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Thread: CVS Commit (10/01/03) + Tarball + diff

  1. #1
    Registered User Zaphod's Avatar
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    Cool CVS Commit (10/01/03) + Tarball + diff

    CVS commit of ShowEQ 4.3.14 with yet more changes.

    dohpaZ (10/01/03)
    ---------------------
    • Updated version to 4.3.14.
    • Tuned spell duration formulae.
    • Added menu items to enable/disable item logging (now disabled by default)
    • Integrated curio's clearing of the selected spawn point fix.
    • Integrated patch #814819 "Prevent Mounts in spawn points" by monster69 (code
      by UnGod/Belith).
    • Cleaned up some compile warnings.
    • Made spells_en.txt and eqstr_en.txt string loading more forgiving about line
      termination
    • Made the interface.cpp stdout spell notifications prefer the new spell data.
    • Added more world server opcodes, and added handling for the MOTD.
    • Fixed a bug in spellshell that was occasionally showing other targets for
      self only spells.
    • Made ItemDB more robust in the face of items that don't parse properly
    • Fixed an incorrect field assignment in ItemDB.
    • Changed logging in EQPacket:
      + Seperated out the opcode (and the decode flags) from the payload data
      + Global logging now logs a lot more information to make it easier to debug.
    • Removed the opCode information from the beginning of all the packet
      structures. It is really a part of the protocol layer and shouldn't be in
      the structures (been meaning to do this for a long long time).
    • Brought some more structures up to date in everquest.h, renumbered all the
      byte offsets to match the structures current setup.
    • Removed legacy coin drop support (if they haven't come back by now...)
    • Fixed Z coordinate of drops to match the rest of the spawns
    • Added support for spells being cast on you (useful for all classes,
      especially melee) and for others updating buffs you'd cast (useful in raids)
      to SpellShell.
    • Added last name to the map spawn tooltip, with parens around it on NPCs.
    • Improved SpawnList2 count display by making it not be fixed width and by
      actually display the number of items in the spawn list.
    NOTE: This release included many changes, so don't forget to do a 'make -f Makefile.dist', 'configure', 'make', and last but definitely not least 'make install'.

    It should be appearing on the pserver and ViewCVS server within about 24 hours.

    Due to the sad state of SourceForges' pserver access to CVS I have created a tarball release of the 4.3.14 ShowEQ sources. With the hoops I had to jump through tonight to create the tarball, I'd say CVS is still in pretty damn sad shape (made worse by the shell server being down). Although according to Patrick McGovern, Director SourceForge.net it is supposed to get better real soon now.

    The ShowEQ 4.3.14 tarball contains all of the latest changes and may be found here in the ShowEQ Files section and on my site.

    Users of my previous release (4.3.13) may choose to just apply the patch that can be found here at my site (because it's too large to attach to this message).

    Enjoy,
    Zaphod (dohpaZ)
    Chief Software Engineer of the Apocalypse.
    http://showeq.doomed.to/
    SourceForge.net user: dohpaz.

    Personal thank you donations are now accepted.

  2. #2
    Registered User
    Join Date
    Dec 2001
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    You are great - Thank YOU

    /bow

    /cheer
    -- Lord Crush

    Greater Faydark has to be cleaned from all Elves !

    This is a HOTKEY !!!

  3. #3
    Did you SEQ today? BlueAdept's Avatar
    Join Date
    Dec 2001
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    2,008
    Thanks zaphod and otheres for kicking SEQ back into gear. You guys are doing a great job.
    Filters for ShowEQ can now be found here. filters-5xx-06-20-05.tar.gz

    ShowEQ file section is here. https://sourceforge.net/project/show...roup_id=10131#

    Famous Quotes:

    Ratt: WTF you talkin' about BA? (Ok.. that sounds like a bad combo of Diffrent Strokes and A-Team)

    Razzle: I showeq my wife

  4. #4
    Registered User
    Join Date
    Nov 2002
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    47
    Thank you thank you thank you for all your efforts!

    -uu

  5. #5
    Registered User
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    Dec 2001
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    752
    Have it Running now ... works great

    Thank you all who work on SEQ =) /cheer
    -- Lord Crush

    Greater Faydark has to be cleaned from all Elves !

    This is a HOTKEY !!!

  6. #6
    Registered User
    Join Date
    Apr 2003
    Posts
    9
    you guys are the bomb, nice to see life being breathed back into this project.

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