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Thread: Anyone else having issues with EqEmu now?

  1. #1
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    Anyone else having issues with EqEmu now?

    I cannot be the only one to be having issues with the myseq team and the emu.
    I've gone to the extreme of understanding and getting my own offsets useing both
    http://www.macroquest2.com/phpBB2/vi...locate+offsets

    and
    http://www.showeq.net/forums/showthread.php?t=4480

    both guides brought me to the same offsets. After discovering they don't work I searched deeper and found
    http://www.eqemulator.net/forums/vie...ighlight=myseq

    telling me that the red dragon switched sided and joined the emu. Correct me if I'm wrong, but isn't that against what this program was originally designed to do?
    The emu is small compared to SONY, but their are over 200 people playing at any given time on the servers.
    Could anyone here goto
    http://www.wintersroar.com/index.php?page=downloads
    dl the files, and figure out what exactly they did to break it? Who knows, someday down the line verant may do they same...

    btw---I've used both Bob's old version and the new one both give me the same results. It sees me, sees my name and stats (hp and crap), the zone I'm in, but no skittles. Not even white ones.

    One more thing. The ida pro guide says that after you find aErrorInReci_0,
    Double Click: sub_447657+B8↑o , 4) Scroll up a few lines till you see: cmp dword_73F050, edi

    5) Write down: SpawnAddr=7598160 (Hint: 7598160 decimal = 73F050 hex

    but when I do it, there is no cmp dword_73f050???

    (stupid bold text won't go away...)

    Thanks for eveything you guys have done in the past and the present.
    I've been an avid user of both programs. showeq since pre-kunark and then switching to myseq after Bob made that huge breakthrough with seq for windows. (Kudo's to you Bob)





  2. #2
    Registered User slartibartfast's Avatar
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    Re: Anyone else having issues with EqEmu now?

    The line that says look for "cmp dword_73F050, edi"

    Means look for a cmp statement like "cmp dword_XXXXXX, edi"
    where the XXXXXX is actually the address of the spawn header pointer.

    This value changes every patch so you wont find "cmp dword_73F050, edi" exactly.

    Take that hex number then convert it to decimal, and stick it in your SpawnHeader offset and you should be good to go

    If that doesnt work post the offset file you are using and ill try and see what i can do.
    "Come," called the old man, "come now or you will be late."

    "Late?" said Arthur. "What for?"

    "Late, as in the late dentarthurdent," said the old man, sternly. "It's a sort of threat you see."

  3. #3
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    Re: Anyone else having issues with EqEmu now?

    ok, there is no cmp dword in that whole block. and the offsets that I got were the exact kind found in the guide.

    myseqserverc.ini
    [Memory Offsets]
    ZoneAddr=7115228
    CharAddr=7518120
    SpawnHeaderAddr=7518056
    TargetAddr=7518124
    ItemsAddr=7518060

    I believe they changed something...Cause ida pro guide says that
    WorldAddr = SpawnAddr - 4
    ItemsAddr = SpawnAddr + 4
    PlayerAddr = SpawnAddr + 64
    TargetAddr = SpawnAddr + 68 which works out for fine...

    Like I said, the guide was great. especially seeing how the version of eq that this server uses is this particular patch for this guide, only I still see no skittles. if I switch the offsets into

    Offsets.ini for 2.X
    [Memory Offsets 2.x]
    ZoneAddr=7115228
    TargetAddr=7518124
    GroupAddr=0
    WorldAddr=7518052
    SpawnAddr=7518112
    ItemsAddr=7518060
    PlayerAddr=7518120
    GuildsAddr=0
    SpellsAddr=0
    EverQuestAddr=0
    ServerAddr=0
    [Memory Offsets 3.x]
    ZoneAddr=7115228
    SpawnAddr=7518056
    WorldAddr=7518052
    ItemsAddr=7518060
    PlayerAddr=7518120
    TargetAddr=7518124
    GuildsAddr=8585044
    GroupAddr=8578064
    SpellsAddr=8961084
    EverQuestAddr=8974872
    ServerAddr=8417984

    for the newer version, and run both the server and client on same machine, then the server sees both my characters names, but the client sees nothing.
    Also, I can see the zone in the bottom right of client. Even that is right. It says shrouded isle, which is thier name for Unrest.

