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Thread: MySEQ v1.22 Bugs

  1. #1
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    MySEQ v1.22 Bugs

    Version 1.22 looks very cool. I love the saved spawn timers and the new skittles. I found a couple bugs though when playing around with it.

    • When you have you have "Thin List" active it still displays the columns in the list and clicking on them causes a crash.
    • Many maps will not load all of their information. I seems to get to a line it doesn't like and stops loading the map.
    • Not really a bug but, there is no way to change the default map directory and some other options in the client UI.

  2. #2
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    Re: MySEQ v1.22 Bugs

    Quote Originally Posted by 65536
    Not really a bug but, there is no way to change the default map directory and some other options in the client UI.
    For this one, you can edit your "prefs.xml" file and change the <mapDir id="ref-10"></mapDir> tag to contain the path to your true map directory as a workaround.

  3. #3
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    Re: MySEQ v1.22 Bugs

    Please tell me a map that fails to load. I have never seen this and I've been using that code for 9 months.

    Ill look into the Column click. I know I disabled some code there a long time ago and never fixed it.

    Im not sure why someone would want to change the map folder. Is it because you want to point to the EQ map folder? I don't agree with having options for the sake of having options. I like a good reason behind having an option.
    Thanks for all the donuts.

  4. #4
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    Re: MySEQ v1.22 Bugs

    Personally, I do point MySEQ to EQ's map folder. It's one less folder to maintain.

  5. #5
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    Re: MySEQ v1.22 Bugs

    Same here - easier to maintain 1 folder. Small issue anyhow because you can edit it through the XML file - so it's moot.

  6. #6
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    Re: MySEQ v1.22 Bugs

    Its easy to add back in. I will do it. That is plenty reason to have the maps folder configurable to me. The other folders tho, are not.
    Thanks for all the donuts.

  7. #7
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    Re: MySEQ v1.22 Bugs

    Twice I managed to get MySEQ to crash when turning on/off Thin List. Sorry but I have not found a pattern yet.

    I personally don't mind editing the XML file to change things like the maps directory. I can't disagree it would certainly be more elegant to have a configuration setting, but I'm a bit old school and like restricting user options. Once on a rare occasion I yearn for the days of over controlling IT departments where everyone had a dumb terminal connected to the central mini/mainframe. Those were the days of simpler system administration ... users were kept under the thumb of the IT department. Today every joker in the workplace thinks they are an IT expert and wants control over their PC and application. Oh well...it's progress I guess.
    Last edited by MacQ; 12-17-2007 at 07:08 PM.

  8. #8
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    Re: MySEQ v1.22 Bugs

    I had the same crash with the thin list. Turned it off, then back on causing a crash the 1st day I was playing with it (Options > Spawn List Settings > Display Only Thin List). Since restarting the computer that day I have been unable to recreate the crash. The following information is from the log file created by the program.

    [1] 12/12/2007 13:45:32.64 - ERROR: FormMain: Invalid positions.xml - Could not find file 'C:\Program Files\MySEQ\v1.22.0\positions.xml'.
    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
    at System.IO.FileStream..ctor(String path, FileMode mode)
    at Crownwood.Magic.Docking.DockingManager.LoadConfigF romFile(String filename)
    at MySEQ.FormMain..ctor()

  9. #9
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    Re: MySEQ v1.22 Bugs

    I'm noticing that if you either:

    1.) Tab in an out a lot

    or

    2.) Have EQ in windowed mode

    and have MySEQ running in the background, it will eventually crash. However - I'm wondering if it's because the system that I run it on is a AMD dual core Windows Vista based laptop. The previous version didn't have anywhere near as many crashes - just an occasional hickup where it'd lock up - I'd have to close out of it, and restart it - and it'd work fine for say 4 or 5 hours where it'd happen again.

    Another thing I'm noting is that if I have to zone a lot, (like if I aggro and have to zone out to clear it; and then accidently spin around in the wrong direction and zone back out again) what ends up happening is the section where the map should be just shows as a black box. I have to close the program out, and then restart it to get it to work right.

