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View Full Version : 03/11/2020 (Live)



jeremy0000
03-11-2020, 06:06 PM
[File Info]
PatchDate=03/11/2020

[Port]
port=5555

[Memory Offsets]
# pinstZoneAddr_x
ZoneAddr=0xecc398
# pinstSpawnManager_x
SpawnHeaderAddr=0xf6dda8
# pinstLocalPlayer_x
CharInfo=0xec6ce8
# pinstTarget_x
TargetAddr=0xec6d3c
# pinstEQItemList_x
ItemsAddr=0xec3340
# pinstWorldData_x
WorldAddr=0xec6864

[WorldInfo Offsets]
WorldHourOffset=4
WorldMinuteOffset=5
WorldDayOffset=6
WorldMonthOffset=7
WorldYearOffset=8

[SpawnInfo Offsets]
NextOffset=0x4
PrevOffset=0x8
LastnameOffset=0x38
XOffset=0x64
YOffset=0x68
ZOffset=0x6c
SpeedOffset=0x7c
HeadingOffset=0x80
NameOffset=0xa4
TypeOffset=0x125
SpawnIDOffset=0x150
# DWORD pets has this merc dont MasterID
OwnerIDOffset=0x298
# dword HideMode
HideOffset=0x4f4
# BYTE Level
LevelOffset=0x4d8
# BYTE Class
ClassOffset=0xfa4
# dword Race = Class-8
RaceOffset=0xf9c
# ActorEquipment + 8c
PrimaryOffset=0x10ac
# Offhand Offset DWORD
OffhandOffset=0x10c0

[GroundItem Offsets]
PrevOffset=0x00
NextOffset=0x04
IdOffset=0x08
DropIdOffset=0x0c
XOffset=0x70
YOffset=0x74
ZOffset=0x78
NameOffset=0x1c

Flatline
03-11-2020, 06:15 PM
Nice, thank you!

g00b3r
03-11-2020, 08:20 PM
TY TY, I again tried to pull these and just am not getting it yet. I was too lazy and did not try with last offsets when they were correct to learn it.
Will learn this crap this time around :-D

g00b3r
03-11-2020, 08:23 PM
I again failed to find the correct SpawnHeader. Not sure what the deal there is, but This is the second time around I got all correct up to that point.

g00b3r
03-11-2020, 10:14 PM
Ok I had to increase the buffer in the debug section of the code to see many of the offsets in the prep phase. But I still am not getting the return that was listed for SpawnHeaderAddr. What kind of magic gets this?

snpp
03-12-2020, 08:01 AM
tyvm ;)

Stumpy
03-12-2020, 04:33 PM
Thank you so much for these, tried myself & ran into not being able to get the spawnheader info, has to be some method for this.

g00b3r
03-13-2020, 12:39 PM
Thank you so much for these, tried myself & ran into not being able to get the spawnheader info, has to be some method for this.
Yea no replies from the gurus, I been breaking brain cells trying to figure it out. I even exponentially increased the debug raw memory buffer. But it breaks the program before reaching the current offset listed for that.
Fastly running out of ideas.