Results 1 to 3 of 3

Thread: HP always ahowing 65535...?

  1. #1
    Registered User
    Join Date
    Jan 2002
    Posts
    50

    HP always ahowing 65535...?

    Got ShowEQ running under RH7.2 - but most times, mob/player hit points will always show as 65535 instead of what they really are...any ideas?

  2. #2
    Registered User
    Join Date
    Jan 2002
    Posts
    3
    Somebody correct me if I'm wrong, but the actual number of hitpoints on a mob is stored on the server. The only thing the client really needs to know is a percentage of the hitpoints so the health bars of players can be drawn properly, so that's all that is sent. When you engage a mob, you'll notice that the number jumps from 65535 to 100. As you damage the creature more, the number goes down until it hits 0 and the creature dies.
    "I am the Walrus. Goo goo g'joob."

  3. #3
    Registered User
    Join Date
    Dec 2001
    Posts
    411
    a value of 65535 (the same as -1) indicates that you have not yet recieved any hitpoint information on a mob. Once you get within a certain range of the mob, you will notice that the hitpoints of the mob changes to a value of between 0 and 100, and this indicated that percentage of hitpoints that the mob has.
    casey AT trifocus DOT net

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

You may post new threads
You may post replies
You may post attachments
You may edit your posts
HTML code is Off
vB code is On
Smilies are On
[IMG] code is On