobTimers.ExitMap
[9] 01/31/2014 13:07:10.97 - Exiting OnExitMap
[9] 01/31/2014 13:07:10.97 - Entering EQMap.ClearMap()
[9] 01/31/2014 13:07:10.97 - Exiting EQMap.ClearMap()
[9] 01/31/2014 13:07:10.97 - Entering ClearMapStructures
[9] 01/31/2014 13:07:10.97 - Exiting ClearMapStructures
[9] 01/31/2014 13:07:10.97 - Entering OnEnterMap
[1] 01/31/2014 13:07:10.97 - Error in ProcessMap(): Object reference not set to an instance of an object.
at myseq.MapCon.MapChanged(EQMap map)
at myseq.EQMap.EnterMapHandler.Invoke(EQMap Map)
at myseq.EQMap.OnEnterMap()
at myseq.EQMap.loadDummyMap(String mapname)
at myseq.frmMain.ProcessMap(SPAWNINFO si)
[9] 01/31/2014 13:07:10.97 - Exiting ProcessMap()
[9] 01/31/2014 13:07:10.97 - Entering ProcessPlayer()
[9] 01/31/2014 13:07:10.98 - Exiting ProcessPlayer()
[9] 01/31/2014 13:07:11.07 - Entering ProcessTarget()
[9] 01/31/2014 13:07:11.07 - Exiting ProcessTarget()
[9] 01/31/2014 13:07:11.08 - Entering ProcessWorld()
[9] 01/31/2014 13:07:11.08 - Exiting ProcessWorld()
[9] 01/31/2014 13:07:11.08 - Entering ProcessSpawnList()
[9] 01/31/2014 13:07:11.32 - Exiting ProcessSpawnList()
[9] 01/31/2014 13:07:11.32 - Entering ProcessGroundItemList()
[9] 01/31/2014 13:07:11.32 - Exiting ProcessGroundItemList()
[9] 01/31/2014 13:07:11.32 - Entering in CSocketClient.Receive()
[9] 01/31/2014 13:07:11.32 - Exiting in CSocketClient.Receive()
[9] 01/31/2014 13:07:11.32 - Exiting in CSocketClient.ReceiveComplete()

icetech
02-03-2014, 09:44 AM
Can't believe no one has ever had this problem... no clue as to where to start.. redid all of dodnet. and visual basic. not sure what myseq uses so figured i would try.. same issue

icetech
02-03-2014, 11:36 AM
Ok.. FINALLY fixed it... real odd problem.. after redoing dotnet a few times and vbrun and all that, and manually removing anything to do with myseq from the registry and such... today i said hmmmm and i loaded up like 2.2.10 a 2 year old version and maps worked! so... i check the change log, and in 2.3 they moved some of the settings to the users appdata folder.. I removed the files there, reinstalled 2.3.1 and everything is happy again...

For those that dont know you can usually get to your appdata folder on a windows machine by hitting the start button, and in the run or search box type %appdata% then just delete the myseq folder

(main reason i posted the fix is so that if someone 5 years from now searches like i have been.. here it is:) ) thanks guys..

Hidron
02-03-2014, 02:33 PM
Interesting. That might have partially been my fault. I got tired of the settings always being reset when upgrading the program, and asked Razzle to make the settings persist through an update.

icetech
02-04-2014, 07:37 AM
Interesting. That might have partially been my fault. I got tired of the settings always being reset when upgrading the program, and asked Razzle to make the settings persist through an update.

Well you bastard! made me nuts for a week, at least now we know :) no big thing.. luckly it was my work machine and i mostly just idle at work.. its sad but i can't even play anymore without a form of seq

MysticalDeadMan
10-28-2017, 11:14 PM
Removing %appdata% worked for me. Thank you!