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Thread: Feature Request(s): Combat window upgrades

  1. #1
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    Feature Request(s): Combat window upgrades

    There are about half a dozen things I'd like to request, but I'll try to narrow it dow to a few.

    Main Combat window:

    Currently lists the mob number and sorts them sequentially.

    1) Would LOVE a reset or Clear button for this screen
    2) Would like to see the "names" of mobs
    3) Would like to have the ability to sort this list by :
    Name
    Spawn time
    Engage time (or even the current engaged mob on top)
    4) Would like to see DPS listed when mob dies.

    Mob combat window:

    1) Would LOVE a reset or Clear button for this screen

  2. #2
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    Patch #655072

    Submitted a patch for some of the above mentioned requests since I have wanted them myself and figured it was about damn time I submitted a patch :)

    UnGod

  3. #3
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    AWESOME!!!!


    Thanks!!!

  4. #4
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    Cool Bugfix

    If anyone out there is actually using the patch I submitted earlier to address these issues as above.
    I mistakenly allowed a stupidly simple thing to slip past me, and you may have noticed seq will segfault quite a bit if your using that patch.
    A new patch has been submitted that fixes thoes errors.
    (The new patch is the entire thing not just a fix to the problems, so apply it on a clean, unpatched version of the source)

    I still have yet to find anything on the note of the killing blow not being shown in statistics, if there are any Devs reading this that might have any idea. Feel free to mail me, I'd like to get that nailed down. Nothing like getting that uber 400dmg crit that you so want to have registered in statistics as your max hit.. but have it be the killing shot ;) It's very dissapointing, really!

    Happy Holidays and the like
    Especially to all the statwhores out there like myself ;)

    UnGod/Belith

  5. #5
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    Lightbulb

    Oh, btw, I totally want all the features from your patch. Any chance it will get rolled up into the CVS at some point?

    Is it possible to grab the damage output from group members and their pets as well? I would love to be able to take a look at the relative output. Then I can boot the non-productive. (jk)

    I envision a tabled display that shows group member name, damage on current mob, and percentage of damage done to that mob. Perhaps with a dynamic expansion to add a row for a pet, or maybe just roll up the pet damage into the owners total.

    Last edited by root; 12-24-2002 at 02:43 PM.

  6. #6
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    Root

    Hmm, it is very possible, I'm learning quite a bit from tinkering with the combat code, hopefully I'l be able to fix up some of the problems with it. And I may try to do the above mentioned, no promises though ;)

    Belith/Ungod

  7. #7
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    very nice patch.

    The poor "Clear" menu looks a little sad cause it's all alone, but otherwise a great patch.
    Curio

  8. #8
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    How do I check if this patch was rolled into the recent versions? (I am at work and cannot run my SEQ to look for the menu)

  9. #9
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    The patch is still listed in "Open" status. That usually means it has not been incorperated into the CVS tree.
    "What you've just said is one of the most insanely, idiotic things i've ever heard. At no point in your rambling, incoherant response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you NO points, and may god have mercy on your soul."

  10. #10
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    I promise I'll get to it. If it doesn't make my next commit please bug me with a private message.

    fee

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