Actually it does. SEQ is a 3rd party.
Party 1 (Server) <-------> Party 2 (Client)
................................|
................................V
....................Party 3 (ShowEQ)
...
Type: Posts; User: three-p-o
Actually it does. SEQ is a 3rd party.
Party 1 (Server) <-------> Party 2 (Client)
................................|
................................V
....................Party 3 (ShowEQ)
...
I cheat and I'm proud of it. :p
samba is file share nothing more
to my knowledge you cannot share a system process between windows and linux.
you can however run eq in linux using wine 2.2 and acomplish what you were probably...
VERY VERY NICE!!!!
Not complete but a nice start. there are some caves or something to the sout as well that is not in the map. and also there is a locked gate on the east wall that has more stuff behind it too.. it...
When its fixed there will be a post
Same setup. 1 difference. SEQ works fine when I'm using it.. But if I were to leave it runniong after I leave game it simetimes segfaults out when I'm browsing the web from another computer.
Gentoo baby.. =p
Main window width, I have that problem too.
Hiding top and bottom map controls, Don't think I have this issue. Will have to check. I might be turning each setting off instead of hiding them.
I'm not entirely sure how to answer that question as some other opcodes I had it output were decoded. Or atleast I'm making that assumption cause the I was seeing item names and my first and last...
Either I'm doing it wrong or the opcode monitor is not spliting up the packets like its supposed to.
Each time it pulls opcod 3620 (playerprofilecode) it only displays 1291 or 1284 octets into the...
Unfortunatly no I have not.
And unless I can figure out how to look at the packets I might not be able to.
In looking at the everquest.h fil thou I do see that the group member names come right...
Oh =)
Thats cool. I was actually finding a few more changes thou. Located a few more structure changes that I have not gotten around to yet. Maybe he found them thou =p
Well the patch I sent in has been closed by ratt without an explanation as of why.
Guess it apparently was not what someone was looking for.
Any chance I could get an explanation so I can learn...
K.. I'm actually going to further work on this tomorrow. maybe get the groups working again if I can. looks like I goofed on the size of the zonechangestruct. will work on that too.
Update:
...
actually all it really did was got rid od most of them like the player item ones when you zone. IU'll have to work on it some more later
I updated the everquest.h file with the new packet structure from the 9/4 through 9/5 patches.
File in the patch area
Don;t feel like and idiot.
He just told you to look at the color bases again.
With the way xp is handled with the new tables your idea is a nice one. From all the checking I have seen...
HAHAHA
Hense the reason VI leaves us alone. The average computer illiterate bloke can't use SEQ =p
the instructions are out there. If you can't follow them don't bother
Actually I can comment on this..
With session tracking on I have sometimes, very rarely, had the old velocity lines pop up. Also if both sessions zone at relatively the same timeboth instances of...
Well in the first setup if the hub is 10 base-t then they will both be set at 10 base-t so you don;t have to change anything
in the second setup
{internet}
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DSL modem
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Thanks fee. glad to see I'm not as screwed up as I thought. =p
Believed it to be an option that I had messed up with the qt compile. Glad to see its not just me.
A couple of times I have gotten disconnected since the world chat was implemented I have recieved an additional hit to my firewall after the disconnect in addition to the one from the zoneserver I...
if your logged in as the root user you can't seem to turn this off. it will blank to black if you don't move the mouse or do something else forabout 10 mins.
when I was logged in as root I could...