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  1. Replies
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    Hey Blueadept!!!

    You still around and have a place for everyone to send you their spawnlogs? We know everyone is all psyched up to start compressing and uploading those to you so we can start cataloging.
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    Just copy them to /usr/local/share/showeq If...

    Just copy them to /usr/local/share/showeq

    If it doesn't load on zone look at the bottom of your SEQ window and it'll give the "short name" for the zone. make sure your map is named that, case...
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    For the feignt of heart, here are the opcodes.h...

    For the feignt of heart, here are the opcodes.h and everquest.h with the above patched in, just compiled clean for me.

    They go in ...../CVS/showeq/src and I recomend copying the originals to a...
  4. Thread: Charms

    by Nobody
    Replies
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    5,213

    Gore, I see his question though. If you do not...

    Gore, I see his question though. If you do not intentionally break charm then the random durration spells last some X seconds.

    Your client knows this X number because it holds until then and give...
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    Wow... Can we get this in CVS please? Would be...

    Wow... Can we get this in CVS please? Would be great to get this (and others?) like this where I can't loose the link.
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    Does the list from the converted guild2.txt that...

    Does the list from the converted guild2.txt that seq puts out give a guild number? Some times looking up the members of a guild with:

    /who all guild "Some guild with spaces in the name"
    ...
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    5,656

    This is why I love these guys....

    This is why I love these guys....
  8. Thread: ST Revamp

    by Nobody
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    5,298

    Nice. Having a "doc" though would be good for...

    Nice.

    Having a "doc" though would be good for when pop is supported.

    What if we have all those who know how kinda assemble a "howto" and someone (I'll volunteer) clean and normalize it.
  9. Thread: ST Revamp

    by Nobody
    Replies
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    5,298

    ST Revamp

    Do we have a volunteer who will make the new map of ST if the physical structure changes? (sounded like it would from the patch message).

    If not, someone want to post a HOWTO on using...
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    That did it. I hadn't upgraded to 3.2 yet, still...

    That did it. I hadn't upgraded to 3.2 yet, still had a few dependencies on 3.0.

    Thanks
  11. Replies
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    I just upgraded my debian-unstable today and have...

    I just upgraded my debian-unstable today and have the same behavior. My firewall box shows considerable CPU utilization now, however the GUI never pops up on my local box as it has for quite some...
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    No real flame, I'm disappointed. Ok, I missed...

    No real flame, I'm disappointed.

    Ok, I missed that one in the search (most of the message wasn't related until the end) and being that I thought gcc,qt or something else changed this seemed to be...
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    SEQ broke on 9/9 with os upgrade

    Running debian unstable I did a distupgrade this morning. Now when I start seq:

    {127}:wally:/home/nomad>sudo showeq -o showeq.xml.nomad
    ShowEQ 4.2.14, released under the GPL.
    SINS 0.5,...
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    used to get alot of crashes in very populated...

    used to get alot of crashes in very populated zones, ME, DL and FG for example. Not one since patch.

    You guys are good.
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    I just got this trying to compile the new patch...

    I just got this trying to compile the new patch fee:

    g++ -D_REENTRANT -O2 -Wall -g -ggdb -DDEBUG -finline-functions -DQT_THREAD_SUPPORT=1 -DDISPLAY_ICONS=false -DICON_DIR=\"/eq-icons/\" -o...
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    It seems every time mine faults I get a...

    It seems every time mine faults I get a "<something|Unknown> has been removed before we could process it" or whatever that message is. It sounds like something is despawned while it's in a loop...
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    I'm attaching a .tar.gz file that will make the...

    I'm attaching a .tar.gz file that will make the filter files. It will create a directory named "KnownMobs" which has a list of every mob that has been processed. This is used to prevent...
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    I wanted to test my script a few more times, but...

    I wanted to test my script a few more times, but it's working fine. I'll rip out the debug stuff and send it to BA for upload.
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    ok, found out I needed qt-mt which I couldn't...

    ok, found out I needed qt-mt which I couldn't find. Installed the debian package:

    ii qt-gcc3 2.3.2-3 QT 2.3.2 runtime libs.
    ii qt-gcc3-dev 2.3.2-3 QT 2.3.2 static libs,...
  20. Replies
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    Problem, this just happened with today's patch:...

    Problem, this just happened with today's patch:

    checking for Qt... yes
    >> Found version.: 2.3.2
    >>> Headers......: /home/Nobody/qt-2.3.2/include/
    >>>> Libraries...: ...
  21. Thread: Editing Filters

    by Nobody
    Replies
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    4,676

    Editing Filters

    Ok, I'm about to send BA the latest update. I've picked up a few more as we've gone on.

    Here's what we need now:

    1) People to make suggestions
    simple, just like Thanos did. Go through the...
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    Ok, this installs in /usr/lib/qt-gcc3/* What...

    Ok, this installs in /usr/lib/qt-gcc3/*

    What should $QTDIR be set to?

    qt-gcc3-doc only includes a changelog.
  23. Thread: spawnlist.txt

    by Nobody
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    If you can send your your spawnlog.txt to...

    If you can send your your spawnlog.txt to BlueAdept he can get it to me for processing.
  24. Thread: spawnlist.txt

    by Nobody
    Replies
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    14,968

    In addition feel free to comment on what's out...

    In addition feel free to comment on what's out there such as "XXX needs to be listed" or "YYY is nothing because he's for ZZZ"

    Don't worry about spellings, I'm keeping a list of all NPC's I find...
  25. My second script designed to allow custom...

    My second script designed to allow custom pointing of maps is almost done. It's simple but I'm trying t make sure it doesn't destroy maps.
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