MySeq Client 1.16.3 Released
Release Version 1.16.3
Dated 30 September 2004
- Fixed up spawnInfo object so that X contains the X co-ordinate for Player + Spawns. (They are still reversed in the packet stream - I will probably release a new server to correct this soon)
- Changed the way "Center on Player" works to restore the original behavior but add in the ability to keep the player or target centered
"Follow None" = Do not scroll the map
"Follow Player" = move map to keep player in view
"Follow target" = move map to keep target in view
"Keep Centered" = The follow target (either player or target) will remain in the same position on the screen, even if this causes most of the map to be off the screen. - Integrated 42!'s latest changes for doing a quick lookup for spawns by name.
Re: MySeq Client 1.16.3 Released
This is the data from my GroundItems.Ini file. I just added things as I found them.
[GroundItem]
IT1_ACTORDEF=Long Sword
IT5_ACTORDEF=Throwing Knife
IT8_ACTORDEF=Basic Staff
IT10_ACTORDEF=Arrow
IT14_ACTORDEF=Basic Hammer
IT16_ACTORDEF=Basic Spear
IT27_ACTORDEF=Book
IT35_ACTORDEF=Mod Rod
IT62_ACTORDEF=Flaming Sword
IT63_ACTORDEF=Small Bag
IT64_ACTORDEF=Large Bag
IT65_ACTORDEF=Scroll
IT66_ACTORDEF=Forge
IT67_ACTORDEF=Voodoo Doll
IT68_ACTORDEF=Glowing Black Stone
IT69_ACTORDEF=Oven
IT70_ACTORDEF=Brew Barrel
IT73_ACTORDEF=Kiln
IT74_ACTORDEF=Pottery Wheel
IT78_ACTORDEF=Campfire (Oven)
IT128_ACTORDEF=Loom
IT177_ACTORDEF=Shattering Hammer
IT203_ACTORDEF=Round Shield
IT210_ACTORDEF=Shimmering Orb
IT400_ACTORDEF=Globe of Slush Water
IT401_ACTORDEF=Red Mushroom
IT402_ACTORDEF=Blue Mushroom
IT403_ACTORDEF=Yew Leaf
IT10511_ACTORDEF=A Soulstone Shard
IT10512_ACTORDEF=Orb of Exploration
IT10630_ACTORDEF=Fish Sword
IT10661_ACTORDEF=Blade of Walnan
IT10714_ACTORDEF=Augmentation Sealer
IT10725_ACTORDEF=Shuriken
I never posted my modified server because I couldn't figure out what I did with the source code... I had broken it apart into two files, and was using Dev-C++ to compile, and it was a mess, so didn't bother.
Old No Name
Re: MySeq Client 1.16.3 Released
Added your modified GroundSpawn.ini file to the CVS + it should appear in the next release
Re: MySeq Client 1.16.3 Released
Will give it a whirl.. been busy the last few days, and the spare time i had, ive been trying to level just like everyone else.. hehe
Re: MySeq Client 1.16.3 Released
A long time ago, slartibartfast made the server be able to read a couple different number formats. For some reason, no one ever noticed. It reads the value in hex, decimal, and probably another for; I forget.
Old No Name
Re: MySeq Client 1.16.3 Released
ok. I fixed it. It wasn't reading it in dec format btw. What I did wrong was that I hadn't noticed that you had to put 0x in front of the hex number. Got it working fine now.
You had mentioned in another post that we could right-click a spawn to add it to alert file. If that is implented, how do we do it?
Re: MySeq Client 1.16.3 Released
If the number starts with a 0 the server assumes its hex.
so:
010 = 16
0x10 = 16
10 = 10
Rick-Click add to alert is a planned but not implemented yet.