    Other than that - works beautifully - color cons etc are working great! I'll continue to report issues as I find them.

    Please note that I have 5 different log files where I've encountered this issue; I can either email them or post them here to be reviewed - just let me know which you prefer. Also - if it'd help - I can give you system specs for review as well.
    Last edited by kublaii_khaii; 12-19-2007 at 02:19 AM.

  10. #10
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    Re: MySEQ v1.22 Bugs

    There is one intermittent crash that I see that should be fixed in the next release. It only seems to happen on really busy systems.

    You can cut/paste any errors you see in the log file, or just snapshot the error if you see it popup on the screen.

    Most errors you see in the logfile are okay. Like the missing xml file. Those were caught and handled properly, which is the way I want it. The errors that result in popups are the bad ones that were not handled and those I am interested in.

    Usually a disconnect and reconnect should fix any map problems. The map is only loaded when a zonename change is detected, and its actually on the server side, so if there is a messup and the client misses the zonename change, the map will not be loaded. There is currently no way for the client to force the server to resend the zone information. I came across this a little late in the game, and it requires a fix to the server to correct. The workaround is very simple, just disconnect/reconnect. Once you disconnect, the server resets and will send new zoneinfo once reconnected.
    Last edited by Seaxouri; 12-19-2007 at 07:10 PM.
    Thanks for all the donuts.

  11. #11
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    Re: MySEQ v1.22 Bugs

    Quote Originally Posted by Hidron
    [1] 12/12/2007 13:45:32.64 - ERROR: FormMain: Invalid positions.xml - Could not find file 'C:\Program Files\MySEQ\v1.22.0\positions.xml'.
    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
    at System.IO.FileStream..ctor(String path, FileMode mode)
    at Crownwood.Magic.Docking.DockingManager.LoadConfigF romFile(String filename)
    at MySEQ.FormMain..ctor()
    This is a handled error and should never cause a crash. I should change it to a warning. Everyone gets this on a fresh install.
    Thanks for all the donuts.

  12. #12
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    Re: MySEQ v1.22 Bugs

    Log file 1:

    [1] 12/13/2007 23:36:47.34 - ERROR: FormMain: Invalid positions.xml - Could not find file 'C:\Program Files\MySEQ\v1.22.0\positions.xml'.
    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
    at System.IO.FileStream..ctor(String path, FileMode mode)
    at Crownwood.Magic.Docking.DockingManager.LoadConfigF romFile(String filename)
    at MySEQ.FormMain..ctor()

  13. #13
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    Re: MySEQ v1.22 Bugs

    Log File 3:

    [1] 12/16/2007 16:55:38.84 - ERROR: EQMap:rawToBuffer()Overflow error.
    at System.Drawing.Graphics.CheckErrorStatus(Int32 status)
    at System.Drawing.Graphics.DrawEllipse(Pen pen, Single x, Single y, Single width, Single height)
    at System.Drawing.Graphics.DrawEllipse(Pen pen, RectangleF rect)
    at MySEQ.Skittle.DrawHollowCircle(Graphics g, Pen pen, SpawnInfo si)
    at MySEQ.Spawns.Draw(Graphics g, Point mouseMapPoint, MapControls mc)
    at MySEQ.EQMap.DrawToBuffer(Graphics g)
    [1] 12/16/2007 16:55:38.94 - ERROR: EQMap:rawToBuffer()Overflow error.
    at System.Drawing.Graphics.CheckErrorStatus(Int32 status)
    at System.Drawing.Graphics.DrawEllipse(Pen pen, Single x, Single y, Single width, Single height)
    at System.Drawing.Graphics.DrawEllipse(Pen pen, RectangleF rect)
    at MySEQ.Skittle.DrawHollowCircle(Graphics g, Pen pen, SpawnInfo si)
    at MySEQ.Spawns.Draw(Graphics g, Point mouseMapPoint, MapControls mc)
    at MySEQ.EQMap.DrawToBuffer(Graphics g)
    [1] 12/16/2007 16:55:39.06 - ERROR: EQMap:rawToBuffer()Overflow error.
    at System.Drawing.Graphics.CheckErrorStatus(Int32 status)
    at System.Drawing.Graphics.DrawEllipse(Pen pen, Single x, Single y, Single width, Single height)
    at System.Drawing.Graphics.DrawEllipse(Pen pen, RectangleF rect)
    at MySEQ.Skittle.DrawHollowCircle(Graphics g, Pen pen, SpawnInfo si)
    at MySEQ.Spawns.Draw(Graphics g, Point mouseMapPoint, MapControls mc)
    at MySEQ.EQMap.DrawToBuffer(Graphics g)
    [1] 12/16/2007 22:25:03.08 - ERROR: EQMap:rawToBuffer()Collection was modified; enumeration operation may not execute.
    at System.Collections.ArrayList.ArrayListEnumeratorSi mple.MoveNext()
    at MySEQ.EQMap.DrawToBuffer(Graphics g)

