Re: Offsets: Nov 9th patch
Awesome. Thanks for the updated offsets.
Razzle
Re: Offsets: Nov 9th patch
Re: Offsets: Nov 9th patch
Can't find any info on it. Must have been an emergency patch?
Re: Offsets: Nov 9th patch
Hey guys. I thank you for trying but I am afraid these do not work for me :( Are these 100% good for you all? What can I be doing wrong if they do not work for me? o.O
Re: Offsets: Nov 9th patch
Have you upgraded to version 2.2.8 yet? It was released to address issues after last weeks 1st patch on the 7th. I don't think older versions currently run on Live.
Re: Offsets: Nov 9th patch
Removed isntalled and updated offsets still only the First zone map loads and nothing else. Doesn't load any other maps other than the initial map loaded shows no spawns does not track player or anything/anyone inside zone/Shows nothing in the zone only shows litterally the Map ouitlines, and never refreshes when zoning to a new zone.
Windows 7 64b
Re: Offsets: Nov 9th patch
I just spent some time playing around with it since I had never tried zoning since the last update & I am not able to reproduce the problem. Working fine for me.
Re: Offsets: Nov 9th patch
I've got the Newest Server, Newest Client and Newest Offsets yet still nothing but static map with nothing on it.
Re: Offsets: Nov 9th patch
ZoneAddr Matches.
SpawnHeaderAddr Offset Not Identified.
CharInfo Offset Not Identified.
ItemsAddr Matches.
TargetAddr Offset Not Identified.
WorldAddr Offset Not Identified.
[Memory Offsets]
ZoneAddr=0xd4dcb4
SpawnHeaderAddr=0x0
CharInfo=0x0
ItemsAddr=0xd3d2a8
TargetAddr=0x0
WorldAddr=0x0
Re: Offsets: Nov 9th patch
happens everytime i've loaded it for some reason
Re: Offsets: Nov 9th patch
Quote:
Originally Posted by
Phantom_Skie
ZoneAddr Matches.
SpawnHeaderAddr Offset Not Identified.
CharInfo Offset Not Identified.
ItemsAddr Matches.
TargetAddr Offset Not Identified.
WorldAddr Offset Not Identified.
[Memory Offsets]
ZoneAddr=0xd4dcb4
SpawnHeaderAddr=0x0
CharInfo=0x0
ItemsAddr=0xd3d2a8
TargetAddr=0x0
WorldAddr=0x0
What is this the output of? The offset finder? It isn't working right now...
Re: Offsets: Nov 9th patch
Looks like the offset finder output. Need to stop using that for now & manually change the offsets listed in the 1st post above (copy them & overwrite the same section in the myseqserver.ini file). There is an Edit Offsets button in the main server window to help you manually change them. The offset finder fix is waiting for the next release.
Re: Offsets: Nov 9th patch
It was originally from the offset finder which i then edited to the offsets above, when i shut down for the night and came back the next day the offsets were back to the finder settings even without running them.
I "think" i have it fixed now but for some reason the offsxets kept getting re-writen over by the wrong ones.
Btw anyone notice that PoTranq crashes the Client when zoning into it?
Re: Offsets: Nov 9th patch
Quote:
Originally Posted by
Phantom_Skie
It was originally from the offset finder which i then edited to the offsets above, when i shut down for the night and came back the next day the offsets were back to the finder settings even without running them.
I "think" i have it fixed now but for some reason the offsxets kept getting re-writen over by the wrong ones.
Btw anyone notice that PoTranq crashes the Client when zoning into it?
Offsets can not magically over-write. It takes positive user action to change offsets, unless you have some left over gremlins from Halloween hiding in your computer.
I tested zoning to PoTranq and it does not crash me.
The offset finder you were running was only finding 2 offsets. So if you did have it write out values, it would not have written the 0x0's. The two it was finding were correct. You may be running the offset finder, pointing to an eqgame.exe, which is not the current one on live. Maybe one in a different folder, that was not getting patched.
Not really sure exactly what you are doing.
Were you trying to run this on Beta? The secondary offsets are not up to date on Beta, and it will not work.
Razzle