i was in a rush, need to test to determine if i missed anything.
[File Info]
PatchDate=12/09/2021 Live
[Port]
port=5555
[Memory Offsets]
# pinstZoneAddr_x
Type: Posts; User: plaisance
i was in a rush, need to test to determine if i missed anything.
[File Info]
PatchDate=12/09/2021 Live
[Port]
port=5555
[Memory Offsets]
# pinstZoneAddr_x
Thank You!
i ran out of time for the ground spawns, they'll still show, but they may not be labeled correctly.
[File Info]
PatchDate=12/13/2018
[Port]
port=5555
[Memory Offsets]
# pinstZoneAddr_x...
see if this helps any.
[File Info]
PatchDate=12/13/2018
[Port]
port=5555
i didn't have time to do all the secondary, but you can use this to get level working
# BYTE Level
LevelOffset=0x3bc
HideOffset=0x294
this is what i am using, can you let me know how off i am when you have time.
Thanks ieatacid
I started monitoring on the 12th and 13th and sent you the link to the 0xd1d dump via pm
everything is looking good, only a couple of warnings i am not doing a good job at cleaning up.
Warning: OP_Buff (0xd1d) (dataLen: 88) doesn't match: sizeof(buffStruct):44
Warning:...
OK, things are looking good, all is working so far without issue.
I noticed somethinng in the logs that may not be nothing at all. He is a snippet of it.
Debug: connect2: Unknown opcode...
Thanks guys.
testing out things now to see how it goes.
oh, as for the zoneopcodes, those changes i had made from ieatacid's post back in march, the op id's were the same ones i had.
march...
here is what i am seeing after the update to live
Debug: connect2: Unknown opcode 'OP_ZoneSpawns' with payload type 'spawnStruct'
Debug: for receiver 'SpawnLog' of type 'SpawnLog' to member...