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Thread: hide / highlight mobs addition

  1. #1
    Registered User
    Join Date
    Oct 2002
    Posts
    16

    hide / highlight mobs addition

    Added a feature to hide or highlight mobs via context menu after selecting a mob/player on the map.

    Files modified form1 and mapcon
    Form1
    added context menu rmenu and menu items 16 and 17 hide and highlight.
    added flags hidden and highlight to spawninfo

    mapcon
    added rhidden and rhighlight
    modified click to only work with left click
    modified mousedown to set hdown only with left click
    added to mousemove to update hidden and highlight flags
    modified paint to hightlight and hide mobs based on flags

    forgot to remove unused rclick which is set when a right click event occurs.

    http://www.geocities.com/gezs12345/index.htm
    link is on page file name myseq-1.12b.zip

  2. #2
    Moderator
    Join Date
    Jan 2003
    Posts
    426
    Thanks, I will add the changes to CVS tonight if I have time.

  3. #3
    Registered User
    Join Date
    Jan 2002
    Posts
    65
    Very nice addition. Good job on this Gezs. I'm sure my farming of little fury animals will be much easier thanks to you.

    -Lane

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