structs and opcodes...
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structs and opcodes...
Thank you, as always!
Thanks. Ill have the svn updated tomorrow
Nulled out an annoying opcode, just posting the entire patch again...
Thanks Newby!
When I manually patched on raid day, I had no issues. With SVN update maps are all resizing to miniscule size as I guess it's seeing some spawn way off the map and autosizing. Is anyone else having this issue?
I don't have that issue with the first patch. I haven't applied the second patch for LDON objects. Are you seeing it with the LDON objects patch or the original?
Fransick and Loki (and anyone else affected) - could you post (or PM me) the zone name(s) where you're seeing this?
Thanks, Loki, for the additional info.
I'm not 100% certain that this is the fix, as there may be other factors. But so far, it seems to fix it for me. That is, both LDON objects and miscellaneous auras (at least the ones I've run across in both cases) all show up correctly for me.
So try this patch and let me know how it goes.
Code:patch -p1 < aura.txt
Please let me know if this fixes the issues. When I get confirmation, I will update the SVN and tarballs.
I was not having the issues others pointed out before the latest patch, but with it, now I am in the same zone. I do not believe it fixes it.
The patch above was a guess based on differences between packets for the few zones/mobs I've been told about. If it doesn't fix it, then I need more info - what zones would be a good starting place, but if I'm not able to access the particular zone (e.g., raid zones), then I'll need someone willing to work with me to get me the info I need from the logs.
It is still happening, I'll get some logs going for cn187 in next couple days.