Well it happened to me again last night. Seems I was wrong about cause and effect though, looks like it the player going "walking corpse" that's causing the map to expand like that. From my spawnlog:
Code:
x:<player>:61:-32768,0,-32768:<time1>:3:<zone>:<time1>:unknown(0):117
x:<player>:61:-32768,0,-32768:<time2>:3:<zone>:<time2>:unknown(0):117
the two lines were about a half hour apart give or take and are the only spawns with the (+/-)32768 range to them.
Odly enough this is the same player from before even though the group makeup was completly different.