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Thread: Some bug fixes...

  1. #1
    Registered User
    Join Date
    May 2002
    Posts
    5

    Some bug fixes...

    Some bug fixes. I'm not a developer on this, so you can make these changes manually. Replace or edit existing line at that location so that it matches the lines below.

    ** Fixes con color for level 55-56
    player.cpp(964): greenRange = -20;
    player.cpp(965): cyanRange = -15;

    ** Fixes misspelling for halfling
    interface.cpp(62): "Troll", "Ogre", "Halfling", "Gnome", "Iksar",

    ** Fixes Glamour of Kintaz to reflect the increased spell duration change
    spelltimes.h(5403): d = 54;


    ** Fixes that annoying spell duration timer bug where casting one spell would often alter the countdown duration on another spell as a side effect (drives chanters crazy).

    Can't remember the line, but it is in spellshell.cpp and in the function "selfFinishSpellCast". You'll recognize the line. The change was to add the spawnId third parameter.

    spellshell.cpp:
    SpellItem *item = FindSpell(b->spellId, m_player->getPlayerID(), b->spawnId);
    Last edited by Ryntar; 05-10-2002 at 02:05 AM.

  2. #2
    Registered User Zaphod's Avatar
    Join Date
    Dec 2001
    Posts
    648
    Thanks for the info, I'll try to put these in my next CVS commit.

    In the future, could you please submit these types of things as a patch? As long as the patch isn't adding new files you can just do the following to genereate a patch file:
    Code:
    $ cd <showeq_dir>
    $ cvs diff -u > mypatch.diff
    where <showeq_dir> is the top level directory of where you checked out showeq.

    This makes it a lot easier for us to incorporate your changes.

    Enjoy,
    Zaphod (dohpaZ)
    Last edited by Zaphod; 05-10-2002 at 08:29 AM.
    Chief Software Engineer of the Apocalypse.
    http://showeq.doomed.to/
    SourceForge.net user: dohpaz.

    Personal thank you donations are now accepted.

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