  14. #14
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    Re: MySEQ v1.22 Bugs

    Log File 4:

    [1] 12/17/2007 19:38:50.91 - ERROR: EQMap:rawToBuffer()Collection was modified; enumeration operation may not execute.
    at System.Collections.ArrayList.ArrayListEnumeratorSi mple.MoveNext()
    at MySEQ.EQMap.DrawToBuffer(Graphics g)
    [1] 12/17/2007 21:56:56.90 - ERROR: ProcessPacket:Index was outside the bounds of the array.
    at MySEQ.Structures.SpawnInfo.DetermineNamedStatus()
    at MySEQ.Structures.SpawnInfo.ExtractInfoFromPacket(B yte[] b, Int32 offset)
    at MySEQ.EQCommunications.ProcessPacket(Byte[] packet, Int32 bytest

  15. #15
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    Re: MySEQ v1.22 Bugs

    Log File 5:

    [1] 12/18/2007 12:40:23.17 - ERROR: EQMap:rawToBuffer()Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
    at System.Drawing.SafeNativeMethods.Gdip.GdipDrawLine I(HandleRef graphics, HandleRef pen, Int32 x1, Int32 y1, Int32 x2, Int32 y2)
    at System.Drawing.Graphics.DrawLine(Pen pen, Int32 x1, Int32 y1, Int32 x2, Int32 y2)
    at MySEQ.EQMap.DrawToBuffer(Graphics g)
    [1] 12/18/2007 12:40:23.46 - ERROR: EQMap:rawToBuffer()Object is currently in use elsewhere.
    at System.Drawing.Graphics.ResetTransform()
    at MySEQ.EQMap.DrawToBuffer(Graphics g)
    [1] 12/18/2007 12:40:23.53 - ERROR: EQMap:rawToBuffer()Object is currently in use elsewhere.
    at System.Drawing.Graphics.ResetTransform()
    at MySEQ.EQMap.DrawToBuffer(Graphics g)
    [1] 12/18/2007 12:40:23.64 - ERROR: EQMap:rawToBuffer()Object is currently in use elsewhere.
    at System.Drawing.Graphics.ResetTransform()
    at MySEQ.EQMap.DrawToBuffer(Graphics g)
    [1] 12/18/2007 12:40:23.75 - ERROR: EQMap:rawToBuffer()Object is currently in use elsewhere.
    at System.Drawing.Graphics.ResetTransform()
    at MySEQ.EQMap.DrawToBuffer(Graphics g)

    Continues on (had to delete some of it because it's too long to post, but it's all the same - just different time stamps):


    [1] 12/18/2007 12:40:26.70 - ERROR: EQMap:rawToBuffer()Object is currently in use elsewhere.
    at System.Drawing.Graphics.ResetTransform()
    at MySEQ.EQMap.DrawToBuffer(Graphics g)

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