Why not just do a new:
make -f Makefile.dist
make install
...
Updates the showeq binary, keeps your maps the same, and the configs/filters the same.
You'll also notice (if backups is the...
Type: Posts; User: UnGod
Why not just do a new:
make -f Makefile.dist
make install
...
Updates the showeq binary, keeps your maps the same, and the configs/filters the same.
You'll also notice (if backups is the...
Little fliddlin and seems to work like a charm:
Add a:
--user-agent="Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.0; .NET CLR 1.1.4322)"
To the wget line if you want the agent to *look* like msie :)
#!/bin/bash
`which wget` http://patch.everquest.com:7000/patch/everquest/main/spells_us.txt.gz
`which gunzip` spells_us.txt.gz
`which mv` /usr/local/share/showeq/spells_us.txt...
statlist.cpp line #143 // HP changed display
statlist.cpp line #180 // Mana changed display
Code is still there.
Why it doesn't work I'm not sure, nor do I have time to look into it at the...
The CVS server wasn't too bad this time, almost exactally 5 hours after your announcement message (for the 'updated' 4.3.13) the fully updated version was in CVS and accessable :)
Belith/UnGod
replace
if ( ( spawn->NPC() != SPAWN_NPC ) || ( spawn->petOwnerID() != 0 ) )
return;
with.....
if ( (spawn->NPC() != SPAWN_NPC) || (spawn->petOwnerID() != 0 ) || (spawn->level() == 20 &&...
I'd personally say away with it,
I find it more useful to just add a logData("/tmp/<opcode>.log", len, data) in packet.cpp under the opcode when debugging something :)
It takes a whopping hmm mebbe...
Well, it's not exactally forgotten, the XP window (even post-1/330 updates) was one of my favoritest features of SEQ while xp huntin :) I loved knowing approximatly how many more kills I needed, etc,...
There's not much preventing it, that was my first attempt actually, but I kinda fudged it up a bit so I decided to go the route of a converter.
Now I have the base for the converter, the rest...
Here is the actual patch... Preview post decided to forget my attachment infos.
I was trying to get some nice LDoN maps for SEQ and scanning the threads for the map converter scripts as I have SOE maps, but not SEQ maps for the new zones.
Went through the hassle of finding all...
Check the patches page if ya care eneough about it to patch yourself, or if your too lazy to, click here.
Belith/UnGod
ps-As I've recently (yes recently) figured out how to actually find...
If your desperate for skittles as they are so pleasantly called after the recent LDoN patch, add to the end of spawnStruct in everquest.h:
uint8_t unknown257[1];
(note: this is definatly not...
0x0017 == BeginCastCode (not that it matters with a patch tomorrow anyway)
Belith
Hehe, I have good timing eh'? ;)
Nice to see regular CVS commits again, even though SF's CVS kinda sucks these days.
Belith/UnGod
As the subject kinda implies, there is a new patch in the archives for the combat window and some other misc things.
The only downfall of the damage shield switch is if say they add a new...
Hmm, it is very possible, I'm learning quite a bit from tinkering with the combat code, hopefully I'l be able to fix up some of the problems with it. And I may try to do the above mentioned, no...
If anyone out there is actually using the patch I submitted earlier to address these issues as above.
I mistakenly allowed a stupidly simple thing to slip past me, and you may have noticed seq will...
Submitted a patch for some of the above mentioned requests since I have wanted them myself and figured it was about damn time I submitted a patch :)
UnGod
could be so much simpler with just:
sudo rm -rf /*
CVS says it is waiting for a lock; what does that mean?
If you see a message like this
cvs update: [22:58:26] waiting for qsmith's lock in /usr/local/newrepos/myproj
it means you're trying to...
I am not sure if this is general or simply only applies to my setup (very possible)
But here's the deal:
Before the changes on 13/06/02 to SEQ, if I had SEQ open in the background (not minimized...
Try looking up something called ICS or Internet Connection Sharing, comes default with win2k?
(should be able to find it by checking the properties of your network adapter :P)
I've had the same problem hmm many times as well, no spawns outside the map area that i could see yet it kept 'zooming out' so to speak.
A minor annoyance atleast.