playerProfileStruct grew by 120.

everquest.h:

/*08052*/ uint8_t unknown08052[280]; // changed from 160 for 6/1 patch


I made that change and recompiled and everything seems to be working fine. However, I did not examine the structs very closely, since I was in a hurry to get spawn colors working.

Later when I have more time I may try to confirm exactly which part of the stuct changed. I'm pretty sure it is somewhere between buffs and potion belt.