Yup, scratch that.
Type: Posts; User: Joemama
Yup, scratch that.
Is SEQ kinda a back-burner project now that EQ has maps within game?
That's kinda the impression I am getting from reading various posts.
Where are the structure changes for everquest.h listed? I must have missed those somewhere.
I got all the opcodes changed from the posts on the other topic, didn't see anything about...
I read the other posts about the random beeps that happen with the new SEQ, so I will let that one go, but there are a couple things I was curious about
The old SEQ, if started after you were...
So far 1 of 2 problems I have with the new SEQ that's only a minor one, is that every time I go to terminal to /usr/local/bin and ./showeq, I get the error:
./showeq: relocation error: ./showeq...
I've been using spawns.conf forever, constantly chaning the spawns and mobs in it to match my preferences. I have always had it so that it uses the keyboard bell to beep and alert me of certain...