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Thread: 12/18/2003 Offsets

  1. #1
    Registered User MQSEQ2's Avatar
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    Post 12/18/2003 Offsets

    PATCH Day in Norrath.

    This will be the official Thread with the Offsets, I will edit this top post through out the day with the working offsets. This will prevent any confussions throught the thread.


    Offsets:
    =========================

    [Memory Offsets]
    GroupCountAddr=7511280
    GroupAddr=7511608
    SpawnHeaderAddr=7518056
    ItemsAddr=7518060
    CharAddr=7518112
    CharInfo=7518120
    TargetAddr=7518124
    GuildsAddr=7536204
    ZoneAddr=7115292


    BTW Required reading (You will love what I found out about what Sony is doing!):
    http://macroquest.sourceforge.net/ph...de7c7fa22ddade
    Last edited by MQSEQ2; 12-18-2003 at 12:04 PM.

  2. #2
    Registered User deda's Avatar
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    here they are:

    [Memory Offsets]
    GroupCountAddr=7511280
    GroupAddr=7511608
    SpawnHeaderAddr=7518056
    ItemsAddr=7518060
    CharAddr=7518112
    CharInfo=7518120
    TargetAddr=7518124
    GuildsAddr=7536204
    ZoneAddr=7115292

  3. #3
    Registered User MQSEQ2's Avatar
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    Thanks Deda, ok folks check these out ad lets us know (but Deda been very good in the past with all the correct ones )

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    Will give them a test, but at a quick glance to the "ZoneAddr" adress, i think this is wrong for LDoN zones..

    Remember that thread we had last patch about zone shortnames and adress? and eventually came up with that every working for BOTH LDoN and Rest, was at a adress HIGHER than the rest..

    So.. i would suspect the zoneshortnames to reside in a adress around 790000 somewhere.. Just a note tho...

    On the second part about memory collection from SoE.. i may support the idea that they can scan for lets say x number of programs, and if x>2, then Y=1. If Y=1, that can easily be sent during login information, to set a flag at SoE to monitor that client for any suspicious behaviour.. (ie. a GM can check you out.. if the got the manpower).

    Now.. SoE CAN and WILL kick your but, and does really not have to give a reason for it. They can say "Sorry, we are banning you, because we dont like your face any more". And as long as they give you any money back for a prepaid period (if you have 2 months left of your 3 months payed period), noone can do anything about it really.

    Still.. its christmas, and i dont worry too much

  5. #5
    Registered User MQSEQ2's Avatar
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    You are correct on the Zone Addr, will need to check that out MQ uses 2 different zone areas.

    As for Sony and banning they can do whatwever they want, just like you don't have to pay there fees. That is very true. Will Sony do drastic things? NOPE, because it's money in there pockets.

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    Bottom line is the bottom line. They want to keep making money. To do this they'll allow these programs to exist without too much hassle UNTIL they get abused and into the mainstream.

    When they do, then SOE will beat down te flames by posting some hot air about mass bannings, finding hackers, etc. That oils the squeaky wheel of the general userbase. Things quiet down until the next abuser gets us back on the radar.


    As long as this stuff is used and not abused SOE is happy to make money from regular users as well as us.

  7. #7
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    Well.. not gotten around to test LDoN yet, but when i select a target, the "ring" stay on that target, and all spawn changes "con colors" to what the current target is. I will move as a regular dot, but the "player ring" will stay with my selected target.

    Perhaps the adress for "self" is mixed up with "Target" somehow.. i dunno.. Others verify pls..

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    They work for me ))

    Thanx to you both for the quick response. ))

    Happy Holidays to you and yours (everyone is included here) hehe




    This is a new discovery that will make your life easier.

  9. #9
    Registered User deda's Avatar
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    when i select a target, the "ring" stay on that target, and all spawn changes "con colors" to what the current target is. I will move as a regular dot, but the "player ring" will stay with my selected target
    Something is indeed wrong, but havent found other target offset yet... and i think there are some struct changes aswell.

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    Check 7894600 for ZoneAddr

    Old No Name

    Edit: Was off by 8.
    Last edited by TempLoginName; 12-18-2003 at 04:18 PM.

  11. #11
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    on bannings

    Speaking of bannings.....has anyone actually ever known anyone that has been banned for using this? I remember back when EQWindows was the only way to do anything outside of EQ, then after they implemented the new windowed mode they said they had sent e-mails to all the people that had been banned for using EQWindows...does anyone actually know anyone that got banned for using that as well? Just curious about it. Also I noticed the other day that there was an invisible man following me around ...its name was 000000 or something like that. It looked like it had me on autofollow but glued to my rear alot closer then someone with Autofollow on......any thoughts about this? Also just wanted to say thank you for putting out such a great product, i am sure I would have quit eq a long time ago had it not been for this little treasure!

  12. #12
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    12/18/03 Offsets

    Hi,
    I am using the new offsets. All seems to be working with the exception of the "ring" around my character. It moves to whomever I have targeted. Moves back to me when I target myself.

    I haven't tried LDoN yet, but everything else seems good.

    I'm not sure what other information you may need, so let me know.....

    BTW....Thanks you all do a great job.

  13. #13
    Registered User MQSEQ2's Avatar
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    Ewww stay away from me you can keep the inviso man to yourself, maybe go to the Free Clinic for a shot to get rid of that growth.

    Let's keep this thread for Offset talk and Sony snooping/monitoring in a new thread if need be.

    Once I see the new eqgame.h I can show which offsets are needed. Deda I will try to track them down real quick and maybe you can use your sources to find the owns we need. Keep up the good work.

  14. #14
    Registered User MQSEQ2's Avatar
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    Hmm thanks about ringing the mobs with a smaller ring, would this be any value to anyone? Or am I just to whacked in my thinking? Ok I know I'm whacked!

  15. #15
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    Bah loaded the new offsets. Looks like the client starts to load the maps but then stops and nothing happens. Any ideas?

    JamEQ

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