Any bugs are issues found with 1.19.5 so far?

I am working on getting 1.19.6 client out this weekend. I am not the fastest programmer, so takes me some time to figure out some things in the code, but I am getting where I understand it more. And I really do try not to break more things when I add stuff, but it happens. Here is where I stand so far.
Release Version 1.19.6

Dated 21 December 2008
  1. Compiled Docking.bmp as embedded resource, so no longer needs copied to the client folder.
  2. Removed the Vistypes.txt and Conlevels.ini, and built them into the client. Used the pattern of the code from ShowEQ for the Conlevels so it can be updated easily if cons change. Updated all Con's through level 21. Will update more as I level up a character and check all the cons.
  3. Invisible mobs will now show with a purple border. Invisible men types will be purple skittles, the same as ShowEQ. Mobs or PCs that are invis type 2 (stealth) will have a flashing purple border so they can be identified easier.
  4. Spawn points will now appear on zoning, for zones where the timers have gone through a few spawn cycles of mobs to identify spawn locations.
  5. Added ability to clear the timers/spawns for a zone from the menu. (working on next)
  6. Some minor updates to the spawn timers window to be more consistent with ShowEQ (in progress)
Razzle