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Type: Posts; User: BlueAdept

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    Re: Pi5 display issue

    Yeah I saw that on another board. Also some "fixes" that may help. Ill get it eventually.
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    Re: Pi5 display issue

    Tried a virgin install. Converted to X and same issue. Has to be something with the QT5 package being missing from the PI.
  3. Thread: 12/03 patch

    by BlueAdept
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    Re: 12/03 patch

    wow this was an early one. Thank you.
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    Re: ShowEQ 6.4.4 for Live 12/03/24

    Thank you.
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    Re: Pi5 display issue

    I have another display installed which needed drivers. I am concerned that it may have been causing the issue. I am going to build it on a virgin OS with only HDMI and see if that was affecting it. I...
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    Re: Pi5 display issue

    Different error using wayland option

    error: XDG_RUNTIME_DIR is invalid or not set in the environment.
    Failed to create wl_display (No such file or directory)
    qt.qpa.plugin: Could not load the Qt...
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    Re: Pi5 display issue

    Didn't even think that it may be using wayland. You are probably right. Ill try it tonight.

    Confirmed that later OS versions of pi 4 and all Pi 5 now run wayland by default.
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    Pi5 display issue

    Trying to get the pi 5 to work with showeq. Pi no longer has a qt5-default any more. It was suggested to install these packages instead. qtbase5-dev qtchooser qt5-qmake qtbase5-dev-tools and...
  9. Thread: 11/20 patch

    by BlueAdept
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    1,383

    Re: 11/20 patch

    No problem. Life comes first. It is just a program for a game....
  10. Thread: 11/20 patch

    by BlueAdept
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    Re: 11/20 patch

    Tarball and svn updated. Thanks Newby!
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    ShowEQ 6.4.3 for Live 11/20/24

    Announcing the release of ShowEQ version 6.4.3. Special thanks to Newby for the patch.

    This version is compatible with the Nov 20th release.




    BlueAdept (11/20/24)
    ----------------
    -...
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    Re: EQEmu and showeq

    https://sourceforge.net/projects/seq/files/ShowEQ/ShowEQ-5.2.x%20-%20for%20project%201999/

    You can try those. One of them, I am not sure which, worked for p99 originally (before they started...
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    Re: EQEmu and showeq

    There are some friendly EMUs to SEQ and MQ2, P99 is friendly to neither. They added encryption to the stream and ban people for MQ2 or MySEQ. There are some threads on how to defeat the encryption...
  14. Thread: 10/16 patch

    by BlueAdept
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    Re: 10/16 patch

    Tarball was done by cn182 svn updated by me. Thanks Newby!
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    ShowEQ 6.4.2 for Live 10/16/24

    Announcing the release of ShowEQ version 6.4.2. Special thanks to Newby for the patch.

    This version is compatible with the Oct 16th release.




    BlueAdept (10/16/24)
    ----------------
    -...
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    Re: Show rare spawns in a column

    Reading up on it, it is part of the hunter achievement. Unfortunately I have been away from the game too long to actually know what it actually means. I saw that not all rare mobs are conned rare...
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    Re: Show rare spawns in a column

    xerxes, as far as I know the only thing that denotes them as special is the # unless something has changed. I don't know if anything has changed over the last several years though. I don't remember...
  18. Thread: 9/18 patch

    by BlueAdept
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    Re: 9/18 patch

    Thanks Newby!
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    Re: ShowEQ 6.4.1 for Live 09/18/24

    Thank you!
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    Re: Unable to build

    Second that. Sounds like missing packages.
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    Re: ShowEQ 6.4.0 for Live 08/21/24

    You've been busy. Don't burn yourself out. Thanks for taking care of the release.
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    Re: Multiable toons on one pc

    How I do it is that I zone the character I want to follow first. It seems to grab the character that zones first most of the time even with session tracking.
  23. Re: Running issues with BadShmSeq after following FAQ

    He beat me to it. I was going to say it looks like a permission problem. ShowEQ needs root access. Congrats on getting running.
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    Re: ShowEQ Hunt filter Beep

    Unfortunately I do not believe anyone is developing the code at this point. If anyone wants to submit a fix for this. I am willing to add it to the source.

    We are looking for someone to take over...
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    Re: Audio event for Alert / Locate spawn

    Good you figured it out. I used to have custom sounds but it has been 20 years since I used it.
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