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Thread: New bug?

  1. #1
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    New bug?

    I'm getting an error, right after zoning I get:

    Zone: EntryCode: Server, Zone: poknowledge
    Lost sync, relog or zone to reset
    uncompress failed on 0x21f6: buffer error
    Your player's id is 1452

    I don't see that anyone else has this trouble, anyone got any ideas?
    --------
    - Catt

    >SELECT * FROM users WHERE clue > 0;
    0 rows returned
    /em sigh

  2. #2
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    A little more info on this issue.

    It seems to be just 1 character, I've loaded others on the same account into the same zone, no troubles.

    Most obvious difference aside from levels is the one with the trouble has his epic ??
    --------
    - Catt

    >SELECT * FROM users WHERE clue > 0;
    0 rows returned
    /em sigh

  3. #3
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    I think I have an idea of whats causing it, will probably require a new libEQ to fix it, still looking into it tho.

  4. #4
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    I cannot tell you how cool it is to have someone like Mvern there, responding, and working deligently when things go wrong. And, yes, if I could think of any more ways of kissing his ass, I'd do so ..hehe

  5. #5
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    Thanks for the replies and hope.

    I've done a little more testing, had a friend with a very similar character (with epic, same class, couple levels higher, etc) sign on and he had no troubles.

    Anything I might try to help figure it out, or even a hint what it's related to?
    --------
    - Catt

    >SELECT * FROM users WHERE clue > 0;
    0 rows returned
    /em sigh

  6. #6
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    Greetings,

    I'm having the same issue. I really appreciate your dedication to this project, and without you we would be in trouble. My character has his epic as well, if that makes any difference, although it is banked.

    Thank you for your time.

  7. #7
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    Packrats Beware...

    I found a work around for this, it seems to be tied to how much stuff a character has. I moved 3 bags (10 slot) out of bank to a mule, and now have no problem.

    Soneguy, you a packrat too?

    I tried to find the eror text in the code, it doesn't seem to be there, it coded into LibEQ?
    --------
    - Catt

    >SELECT * FROM users WHERE clue > 0;
    0 rows returned
    /em sigh

  8. #8
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    Stuff

    I've moved things between characters rather extensively and some still crap out, others still do not.

    Stripped one down quite a bit.

    Some more info: It happens with accounts that are LOY enabled and accounts that are not, level doesn't seem to be an issue, I have a mid 30's, a mid 50's and a 65 that all do it. Also have a number that do not do it.

  9. #9
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    An update,

    I only seem to not get the error when I zone naked, ie after I die and when I get rezzes.

    That's all, thanks.

  10. #10
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    I think I've tracked the problem down to the number of total occupied slots in your character's inventory. At the moment I'm hovering around the limit, and if I don't keep stuff out of my inventory the bug re-manifests itself.

    I hope this helps.

  11. #11
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    Re: New bug?

    Originally posted by Catt
    I'm getting an error, right after zoning I get:

    Zone: EntryCode: Server, Zone: poknowledge
    Lost sync, relog or zone to reset
    uncompress failed on 0x21f6: buffer error
    Your player's id is 1452

    I don't see that anyone else has this trouble, anyone got any ideas?
    Same Error here and unknowns too - have LoY and my bank is nearly full ... i ll try to do some investigation after Easter ... RL issues

    /wave

    -- LC
    -- Lord Crush

    Greater Faydark has to be cleaned from all Elves !

    This is a HOTKEY !!!

  12. #12
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    Stoneguy - what does the limit seem to be?

    And do you mean char inventory top level slots, or bank slots, or a combination of both?

  13. #13
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    I have tried a char lvl 9 with nothing in bank and 6 items in char inventory

    I have nearly no unknown spawns

    After 3 hrs
    -- Lord Crush

    Greater Faydark has to be cleaned from all Elves !

    This is a HOTKEY !!!

  14. #14
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    With me, I'm getting some slightly different results...

    I seem to be suffering from "warm up time". When SEQ starts, it gives me all those unknowns, and refuses to show ground spawn(dropped items and world containers). However, after a while of SEQ running, it somehow corrects itself, and works flawlessly from then on.

    There, of course, might be other issues at hand, but this is what I seem to have noticed.

  15. #15
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    So, I'm not sure if this error is same error, but rather then start a new thread. So, here goes.
    seq loads up fine, but it doesen't decode and crashes everytime I zone.

    Error: PlayerItemCode (6441) (dateLen:10 != sizeof(playerItemStruct):468)!
    Segmentation fault

    I'm currently useing qt 3.0.6, the new libEQ.a, and all the new seq files. Any clue on what could be the problem?

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