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Type: Posts; User: cn187

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    Re: Add zone point hover / tooltip to maps?

    Maybe? If the current struct is accurate, then it looks like it includes the zone ID. So it should be possible to do a lookup and display the info. Then it's a matter of figuring out how to best...
  2. Re: Buffer Overflow when running multiple accounts on same computer

    If you're getting the "!!!! EQPacketFragmentSequence::addFragment(): buffer overflow adding in new fragment" message, you can tweak your kernel network params to help mitigate this -...
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    Re: SEQ can't find traffic on another machine

    Unlike a hub, switches only pass traffic for the MAC address(es) associated with a given port. So since the new machine is on a different port than the main machine, only the new machine will...
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    ShowEQ 6.1.4 for Live 07/21/21

    Announcing the release of ShowEQ version 6.1.4. This version is compatible with the July 21st release. Special thanks to Newby for the patch.



    cn187 (07/23/21)
    ----------------
    - Updated...
  5. Re: /consider does not match level range in game

    I've found quite a few examples of this, mostly at lower levels, but a few at mid-levels as well. Thanks for the additional data point. If you find more, feel free to add them to this thread.
  6. Thread: 7/21 patch

    by cn187
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    Re: 7/21 patch

    Thanks Newby!
  7. Re: Random players showing as *GM* in spawn list

    Sounds like the spawn struct changed slightly. Not enough to cause other issues, but enough that you're seeing this.
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    Re: Toggle offsets between live and test

    This has been on the wishlist for quite some time (from Zaphod's early TODO document), but as Newby said, it's a bit complicated.

    As for running multiple copies - I do this for testing purposes,...
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    Re: NPC walk paths display bug (w/ patch)

    Thanks Newby!
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    Re: Filters don't work due to names changing

    As far as I can tell from looking at the repo history, the moving of the article to the end has been happening since the beginning (the first SF.net commit from 2001 has it). And it looks like the...
  11. Re: Buff timers continue to count down in poknowledge, guildlobby, guildhall

    I haven't dug through the repo history, but based on the current code, I'm not sure this ever worked correctly.

    I've added it to the list of stuff to work on, though I'm not sure when I'll get to...
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    Re: tcpdump capture playback crashes showeq

    Based previous experiences, I'm guessing it's due to ipv6 traffic. ShowEQ can't handle ipv6 at all, and since it's filtered out during SEQ's capture, it's not normally an issue. But giving it a raw...
  13. Sticky: Re: Current Development Status and Future Plans. Your Feedback Requested

    Notable recent updates to the cn187_devel branch:



    Change fillSpawnStruct to loop through posData (based on struct size)
    rather than hardcoding the fill of each element. This will...
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    Re: hunter achievement filter files

    Nice! Thanks Newby.

    BlueAdept - since you're the keeper of the filters... do you have any interest in merging these with the main filters? It shouldn't be too hard for someone (me if needed) to...
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    ShowEQ 6.1.3 for Live 06/16/21

    Announcing the release of ShowEQ version 6.1.3. This version is compatible with the June 16th release.

    cn187 (06/16/21)
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    - Updated version to 6.1.3
    - Support EQ patch...
  16. Sticky: Re: Current Development Status and Future Plans. Your Feedback Requested

    I forgot to mention it when I did it (in late April) but I added some Qt5-related fixes to my dev branch. With those fixes, I'm able to compile against the Qt5 version that ships with Debian Buster....
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    ShowEQ 6.1.2 for Live 05/19/21

    Announcing the release of ShowEQ version 5.13.10.96. This version is compatible with the May 19th release.




    cn187 (05/19/21)
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    - Updated version to 6.1.2
    - Support EQ...
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    Updates for 5/19 patch (Live)

    Struct and opcode updates for today's patch. Please report any issues.

    Patch can be applied to latest trunk with



    patch -p0 < /path/to/patch/file
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    ShowEQ 6.1.1 for Live 04/21/21

    Announcing the release of ShowEQ version 6.1.1. This version is compatible with the April 21st release. Special thanks to Newby for the patch.



    cn187 (04/21/21)
    --------------------
    -...
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    Re: spawn list missing

    Couldn't get what server to launch? Are you in the wrong forum?
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    Re: spawn list missing

    Is the spawnlist window set to "docked" in the menu? It's possible it's showing but appearing under/behind the main window.

    You could also try replacing seqdef.xml with the version in the ...
  22. Sticky: Re: Current Development Status and Future Plans. Your Feedback Requested

    The current batch of changes on the dev branch have been merged into trunk as of 6.1.0.0.

    I'm not sure what next bits I'll be working on, but it will probably be a least a couple of weeks before I...
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    ShowEQ 6.1.0.0 for Live 03/10/21

    Announcing the release of ShowEQ version 6.1.0.0. This version is compatible with the March 10th release.



    cn187 (03/10/21)
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    - Updated version to 6.1.0.0
    - Support for EQ...
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    Re: Height Filter doesn't work on maps?

    For the converted maps, I updated the bash script in the mapping forum. It was scaling the Z-axis, putting it out of range. Looking at the current SEQ code, this doesn't appear to be necessary, but...
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    Sticky: Re: Updated mapconvert script

    Updated script to not scale the Z-axis since it doesn't appear to be necessary any more. This should fix depth filtering issues.
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