The subject pretty much says it all.
I need some more ideas on the features that need to be added.
Working On:
Spawn Timers - 90% coded, just need to test the logic and then draw the markers. Will test tonight to see if the logic is working and if so I will wrap it up and realease it ASAP.
Server SnealPreview 2.0 is coming along very well. I need to try to work on it some today and see about adding the Server side filtering of Spawns. Need to make sure it doesn't cause a hit on the CPU since EQ and the Server is on same machine. I doubt it will since alot of folks run Server/Client and EQ all on same machine.