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Thread: How to enable circle around Watched spawn?

  1. #1
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    3

    How to enable circle around Watched spawn?

    When I first had SEQ4 installed, my my "Alerted" watch always had a dark red circle around the spawn on map. However, after some CVS update, the dark red circle around alerted spawns no longer shows. How do I enable this?

    ---edit---
    my mistake, I think the spawn that shows a red circle around is the "Danger" watched spawn, is there any way so that "Alerted" spawn also draws a red circle around it?
    Last edited by kl608; 01-18-2002 at 07:41 AM.

  2. #2
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    Hi,

    you have to include the spawn in the Alert AND in the one of the following

    Hunt-Section = grey circle
    Caution-Section = yellow circle
    Danger-Section = red circle

    (see newest Filters.conf.dist for more info)

    I am curious, wether the circles are static or blinking. Mine do blink - dives you crazy

    Hope it helps

    Regards

    - Lord Crush

  3. #3
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    Dec 2001
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    31
    Crush, it's pretty easy to get rid of the flashing.

    edit map.cpp

    Remove the
    if (m_flash)

    from in front of
    p.drawEllipse (spawnOffsetXPos - 4, spawnOffsetYPos - 4, 8, 8);

    in the section you don't want to flash (FILTER_FLAG_DANGER,FILTER_FLAG_CAUTION,FILTER_FLA G_HUNT, or FILTER_FLAG_LOCATE)

    for me, I just HAD to turn off the constant white line to the LOCATES

  4. #4
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    Can we make that a feature request to turn off the lines to all the mobs? I think the circles are plenty good enough on their own...

  5. #5
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    Thumbs up

    Hi,

    thnkx i worked fine!!!!

    This feature should be enabled in the zone filters.conf - I'll try to make a patch - have not coded about 10 years or so :-))))


    Regards

    - Lord Crush

  6. #6
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    Jan 2002
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    9
    Are you all getting sounds? I tried putting in wave files making sure that the paths were set right in the ShowEQ.conf file not luck. Even a standard peep from just the internal speaker would be nice.

    Ty
    Last edited by madmonk; 01-20-2002 at 02:10 AM.

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