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Type: Posts; User: Showmo

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  1. Re: Bug: Casting Eye of Zomm (from items) Causes Crash

    My apologies. Life's been kinda busy. I've applied the patch, recompiled and tested the clickies and everything looks good so far. I'll keep running around and look for anything out of the...
  2. Re: Bug: Casting Eye of Zomm (from items) Causes Crash

    No worries, I know time is valuable :) Let me know if I can provide any more information. I tried tracking it down and all I learned was my C is VERY rusty.
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    Re: Character POV missing?

    SEQ vm. Are you playing EQ in a VM as well? I thought they frowned upon that. haha, "they frowned upon that" on this forum
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    Re: Character POV missing?

    I used to have this issue when I was running my VM with 1 core, I bumped it to 4 cores and haven't seen it since. I didn't see mention of the VM config, so if you are running it with 1 or 2 cores...
  5. Bug: Casting Eye of Zomm (from items) Causes Crash

    ShowEQ Version:
    ShowEQ 6.3.9, Built from 'main.cpp' on Dec 7 2023 at 06:38:38
    CVS: @(#) $Id: main.cpp 1279 2022-10-20 00:33:52Z cn187 $ $Name$
    Using GCC version: 9.4.0
    ...
  6. Re: Ldon Object as UNKNOWN RACE and all showing at 0,0,0

    This looks to have done the trick. Patched without errors, no console errors and all the objects showing on the map where they actually are. thank you so much :)
  7. Re: Ldon Object as UNKNOWN RACE and all showing at 0,0,0

    I just realized when this occurred. Back when they made changes to mob types. Summoned, animal etc.
  8. Ldon Object as UNKNOWN RACE and all showing at 0,0,0

    Since roughly the 4/20/2022 patch, all npc ground spawns that used to show as ldon_object have been spawning at 0,0,0 in every zone they are in. This includes Ldon missions, dodh missions, tacvi...
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