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Thread: EQPlayer module is segfaulting

  1. #1
    Registered User
    Join Date
    Dec 2001
    Posts
    24

    EQPlayer module is segfaulting

    Ok, with Jan10 CVS, I am segfaulting again on zones that I was not segfaulting before..

    Here is my output on a fresh zone load, only 10 players in zone:

    Categories Reloaded
    Building new pcap filter: EQ Client 192.168.0.234, Zone Server port 2917
    Clearing Cache: Count: 0
    Reseting sequence cache
    EQPacket::dispatchZoneData():CharProfileCode:Not Decoded
    No Zone Specific filter file '/usr/local/share/showeq/filters_wakening.conf'.
    Loading default '/usr/local/share/showeq/filters.conf'.
    Loaded map: '/usr/local/share/showeq/Wakening.map'
    TIME: 22:52 10/14/3223
    Possible Key: 0x0677b60c
    DecodePacket(): FOUND KEY: 0xd34482d9
    Decrypting and dispatching with key: 0xd34482d9
    EQPlayer::backfill():
    Segmentation fault

    I am unable to get the damn -D cvs command to work to get the working CVS from Jan01. Can someone give me the syntax please?

  2. #2
    Registered User
    Join Date
    Dec 2001
    Posts
    183
    Do you segfault every time?

    Are you using the latest libEQ.a?

    The current md5sum of libEQ.a (31/Dec/01): 4e9d9772132fc63ea8860cc2fdb2905d

    Lastly when you applied the last patch did you do a complete recompile? (ie, run "make clean" first, or otherwise force it to recompile every source file).

  3. #3
    Registered User
    Join Date
    Dec 2001
    Posts
    24
    Yes, using latest libEQ.a verified md5sum.

    Yes, with latest install I did fresh CVS, with make install to copy over old files. No it is not happening everytime, some zones seem worse than others.. with about 20 attempts on Wakening Land I got stable decrypt once, whereas OT with LARGE player count decrypts every time. I do not know what else to do. My options are pretty much default, running it on a P3-600, 256MB RAM, very clean RH7.2 install, I followed the RH7.2 users instructions to the letter.

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