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Thread: Core results from seg fault with Stalking Probe

  1. #1
    Registered User
    Join Date
    Jan 2002
    Posts
    15

    Core results from seg fault with Stalking Probe

    Below is a core/bt from scarlet desert. This was generated when I cast stalking probe, seems to happen everytime, or at least all five times I cast it.

    #0 Map::paintSpawns(MapParameters&, QPainter&, QTime const&) (this=0x81cf528, param=@0x81cf5a0, p=@0xbfffe8f0, drawTime=@0xbfffe890)
    at spawn.h:69
    69 itemType type() const { return m_type; }
    (gdb) bt
    #0 Map::paintSpawns(MapParameters&, QPainter&, QTime const&) (this=0x81cf528, param=@0x81cf5a0, p=@0xbfffe8f0, drawTime=@0xbfffe890)
    at spawn.h:69
    #1 0x080e11c8 in Map::paintMap(QPainter*) (this=0x81cf528, p=0xbfffea50) at map.cpp:2479
    #2 0x080e39d8 in Map::paintEvent(QPaintEvent*) (this=0x81cf528, e=0xbfffec90) at map.cpp:3467
    #3 0x4026ead8 in QWidget::event(QEvent*) () at eval.c:41
    #4 0x401d4dc4 in QApplication::notify(QObject*, QEvent*) () at eval.c:41
    #5 0x401caeb9 in QWidget::repaint(int, int, int, int, bool) () at eval.c:41
    #6 0x080e09fe in Map::refreshMap() (this=0x81cf528) at /usr/local/qt/include/qrect.h:195
    #7 0x4021e66a in QObject::activate_signal(char const*) () at eval.c:41
    #8 0x4027c74f in QTimer::timeout() () at eval.c:41
    #9 0x4025b67f in QTimer::event(QEvent*) () at eval.c:41
    #10 0x401d4dc4 in QApplication::notify(QObject*, QEvent*) () at eval.c:41
    #11 0x4019d820 in qt_activate_timers() () at eval.c:41
    #12 0x4019b2d8 in QApplication::processNextEvent(bool) () at eval.c:41
    #13 0x401d70cf in QApplication::enter_loop() () at eval.c:41
    #14 0x4019ae10 in QApplication::exec() () at eval.c:41
    #15 0x08064077 in main (argc=1, argv=0xbffff954) at main.cpp:950
    #16 0x4070b507 in __libc_start_main (main=0x8061314 <main>, argc=1, ubp_av=0xbffff954, init=0x8058774 <_init>, fini=0x812f9f4 <_fini>,
    rtld_fini=0x4000dc14 <_dl_fini>, stack_end=0xbffff94c) at ../sysdeps/generic/libc-start.c:129
    (gdb) quit

    Will try and get an updated one from maidens eye tonight.

  2. #2
    Registered User
    Join Date
    Jan 2002
    Posts
    15

    Update

    a bit more testing on this. Happens everytime, when i have pet up. With no pet, it doesn't happen, or at least not the 4 times I tried it without pet.

    Still owe you all a core/bt from maidenseye will try and get that tonight.

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