    Thanks for your help.
    BTW, I read on some post that you were looking for the old offsets? Since I play eqemu, I went and dl'd all the old offsets. If ya want em, read your pm. lol I've got no problems sending them back to this site if you want em.

  4. #4
    Registered User slartibartfast's Avatar
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    Re: Anyone else having issues with EqEmu now?

    i found the offset discussion for the date your eqgame appears to be.

    http://www.showeq.net/forums/showthread.php?t=4494

    There are 2 different sets of structure offsets but the following may be correct - let me know how u get on.

    [Memory Offsets]
    GroupAddr=7511280
    SpawnHeaderAddr=7518056
    ItemsAddr=7518060
    CharInfo=7518120
    TargetAddr=7518124
    GuildsAddr=7536204
    ZoneAddr=7115292

    [SpawnInfo Offsets]
    NameOffset=1
    LastnameOffset=65
    XOffset=104
    YOffset=108
    ZOffset=112
    SpeedOffset=128
    HeadingOffset=132
    NextOffset=316
    TypeOffset=364
    LevelOffset=372
    HideOffset=376
    ClassOffset=378
    SpawnIDOffset=384
    RaceOffset=392

    [GroundItem Offsets]
    NextOffset=4
    SpawnIDOffset=12
    ZOffset=32
    XOffset=36
    YOffset=40
    NameOffset=44

    [CharInfo Offsets]
    SpawnInfo=3456
    "Come," called the old man, "come now or you will be late."

    "Late?" said Arthur. "What for?"

    "Late, as in the late dentarthurdent," said the old man, sternly. "It's a sort of threat you see."

  5. #5
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    Re: Anyone else having issues with EqEmu now?

    It correctly gets my zone now, even though they've renamed it, map and all. But my place is fixed on map with still no skittles.

  6. #6
    Registered User slartibartfast's Avatar
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    Re: Anyone else having issues with EqEmu now?

    Thanks for the directions on how to patch my game files.

    See post below for offset information - these were slightly wrong...
    Last edited by slartibartfast; 09-20-2004 at 02:51 PM.
    "Come," called the old man, "come now or you will be late."

    "Late?" said Arthur. "What for?"

    "Late, as in the late dentarthurdent," said the old man, sternly. "It's a sort of threat you see."

  7. #7
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    Re: Anyone else having issues with EqEmu now?

    thankyou thankyou thankyou.
    lol. Been along time since I've seen skittles. lol Thanks for your time, patience, and better hospitality than the new MYSEQ team.

  8. #8
    Registered User slartibartfast's Avatar
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    Re: Anyone else having issues with EqEmu now?

    Bah Charinfo was wrong, so when you targetted a mob it thought that your target was you.

    Plus I found EQ's map offset so that myseq will autoload the equivalent EQ map - note that the map name will not always match WR's name for the zone, but it should be the correct map.

    [Memory Offsets]
    SpawnHeaderAddr=7518056
    ItemsAddr=7518060
    CharInfo=7518120
    TargetAddr=7518124
    ZoneAddr=7894600
    ZoneAddr2=7115292

    [SpawnInfo Offsets]
    NameOffset=1
    LastnameOffset=65
    YOffset=108
    XOffset=104
    ZOffset=112
    SpeedOffset=128
    HeadingOffset=132
    NextOffset=316
    TypeOffset=364
    LevelOffset=372
    HideOffset=376
    ClassOffset=378
    SpawnIDOffset=384
    RaceOffset=392

    [GroundItem Offsets]
    NextOffset=4
    SpawnIDOffset=12
    ZOffset=32
    XOffset=36
    YOffset=40
    NameOffset=44

    [CharInfo Offsets]
    SpawnInfo=3456
    "Come," called the old man, "come now or you will be late."

    "Late?" said Arthur. "What for?"

    "Late, as in the late dentarthurdent," said the old man, sternly. "It's a sort of threat you see."

  9. #9
    Registered User slartibartfast's Avatar
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    Re: Anyone else having issues with EqEmu now?

    what is the problem ?
    "Come," called the old man, "come now or you will be late."

    "Late?" said Arthur. "What for?"

    "Late, as in the late dentarthurdent," said the old man, sternly. "It's a sort of threat you see."

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