Results 1 to 4 of 4

Thread: Multiple Target

  1. #1
    Registered User
    Join Date
    Nov 2003
    Posts
    18

    Multiple Target

    Lets say you are hunting the dreaded tundra kodiak pelt for coldain ring instead of paying 1k for each pelt. When you zone into EW you see about 8 kodiaks on client. When you click them individually it takes a while and they move so it is hard to tell which one to go for next.

    Is it feasible to let the client select multiple mobs for multiple lines? Like windows file clicking.. shift will select all between and control will add/remove individual ones.


    Also 2nd, the update on some long range mobs seem to happen very rarely.. is that server controlled or is there a way to change the distance(im guessing double bandwidth it takes?) of "quality" updates?

  2. #2
    Registered User
    Join Date
    Sep 2003
    Posts
    25
    Eq only sends data within 1000 range of where you are. it is their half ass way to cut down on lag. Basically that is why you only notice real time movement of mobs that are within 1000 range of you. No real way to fix this as that is all they send to the client

  3. #3
    Registered User
    Join Date
    Jul 2003
    Posts
    92
    You might want to add the kodiaks to the hunt section of that zone's alert file. That way, all of them will show up flashing on the map and you don't have to manually click on them to know where they are.

  4. #4
    Registered User
    Join Date
    Oct 2003
    Posts
    132
    Good idea Jag. Plus it gives them the extra "tag" in the spawn list. You could sort the spawnlist and they will all be listed close together if you wanted to click them.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

You may post new threads
You may post replies
You may post attachments
You may edit your posts
HTML code is Off
vB code is On
Smilies are On
[IMG] code is On