Results 1 to 3 of 3

Thread: More changes on test

  1. #1
    Registered User
    Join Date
    Apr 2002
    Posts
    48

    More changes on test

    It seems they made a small change on test last night. Adding another 4 bytes to the spawnStruct as well as adding 2 from before level and subtracting 2 afterwards. Screwed me up for a bit but I got it working again. Not sure when any of those changes are going to go live, but again I am sure the developers are already working on it.

    -Cattj

  2. #2
    Registered User
    Join Date
    Dec 2001
    Posts
    6

    Post another patch

    They just got done patching (again, whee) something on test a few minutes ago. new spdat and new testeqgame. Here's hoping they fixed the Ageo bug as part of it (MGB PotG was eating any form of Ageo).

    cattj, don't suppose you have a patch or a diff from the last time you had it working? been trying to tweak on my own to get seq working on my box again, have been unsuccessful so far.


    -- blue
    Yarf!
    "Where are we going, and why are we in this handbasket?" -- unknown

  3. #3
    Registered User
    Join Date
    Apr 2002
    Posts
    48
    I imagine these changes will be fixed on Wednesday by the actual development team. They probably have a better handle on it then I do. I am pretty sure this patch will be the one that has been on test for a while.

    -Cattj

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

You may post new threads
You may post replies
You may post attachments
You may edit your posts
HTML code is Off
vB code is On
Smilies are On
[IMG] code is On