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Thread: Small problem, would love some help.

  1. #1
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    Small problem, would love some help.

    Hello,

    I am running two machines, both win2k SP3 and Version 1.1 .Net.

    I start the server on my EQ box, then start EQ. I wait until my toon is completely in the game, then I run the Client. Alas I only a blank screen.

    My server does say new connection from IP 192.168.1.101 and that is all.

    I tried running the server like this myseqseverc 1000 4734 1, but I still only get the following, this is what I always get.

    Running at 250ms updates
    96
    Waiting for new connection...
    New connection from: 192.168.1.101

    I have tried running the two boxes through my router witch is a switch and through my old hub that worked for SEQ in the old days, it is a SynOptics model 800 (don’t laugh I know its old ;P)

    I am sure I am missing something elementary here, but I just can not for the life of me figure it out.

    Both machines can ping each other and share files.

    Any help would be greatly appreciated

    ---Edit---

    I am running the Test version that is up in the news section.

    My toon is logging into the nexus, not a LOY zone.

    ---End Edit---

    Yooish
    Last edited by yooish; 04-17-2003 at 10:03 PM.

  2. #2
    Registered User MrDoh's Avatar
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    That's a good one... hehe

    I can't say I recall seeing very many problems of this sort. I do not know for sure if this code is still included in the current test build, but in the past, others have tried to telnet to their server machine on port 5558 to see if anything is displayed. (The server must say waiting for connection when start telnet from my understanding.)

    Also, if it were happening to me, I'd go to another zone and try it. The nexus is always so wierd with so many people and so much traffic and cpu strain on the server side. At least that might help narrow the problem area.

    Also, what's the speed of both processors?

    Mr. Doh
    Last edited by MrDoh; 04-17-2003 at 10:12 PM.

  3. #3
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    Still a no go.

    I tried logging in a toon into Katta, and I still have the same issue.

    My EQ box is a Pent 4 2.4ghz with 1gb of ram and the client is a 1.4ghz athon with 1 gb of ram.

    This interesting thing is that I can NOT telnet to my server machine via port 5558, I have no firewall that I am aware of.

    Could someone give me an insight on how to curve this telnet issue, mayhap it is the problem.

    Yooish

  4. #4
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    telnet working

    Okay I loaded up Telent sever admin and set the port to 4734 and I was able to Telnet to the EQ (sever) machine just fine. Running both through the switch and through the Hub.

    What o What could it be that I am missing?

    Yooish

  5. #5
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    are you hitting the "GO" button at the bottom of the client screen?

  6. #6
    Registered User MrDoh's Avatar
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    hehehe...

    I was gonna ask this too, but if yooish is seeing the "new connection from..." appear on the server screen, then the connection must have been initiated by pressing the "go" button.

    yooish,
    I don't yet have any more ideas, but I am still thinking about this. I have a win2k box here and I'm gonna do some tests... but I'm pretty sure we have a lot of others using win2k and not having these problems...

    Do you get the spawn list? I know that you don't get the map... Where are your maps stored at? I have read of directory structure problems before. Your path should look something like this: C:\myseq\maps\*.map
    The actuall client should go into the myseq directory, and the maps should go into the maps directory.
    Try manually loading a map and pressing go then...

    Does the interface acually freeze where you have to end task it, or can you still use the menus, and exit normally, etc?

    That's all I can think of at the moment, but I'm sure more will come to me.

    Mr. Doh

  7. #7
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    Still lost on Beta version

    I have been pushing the GO button.

    The client machine does not lock up in anyway, I can function as normal before and after the starting of the client. Server as well does not lock up.

    For Kicks I dropped down to Server version 1.4 and Client Version 1.7b and it worked flawlessly. But being a stubborn Irishman I removed that and I am still tring to figure out what is the problem with the beta version.

    Anyhow I am kind of out of ideas at this point as well, other then maybe it could be a Prepatch update for Win2k. I do have them installed on both machines.

    I will spend more time on it tonight.

    Mr.Doh Thanks a bunch for you effort.

    ---Edit---

    I also recompiled the source on each of the machines, Still have the same problems

    ---End Edit---

    Yooish

  8. #8
    Registered User MrDoh's Avatar
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    Try the newest test version when it come out and see if that helps any. I am waiting to do the same

    You are very welcome!

    Mr. Doh

  9. #9
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    Try the newest one that's up now, it will hopefully work better.
    Links are in the New section.

  10. #10
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    Newest test works like a charm CMB.

    Thanks alot for your work there lad.

    Yooish

  11. #11
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    Same issue here

    My setup is about as close to Yooish's as it gets (same software levels and almost the same processors/ram) with about the same issue. When I click "GO" I get a "Can't find map" (or something close to that. I'm at work now so don't remember exactly.) error box. No spawn list, no map. I can manually load a map but that's about it. It's not a "locking up" issue. Seems to connect to the server fine.

    I started testing in a LoY zone and even tried an old world zone with the same results. The last time I saw everything work perfectly was CMB's first version ever of it. I haven't played much with it until I saw the LoY support was in today! I was soooo bummed when it didn't fire right up.

    Any ideas?

    (Even if I never get it working, I just wanted to say GREAT JOB CMB! Definately a SHANAZZY tool!)

    SimpleMynd

  12. #12
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    Do you have a maps directory in the client directory and are all the maps in it?

    The Maps directory must be below the client to find it.

    -Lane

  13. #13
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    Yup. Typical c:\myseq\maps structure with maps in the maps folder and the exe in the myseq folder.

    -SimpleMynd

    edit: I even pulled all the new maps from the zip file this morning as well as grabbed the new LoY maps from another thread a few days ago.

  14. #14
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    Ok, looking atthe first post, i see the following
    myseqseverc 1000 4734 1

    i gather that the 4734 is the port number to listen on, what does
    the 1000 and 1 still stand for...


    if i do not use any of these parameters, will it still run on the
    default port?


    Thanks

    -M

  15. #15
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    Showeqgratefull, don't change anything unless you need to, and you probably don't need to worry about that stuff. Just run the app, and change the IP Address of the server in the Options window of the client. Everything should be fine using the defaults.

    If not, then right back with problems.

    -Lane

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