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View Full Version : zone id patch (seq5)



Newby
12-19-2020, 05:58 PM
I noticed showeq wasn't picking up the maps correctly when zoning into some instance (missions). I think this should fix it, but I haven't tried it on all missions yet. Feedback welcome.

This was made against seq5's source tree. Should be easy to incorporate into seq6.

cn187
12-19-2020, 10:47 PM
Thanks Newby! I've commited this to the SEQ5 trunk and the pre_6_0_beta branch.

BlueAdept
12-20-2020, 07:02 PM
Thanks Newby