This one is going to be hard to explain so bear with me. Im running server 1.11, and client 1.15.14 on two seperate boxes. I have the client set to debug mode.
For the past two releases of the client (even before the whole 'daily patch' stuff the past few days) will "die" on me during play. By "die" i mean i'll look over and the client will be on GO (meaning it stopped, and the GO button is active). When i hit the GO button, sometimes it will start working properly again. Sometimes it will not restart, and just toggle back to GO instantly without restarting. My error logs have nothing in them other than the usual "Unable to update spawn info", and the "drawline errors".
On the server side... each time i hit GO on the client, the server responds with the usual "Found connection on IP XX" (or whatever it says), so the server is detecting the client.
Now here's where it gets odd... i discovered that if i relogged it would often cure the problem. Even odder, if i did a /loadskin 1 it would sometimes cure the problem.
So, i guess the point of the whole thing is that it's randomly stopping on me.
PS - I use the offsets posted here.
-Mixy!