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  1. With the current opcodes and decode.cpp from...

    With the current opcodes and decode.cpp from above EQ seemed to work as expected for a few but as soon as I logged into PoFire problems started to happen..

    Decoded fine.. saw skittles and...
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    Thanks Zaphod.. As always GREAT job to you and...

    Thanks Zaphod.. As always GREAT job to you and everyone else who contributes!
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    The interface lists F3 as the command to reload...

    The interface lists F3 as the command to reload Global and ''current'' zone. Should this not load them both or was that a mistake on the menu?

    Also F4 is listed as saveing both Global and Local...
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    Wow. And here I thought I was being nice by...

    Wow. And here I thought I was being nice by actually ''helping'' instead of just posting a flame about useing the search function like most people do.

    Instead I actually gave some info. Oh wells.....
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    This has been a on going issue. Happens to me...

    This has been a on going issue. Happens to me alot in PoEartha.

    I do seem to recall some topics that covered this..



    This was one
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    Thanks Zaphod!!! You da Man

    Thanks Zaphod!!! You da Man
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    I dont use it for mez's but I do use it for buffs...

    I dont use it for mez's but I do use it for buffs and dots.. Nice to know when dot is going to wear off or for that matter when snare is going to break.

    This is the main use I have for SEQ is the...
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    Other peoples buffs on you

    I searched arround for this and did not see anything obvious.

    This may fall into the catagory of a feature request not sure. Or mabey I just have SEQ not config'd properly to handle this.

    Is...
  9. Thread: New Filters

    by lildr00d
    Replies
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    8,445

    I'm working on sending you elemental planes...

    I'm working on sending you elemental planes stuff. Sent you a 4 part file the other day.. Should have another one in a day or so with new spawns
  10. Thread: New Filters

    by lildr00d
    Replies
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    8,445

    Looks like it does not catch Eye's also ...

    Looks like it does not catch Eye's also




    z:Eye_of_Somecharactor01(xxx):1:4135,-6559,296:18.13.23:3:poeartha:12.51.07.23.3256:(0):-1

    Was still in file after I sed'd the log file
  11. Thread: Mode 2

    by lildr00d
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    4,162

    Mode 2

    Have not heard much on this lately. Is there anyone currently working on a Mode 2 SEQ. I've noticed in the latest version of SEQ those functions were removed. Would be great to see both options...
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    Soon as I click the MySeq.exe file I get the...

    Soon as I click the MySeq.exe file I get the error message
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    Im also getting the error. myseq.exe - Common...

    Im also getting the error.

    myseq.exe - Common Language Runtime Debugging Services
    Application has generated an exception that could not be handled.

    Process id=yadda yadda, Thread id=more yadda...
  14. Thread: Offsets

    by lildr00d
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    6,817

    Sorry I dont claim to be a programer or...

    Sorry I dont claim to be a programer or understand the numbers. Was posting oh lets see oh yea INFORMATION so that oh I dont know others could well lets see use said information to better the...
  15. Thread: Offsets

    by lildr00d
    Replies
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    6,817

    Offsets

    Looking at MySeq source and offsets looks like these are some of the new offsets needed to get SEQ worknig

    00777528 EQADDR_Shortzone
    00760248 EDADDR_Char
    00760204 EQADDR_Spawnlist
    0076024C...
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    Believe they are non functional to everyone ATM

    Believe they are non functional to everyone ATM
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    I get the same thing. But only as I zone. When I...

    I get the same thing. But only as I zone.
    When I get into the zone everything for the most part stabalizes. I never count on the map display till I actually complete zoneing into it. As such I'm not...
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    Unlike SEQ code which is 99% bug free. VI and SOE...

    Unlike SEQ code which is 99% bug free. VI and SOE code seems to be full of bugs. Hence patches and patches and yes more patches after a release of an expansion or major update.



    I see this as...
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    Just in case you are wondering. There is a test...

    Just in case you are wondering. There is a test for this.. ROFL



    http://selectsmart.com/RELIGION/


    --------------------------
    However not related to SEQ or even EQ.
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    I heard somewhere about the "click thru" EULA...

    I heard somewhere about the "click thru" EULA that most fail because they cant prove who clicked thru. Say my friend always clicks thru in the morning then I take over for him. Technically I never...
  21. Thread: memory offset

    by lildr00d
    Replies
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    My guess is no matter what memory location you...

    My guess is no matter what memory location you get or use it wont work untill the packet structure is found and decoded. Thus as so many other posts have said.


    ..SEQ IS BROKE.. at the moment.
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    Not sure if its because not all feature are...

    Not sure if its because not all feature are working or not. Or it just may be some of that Dev Magic that we all love so much. I've noticed a major difference in CPU usage in this release from the...
  23. Thread: Rh8

    by lildr00d
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    5,266

    Yes yes. I read those. Did not seem to be 100%...

    Yes yes. I read those. Did not seem to be 100% what I had.

    I dont get "unknown" spawn just slow to decode for some zones.

    It decode fine for most zone just certain zones its slow as all hell to...
  24. Thread: Rh8

    by lildr00d
    Replies
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    5,266

    Rh8

    I did a search for slow decode and such and did not find anything revelant. Anyways heres my question:

    With RH8 I can zone into lets say Scarlet Desart and run all the way to The Grey and SEQ has...
  25. Has anyone been checking eqmain.dll to see if...

    Has anyone been checking eqmain.dll to see if they put detection code in there. I noticed that is one of the files that they change just about all the time and they did this morning also.
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