DrawMap = 0x00000001, // Does not draw the map at all, not even blanking it
Readjust = 0x00000002, // Skips the readjustment
Player = 0x00000004, // Skips drawing the player
Radar = 0x00000008, // Skips the radar
SpotLine = 0x00000010, // Skips the shift-click line
Spawns = 0x00000020, // Skips all spawns
SpawnTrails = 0x00000040, // Skips the trails
GroundItems = 0x00000080, // Skips the ground items
SpawnTimers = 0x00000100, // Skips spawn timers
SimplerSpawns = 0x00000200, // Simplifies spawn drawing a bit (direction lines and such)
SpawnRings = 0x00000400, // Skips rings around unimportant mobs like shopkeepers
GridLines = 0x00000800, // Skips grid lines
ZoneText = 0x00001000, // Skips zone text
//
Off = 0x00000000, // No savings happening
Min = SpawnTrails+ // Standard, nice, savings
SpawnTimers+
SimplerSpawns+
GridLines+
ZoneText,
More = Min+ // Takes away more uncritically things
GroundItems,
EvenMore = More+ // Takes away substantially
Readjust,
Max = 0x0fffffff, // Maximum savings - all enabled
MaxExceptRadar = Max ^ Radar, // Maximum savings - but Radar works